summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl/gl_state.h
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--src/video_core/renderer_opengl/gl_state.h62
1 files changed, 36 insertions, 26 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index b0140495d..c358d3b38 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -118,21 +118,9 @@ public:
GLenum operation;
} logic_op;
- // 3 texture units - one for each that is used in PICA fragment shader emulation
- struct TextureUnit {
- GLuint texture; // GL_TEXTURE_BINDING_2D
- GLuint sampler; // GL_SAMPLER_BINDING
-
- void Unbind() {
- texture = 0;
- }
-
- void Reset() {
- Unbind();
- sampler = 0;
- }
- };
- std::array<TextureUnit, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_units;
+ std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> textures{};
+ std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> samplers{};
+ std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumImages> images{};
struct {
GLuint read_framebuffer; // GL_READ_FRAMEBUFFER_BINDING
@@ -187,16 +175,9 @@ public:
return cur_state;
}
- static bool GetsRGBUsed() {
- return s_rgb_used;
- }
-
- static void ClearsRGBUsed() {
- s_rgb_used = false;
- }
-
+ void SetDefaultViewports();
/// Apply this state as the current OpenGL state
- void Apply() const;
+ void Apply();
void ApplyFramebufferState() const;
void ApplyVertexArrayState() const;
@@ -219,6 +200,7 @@ public:
void ApplyLogicOp() const;
void ApplyTextures() const;
void ApplySamplers() const;
+ void ApplyImages() const;
void ApplyDepthClamp() const;
void ApplyPolygonOffset() const;
void ApplyAlphaTest() const;
@@ -237,11 +219,39 @@ public:
/// Viewport does not affects glClearBuffer so emulate viewport using scissor test
void EmulateViewportWithScissor();
+ void MarkDirtyBlendState() {
+ dirty.blend_state = true;
+ }
+
+ void MarkDirtyStencilState() {
+ dirty.stencil_state = true;
+ }
+
+ void MarkDirtyPolygonOffset() {
+ dirty.polygon_offset = true;
+ }
+
+ void MarkDirtyColorMask() {
+ dirty.color_mask = true;
+ }
+
+ void AllDirty() {
+ dirty.blend_state = true;
+ dirty.stencil_state = true;
+ dirty.polygon_offset = true;
+ dirty.color_mask = true;
+ }
+
private:
static OpenGLState cur_state;
- // Workaround for sRGB problems caused by QT not supporting srgb output
- static bool s_rgb_used;
+ struct {
+ bool blend_state;
+ bool stencil_state;
+ bool viewport_state;
+ bool polygon_offset;
+ bool color_mask;
+ } dirty{};
};
} // namespace OpenGL