diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.cpp | 30 |
1 files changed, 22 insertions, 8 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index eb6e43a08..d3eabd686 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -112,13 +112,17 @@ GLenum ImageTarget(Shader::TextureType type, int num_samples = 1) { return GL_NONE; } -GLenum TextureMode(PixelFormat format, bool is_first) { +GLenum TextureMode(PixelFormat format, std::array<SwizzleSource, 4> swizzle) { + bool any_r = + std::ranges::any_of(swizzle, [](SwizzleSource s) { return s == SwizzleSource::R; }); switch (format) { case PixelFormat::D24_UNORM_S8_UINT: case PixelFormat::D32_FLOAT_S8_UINT: - return is_first ? GL_DEPTH_COMPONENT : GL_STENCIL_INDEX; + // R = depth, G = stencil + return any_r ? GL_DEPTH_COMPONENT : GL_STENCIL_INDEX; case PixelFormat::S8_UINT_D24_UNORM: - return is_first ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT; + // R = stencil, G = depth + return any_r ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT; default: ASSERT(false); return GL_DEPTH_COMPONENT; @@ -208,8 +212,7 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4 case PixelFormat::D32_FLOAT_S8_UINT: case PixelFormat::S8_UINT_D24_UNORM: UNIMPLEMENTED_IF(swizzle[0] != SwizzleSource::R && swizzle[0] != SwizzleSource::G); - glTextureParameteri(handle, GL_DEPTH_STENCIL_TEXTURE_MODE, - TextureMode(format, swizzle[0] == SwizzleSource::R)); + glTextureParameteri(handle, GL_DEPTH_STENCIL_TEXTURE_MODE, TextureMode(format, swizzle)); std::ranges::transform(swizzle, swizzle.begin(), ConvertGreenRed); break; case PixelFormat::A5B5G5R1_UNORM: { @@ -228,8 +231,9 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4 [[nodiscard]] bool CanBeAccelerated(const TextureCacheRuntime& runtime, const VideoCommon::ImageInfo& info) { - if (IsPixelFormatASTC(info.format)) { - return !runtime.HasNativeASTC() && Settings::values.accelerate_astc.GetValue(); + if (IsPixelFormatASTC(info.format) && !runtime.HasNativeASTC()) { + return Settings::values.accelerate_astc.GetValue() && + !Settings::values.async_astc.GetValue(); } // Disable other accelerated uploads for now as they don't implement swizzled uploads return false; @@ -258,6 +262,14 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4 return format_info.compatibility_class == store_class; } +[[nodiscard]] bool CanBeDecodedAsync(const TextureCacheRuntime& runtime, + const VideoCommon::ImageInfo& info) { + if (IsPixelFormatASTC(info.format) && !runtime.HasNativeASTC()) { + return Settings::values.async_astc.GetValue(); + } + return false; +} + [[nodiscard]] CopyOrigin MakeCopyOrigin(VideoCommon::Offset3D offset, VideoCommon::SubresourceLayers subresource, GLenum target) { switch (target) { @@ -721,7 +733,9 @@ std::optional<size_t> TextureCacheRuntime::StagingBuffers::FindBuffer(size_t req Image::Image(TextureCacheRuntime& runtime_, const VideoCommon::ImageInfo& info_, GPUVAddr gpu_addr_, VAddr cpu_addr_) : VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_), runtime{&runtime_} { - if (CanBeAccelerated(*runtime, info)) { + if (CanBeDecodedAsync(*runtime, info)) { + flags |= ImageFlagBits::AsynchronousDecode; + } else if (CanBeAccelerated(*runtime, info)) { flags |= ImageFlagBits::AcceleratedUpload; } if (IsConverted(runtime->device, info.format, info.type)) { |