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Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.h')
-rw-r--r--src/video_core/renderer_opengl/gl_state.h50
1 files changed, 25 insertions, 25 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index b95f33613..cca25206b 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -157,31 +157,31 @@ public:
/// Apply this state as the current OpenGL state
void Apply();
- void ApplyFramebufferState() const;
- void ApplyVertexArrayState() const;
- void ApplyShaderProgram() const;
- void ApplyProgramPipeline() const;
- void ApplyClipDistances() const;
- void ApplyPointSize() const;
- void ApplyFragmentColorClamp() const;
- void ApplyMultisample() const;
- void ApplySRgb() const;
- void ApplyCulling() const;
- void ApplyColorMask() const;
- void ApplyDepth() const;
- void ApplyPrimitiveRestart() const;
- void ApplyStencilTest() const;
- void ApplyViewport() const;
- void ApplyTargetBlending(std::size_t target, bool force) const;
- void ApplyGlobalBlending() const;
- void ApplyBlending() const;
- void ApplyLogicOp() const;
- void ApplyTextures() const;
- void ApplySamplers() const;
- void ApplyImages() const;
- void ApplyDepthClamp() const;
- void ApplyPolygonOffset() const;
- void ApplyAlphaTest() const;
+ void ApplyFramebufferState();
+ void ApplyVertexArrayState();
+ void ApplyShaderProgram();
+ void ApplyProgramPipeline();
+ void ApplyClipDistances();
+ void ApplyPointSize();
+ void ApplyFragmentColorClamp();
+ void ApplyMultisample();
+ void ApplySRgb();
+ void ApplyCulling();
+ void ApplyColorMask();
+ void ApplyDepth();
+ void ApplyPrimitiveRestart();
+ void ApplyStencilTest();
+ void ApplyViewport();
+ void ApplyTargetBlending(std::size_t target, bool force);
+ void ApplyGlobalBlending();
+ void ApplyBlending();
+ void ApplyLogicOp();
+ void ApplyTextures();
+ void ApplySamplers();
+ void ApplyImages();
+ void ApplyDepthClamp();
+ void ApplyPolygonOffset();
+ void ApplyAlphaTest();
/// Resets any references to the given resource
OpenGLState& UnbindTexture(GLuint handle);