diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 90b68943d..ea38da932 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -115,7 +115,8 @@ RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& window) RendererOpenGL::~RendererOpenGL() = default; /// Swap buffers (render frame) -void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) { +void RendererOpenGL::SwapBuffers( + std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) { ScopeAcquireGLContext acquire_context{render_window}; Core::System::GetInstance().GetPerfStats().EndSystemFrame(); @@ -124,11 +125,11 @@ void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig& OpenGLState prev_state = OpenGLState::GetCurState(); state.Apply(); - if (framebuffer != boost::none) { + if (framebuffer) { // If framebuffer is provided, reload it from memory to a texture - if (screen_info.texture.width != (GLsizei)framebuffer->width || - screen_info.texture.height != (GLsizei)framebuffer->height || - screen_info.texture.pixel_format != framebuffer->pixel_format) { + if (screen_info.texture.width != (GLsizei)framebuffer->get().width || + screen_info.texture.height != (GLsizei)framebuffer->get().height || + screen_info.texture.pixel_format != framebuffer->get().pixel_format) { // Reallocate texture if the framebuffer size has changed. // This is expected to not happen very often and hence should not be a // performance problem. |