diff options
Diffstat (limited to 'src/video_core/renderer_opengl/present/window_adapt_pass.h')
-rw-r--r-- | src/video_core/renderer_opengl/present/window_adapt_pass.h | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/present/window_adapt_pass.h b/src/video_core/renderer_opengl/present/window_adapt_pass.h new file mode 100644 index 000000000..00975a9c6 --- /dev/null +++ b/src/video_core/renderer_opengl/present/window_adapt_pass.h @@ -0,0 +1,47 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <list> +#include <span> + +#include "common/math_util.h" +#include "video_core/renderer_opengl/gl_resource_manager.h" + +namespace Layout { +struct FramebufferLayout; +} + +namespace Tegra { +struct FramebufferConfig; +} + +namespace OpenGL { + +class Device; +class Layer; +class ProgramManager; + +class WindowAdaptPass final { +public: + explicit WindowAdaptPass(const Device& device, OGLSampler&& sampler, + std::string_view frag_source); + ~WindowAdaptPass(); + + void DrawToFramebuffer(ProgramManager& program_manager, std::list<Layer>& layers, + std::span<const Tegra::FramebufferConfig> framebuffers, + const Layout::FramebufferLayout& layout); + +private: + const Device& device; + OGLSampler sampler; + OGLProgram vert; + OGLProgram frag; + OGLBuffer vertex_buffer; + + // GPU address of the vertex buffer + GLuint64EXT vertex_buffer_address = 0; +}; + +} // namespace OpenGL |