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-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp16
1 files changed, 10 insertions, 6 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index ca007b797..f7c2f46aa 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -9,7 +9,7 @@
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_texture_cache.h"
#include "video_core/renderer_opengl/utils.h"
-#include "video_core/texture_cache/texture_cache_contextless.h"
+#include "video_core/texture_cache/texture_cache.h"
#include "video_core/textures/convert.h"
#include "video_core/textures/texture.h"
@@ -18,6 +18,10 @@ namespace OpenGL {
using Tegra::Texture::SwizzleSource;
using VideoCore::MortonSwizzleMode;
+using VideoCore::Surface::ComponentType;
+using VideoCore::Surface::PixelFormat;
+using VideoCore::Surface::SurfaceTarget;
+
namespace {
struct FormatTuple {
@@ -209,8 +213,7 @@ OGLTexture CreateTexture(const SurfaceParams& params, GLenum target, GLenum inte
} // Anonymous namespace
CachedSurface::CachedSurface(TextureCacheOpenGL& texture_cache, const SurfaceParams& params)
- : VideoCommon::SurfaceBaseContextless<TextureCacheOpenGL, CachedSurfaceView>{texture_cache,
- params} {
+ : VideoCommon::SurfaceBase<TextureCacheOpenGL, CachedSurfaceView>{texture_cache, params} {
const auto& tuple{GetFormatTuple(params.GetPixelFormat(), params.GetComponentType())};
internal_format = tuple.internal_format;
format = tuple.format;
@@ -222,7 +225,7 @@ CachedSurface::CachedSurface(TextureCacheOpenGL& texture_cache, const SurfacePar
CachedSurface::~CachedSurface() = default;
-void CachedSurface::DownloadTextureImpl() {
+void CachedSurface::DownloadTexture() {
// TODO(Rodrigo): Optimize alignment
glPixelStorei(GL_PACK_ALIGNMENT, 1);
SCOPE_EXIT({ glPixelStorei(GL_PACK_ROW_LENGTH, 0); });
@@ -241,7 +244,7 @@ void CachedSurface::DownloadTextureImpl() {
}
}
-void CachedSurface::UploadTextureImpl() {
+void CachedSurface::UploadTexture() {
SCOPE_EXIT({ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); });
for (u32 level = 0; level < params.GetNumLevels(); ++level) {
UploadTextureMipmap(level);
@@ -321,7 +324,8 @@ void CachedSurface::UploadTextureMipmap(u32 level) {
}
void CachedSurface::DecorateSurfaceName() {
- LabelGLObject(GL_TEXTURE, texture.handle, GetGpuAddr());
+ LabelGLObject(GL_TEXTURE, texture.handle, GetGpuAddr(),
+ params.GetTarget() == SurfaceTarget::Texture3D ? "3D" : "");
}
std::unique_ptr<CachedSurfaceView> CachedSurface::CreateView(const ViewKey& view_key) {