diff options
Diffstat (limited to 'src/video_core/renderer_opengl/gl_texture_cache.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 546cb6d00..31eb54123 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -398,9 +398,6 @@ void AttachTexture(GLuint fbo, GLenum attachment, const ImageView* image_view) { } // Anonymous namespace -ImageBufferMap::ImageBufferMap(GLuint handle_, u8* map, size_t size, OGLSync* sync_) - : span(map, size), sync{sync_}, handle{handle_} {} - ImageBufferMap::~ImageBufferMap() { if (sync) { sync->Create(); @@ -487,11 +484,11 @@ void TextureCacheRuntime::Finish() { glFinish(); } -ImageBufferMap TextureCacheRuntime::MapUploadBuffer(size_t size) { +ImageBufferMap TextureCacheRuntime::UploadStagingBuffer(size_t size) { return upload_buffers.RequestMap(size, true); } -ImageBufferMap TextureCacheRuntime::MapDownloadBuffer(size_t size) { +ImageBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size) { return download_buffers.RequestMap(size, false); } @@ -553,15 +550,14 @@ void TextureCacheRuntime::BlitFramebuffer(Framebuffer* dst, Framebuffer* src, } void TextureCacheRuntime::AccelerateImageUpload(Image& image, const ImageBufferMap& map, - size_t buffer_offset, std::span<const SwizzleParameters> swizzles) { switch (image.info.type) { case ImageType::e2D: - return util_shaders.BlockLinearUpload2D(image, map, buffer_offset, swizzles); + return util_shaders.BlockLinearUpload2D(image, map, swizzles); case ImageType::e3D: - return util_shaders.BlockLinearUpload3D(image, map, buffer_offset, swizzles); + return util_shaders.BlockLinearUpload3D(image, map, swizzles); case ImageType::Linear: - return util_shaders.PitchUpload(image, map, buffer_offset, swizzles); + return util_shaders.PitchUpload(image, map, swizzles); default: UNREACHABLE(); break; @@ -596,7 +592,11 @@ ImageBufferMap TextureCacheRuntime::StagingBuffers::RequestMap(size_t requested_ bool insert_fence) { const size_t index = RequestBuffer(requested_size); OGLSync* const sync = insert_fence ? &syncs[index] : nullptr; - return ImageBufferMap(buffers[index].handle, maps[index], requested_size, sync); + return ImageBufferMap{ + .mapped_span = std::span(maps[index], requested_size), + .sync = sync, + .buffer = buffers[index].handle, + }; } size_t TextureCacheRuntime::StagingBuffers::RequestBuffer(size_t requested_size) { @@ -709,10 +709,10 @@ Image::Image(TextureCacheRuntime& runtime, const VideoCommon::ImageInfo& info_, } } -void Image::UploadMemory(const ImageBufferMap& map, size_t buffer_offset, +void Image::UploadMemory(const ImageBufferMap& map, std::span<const VideoCommon::BufferImageCopy> copies) { - glBindBuffer(GL_PIXEL_UNPACK_BUFFER, map.Handle()); - glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, buffer_offset, unswizzled_size_bytes); + glBindBuffer(GL_PIXEL_UNPACK_BUFFER, map.buffer); + glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, map.offset, unswizzled_size_bytes); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); @@ -728,23 +728,23 @@ void Image::UploadMemory(const ImageBufferMap& map, size_t buffer_offset, current_image_height = copy.buffer_image_height; glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, current_image_height); } - CopyBufferToImage(copy, buffer_offset); + CopyBufferToImage(copy, map.offset); } } -void Image::UploadMemory(const ImageBufferMap& map, size_t buffer_offset, +void Image::UploadMemory(const ImageBufferMap& map, std::span<const VideoCommon::BufferCopy> copies) { for (const VideoCommon::BufferCopy& copy : copies) { - glCopyNamedBufferSubData(map.Handle(), buffer.handle, copy.src_offset + buffer_offset, + glCopyNamedBufferSubData(map.buffer, buffer.handle, copy.src_offset + map.offset, copy.dst_offset, copy.size); } } -void Image::DownloadMemory(ImageBufferMap& map, size_t buffer_offset, +void Image::DownloadMemory(ImageBufferMap& map, std::span<const VideoCommon::BufferImageCopy> copies) { glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT); // TODO: Move this to its own API - glBindBuffer(GL_PIXEL_PACK_BUFFER, map.Handle()); + glBindBuffer(GL_PIXEL_PACK_BUFFER, map.buffer); glPixelStorei(GL_PACK_ALIGNMENT, 1); u32 current_row_length = std::numeric_limits<u32>::max(); @@ -759,7 +759,7 @@ void Image::DownloadMemory(ImageBufferMap& map, size_t buffer_offset, current_image_height = copy.buffer_image_height; glPixelStorei(GL_PACK_IMAGE_HEIGHT, current_image_height); } - CopyImageToBuffer(copy, buffer_offset); + CopyImageToBuffer(copy, map.offset); } } |