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-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.h15
1 files changed, 6 insertions, 9 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h
index 0f692c1db..ae97ab504 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.h
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h
@@ -6,6 +6,7 @@
#include <array>
#include <string>
+#include <string_view>
#include <utility>
#include <vector>
#include "common/common_types.h"
@@ -18,10 +19,8 @@ class ShaderIR;
}
namespace OpenGL {
-class Device;
-}
-namespace OpenGL::GLShader {
+class Device;
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
using SamplerEntry = VideoCommon::Shader::Sampler;
@@ -78,11 +77,9 @@ struct ShaderEntries {
std::size_t shader_length{};
};
-ShaderEntries GetEntries(const VideoCommon::Shader::ShaderIR& ir);
-
-std::string GetCommonDeclarations();
+ShaderEntries MakeEntries(const VideoCommon::Shader::ShaderIR& ir);
-std::string Decompile(const Device& device, const VideoCommon::Shader::ShaderIR& ir,
- Tegra::Engines::ShaderType stage, const std::string& suffix);
+std::string DecompileShader(const Device& device, const VideoCommon::Shader::ShaderIR& ir,
+ Tegra::Engines::ShaderType stage, std::string_view suffix = {});
-} // namespace OpenGL::GLShader
+} // namespace OpenGL