diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/maxwell_to_gl.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index e19c3b280..16b1bd606 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -56,6 +56,9 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) { return {}; } + case Maxwell::VertexAttribute::Type::UnsignedInt: + return GL_UNSIGNED_INT; + case Maxwell::VertexAttribute::Type::Float: return GL_FLOAT; } @@ -112,6 +115,8 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) { return GL_MIRRORED_REPEAT; case Tegra::Texture::WrapMode::ClampToEdge: return GL_CLAMP_TO_EDGE; + case Tegra::Texture::WrapMode::Border: + return GL_CLAMP_TO_BORDER; case Tegra::Texture::WrapMode::ClampOGL: // TODO(Subv): GL_CLAMP was removed as of OpenGL 3.1, to implement GL_CLAMP, we can use // GL_CLAMP_TO_BORDER to get the border color of the texture, and then sample the edge to |