diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.cpp | 29 |
1 files changed, 28 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 23948feed..ff0f03e99 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -327,7 +327,8 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4 if (format_info.is_compressed) { return false; } - if (std::ranges::find(ACCELERATED_FORMATS, internal_format) == ACCELERATED_FORMATS.end()) { + if (std::ranges::find(ACCELERATED_FORMATS, static_cast<int>(internal_format)) == + ACCELERATED_FORMATS.end()) { return false; } if (format_info.compatibility_by_size) { @@ -341,6 +342,20 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4 [[nodiscard]] CopyOrigin MakeCopyOrigin(VideoCommon::Offset3D offset, VideoCommon::SubresourceLayers subresource, GLenum target) { switch (target) { + case GL_TEXTURE_1D: + return CopyOrigin{ + .level = static_cast<GLint>(subresource.base_level), + .x = static_cast<GLint>(offset.x), + .y = static_cast<GLint>(0), + .z = static_cast<GLint>(0), + }; + case GL_TEXTURE_1D_ARRAY: + return CopyOrigin{ + .level = static_cast<GLint>(subresource.base_level), + .x = static_cast<GLint>(offset.x), + .y = static_cast<GLint>(0), + .z = static_cast<GLint>(subresource.base_layer), + }; case GL_TEXTURE_2D_ARRAY: case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return CopyOrigin{ @@ -366,6 +381,18 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4 VideoCommon::SubresourceLayers dst_subresource, GLenum target) { switch (target) { + case GL_TEXTURE_1D: + return CopyRegion{ + .width = static_cast<GLsizei>(extent.width), + .height = static_cast<GLsizei>(1), + .depth = static_cast<GLsizei>(1), + }; + case GL_TEXTURE_1D_ARRAY: + return CopyRegion{ + .width = static_cast<GLsizei>(extent.width), + .height = static_cast<GLsizei>(1), + .depth = static_cast<GLsizei>(dst_subresource.num_layers), + }; case GL_TEXTURE_2D_ARRAY: case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return CopyRegion{ |