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-rw-r--r--src/video_core/renderer_opengl/gl_state.h13
1 files changed, 10 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index cca25206b..e53c2c5f2 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -96,9 +96,11 @@ public:
GLenum operation = GL_COPY;
} logic_op;
- std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> textures = {};
- std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> samplers = {};
- std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumImages> images = {};
+ static constexpr std::size_t NumSamplers = 32 * 5;
+ static constexpr std::size_t NumImages = 8 * 5;
+ std::array<GLuint, NumSamplers> textures = {};
+ std::array<GLuint, NumSamplers> samplers = {};
+ std::array<GLuint, NumImages> images = {};
struct {
GLuint read_framebuffer = 0; // GL_READ_FRAMEBUFFER_BINDING
@@ -146,6 +148,10 @@ public:
std::array<bool, 8> clip_distance = {}; // GL_CLIP_DISTANCE
+ struct {
+ GLenum origin = GL_LOWER_LEFT;
+ } clip_control;
+
OpenGLState();
/// Get the currently active OpenGL state
@@ -182,6 +188,7 @@ public:
void ApplyDepthClamp();
void ApplyPolygonOffset();
void ApplyAlphaTest();
+ void ApplyClipControl();
/// Resets any references to the given resource
OpenGLState& UnbindTexture(GLuint handle);