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-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.h51
1 files changed, 48 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h
index 70781d6f5..48669b3cd 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.h
+++ b/src/video_core/renderer_opengl/gl_shader_manager.h
@@ -4,24 +4,69 @@
#pragma once
+#include <array>
+#include <span>
+
#include <glad/glad.h>
+#include "video_core/renderer_opengl/gl_resource_manager.h"
+
+#pragma optimize("", off)
+
namespace OpenGL {
class ProgramManager {
+ static constexpr size_t NUM_STAGES = 5;
+
+ static constexpr std::array ASSEMBLY_PROGRAM_ENUMS{
+ GL_VERTEX_PROGRAM_NV, GL_TESS_CONTROL_PROGRAM_NV, GL_TESS_EVALUATION_PROGRAM_NV,
+ GL_GEOMETRY_PROGRAM_NV, GL_FRAGMENT_PROGRAM_NV,
+ };
+
public:
void BindProgram(GLuint program) {
- if (bound_program == program) {
+ if (current_source_program == program) {
return;
}
- bound_program = program;
+ current_source_program = program;
glUseProgram(program);
}
+ void BindAssemblyPrograms(std::span<const OGLAssemblyProgram, NUM_STAGES> programs,
+ u32 stage_mask) {
+ const u32 changed_mask = current_assembly_mask ^ stage_mask;
+ current_assembly_mask = stage_mask;
+
+ if (changed_mask != 0) {
+ for (size_t stage = 0; stage < NUM_STAGES; ++stage) {
+ if (((changed_mask >> stage) & 1) != 0) {
+ if (((stage_mask >> stage) & 1) != 0) {
+ glEnable(ASSEMBLY_PROGRAM_ENUMS[stage]);
+ } else {
+ glDisable(ASSEMBLY_PROGRAM_ENUMS[stage]);
+ }
+ }
+ }
+ }
+ for (size_t stage = 0; stage < NUM_STAGES; ++stage) {
+ if (current_assembly_programs[stage] != programs[stage].handle) {
+ current_assembly_programs[stage] = programs[stage].handle;
+ glBindProgramARB(ASSEMBLY_PROGRAM_ENUMS[stage], programs[stage].handle);
+ }
+ }
+ if (current_source_program != 0) {
+ current_source_program = 0;
+ glUseProgram(0);
+ }
+ }
+
void RestoreGuestCompute() {}
private:
- GLuint bound_program = 0;
+ GLuint current_source_program = 0;
+
+ u32 current_assembly_mask = 0;
+ std::array<GLuint, NUM_STAGES> current_assembly_programs;
};
} // namespace OpenGL