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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_disk_cache.h | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.h b/src/video_core/renderer_opengl/gl_shader_disk_cache.h index aef841c1d..f8bc23868 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.h @@ -4,6 +4,7 @@ #pragma once +#include <filesystem> #include <optional> #include <string> #include <tuple> @@ -108,19 +109,19 @@ private: bool EnsureDirectories() const; /// Gets current game's transferable file path - std::string GetTransferablePath() const; + std::filesystem::path GetTransferablePath() const; /// Gets current game's precompiled file path - std::string GetPrecompiledPath() const; + std::filesystem::path GetPrecompiledPath() const; /// Get user's transferable directory path - std::string GetTransferableDir() const; + std::filesystem::path GetTransferableDir() const; /// Get user's precompiled directory path - std::string GetPrecompiledDir() const; + std::filesystem::path GetPrecompiledDir() const; /// Get user's shader directory path - std::string GetBaseDir() const; + std::filesystem::path GetBaseDir() const; /// Get current game's title id std::string GetTitleID() const; |