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-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp456
1 files changed, 394 insertions, 62 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index db52841f3..d36f190b7 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -30,8 +30,6 @@ using Tegra::Shader::SubOp;
constexpr u32 PROGRAM_END = MAX_PROGRAM_CODE_LENGTH;
constexpr u32 PROGRAM_HEADER_SIZE = sizeof(Tegra::Shader::Header);
-enum : u32 { POSITION_VARYING_LOCATION = 0, GENERIC_VARYING_START_LOCATION = 1 };
-
constexpr u32 MAX_GEOMETRY_BUFFERS = 6;
constexpr u32 MAX_ATTRIBUTES = 0x100; // Size in vec4s, this value is untested
@@ -377,11 +375,55 @@ public:
}
/**
+ * Writes code that does a register assignment to a half float value operation.
+ * @param reg The destination register to use.
+ * @param elem The element to use for the operation.
+ * @param value The code representing the value to assign. Type has to be half float.
+ * @param merge Half float kind of assignment.
+ * @param dest_num_components Number of components in the destination.
+ * @param value_num_components Number of components in the value.
+ * @param is_saturated Optional, when True, saturates the provided value.
+ * @param dest_elem Optional, the destination element to use for the operation.
+ */
+ void SetRegisterToHalfFloat(const Register& reg, u64 elem, const std::string& value,
+ Tegra::Shader::HalfMerge merge, u64 dest_num_components,
+ u64 value_num_components, bool is_saturated = false,
+ u64 dest_elem = 0) {
+ ASSERT_MSG(!is_saturated, "Unimplemented");
+
+ const std::string result = [&]() {
+ switch (merge) {
+ case Tegra::Shader::HalfMerge::H0_H1:
+ return "uintBitsToFloat(packHalf2x16(" + value + "))";
+ case Tegra::Shader::HalfMerge::F32:
+ // Half float instructions take the first component when doing a float cast.
+ return "float(" + value + ".x)";
+ case Tegra::Shader::HalfMerge::Mrg_H0:
+ // TODO(Rodrigo): I guess Mrg_H0 and Mrg_H1 take their respective component from the
+ // pack. I couldn't test this on hardware but it shouldn't really matter since most
+ // of the time when a Mrg_* flag is used both components will be mirrored. That
+ // being said, it deserves a test.
+ return "((" + GetRegisterAsInteger(reg, 0, false) +
+ " & 0xffff0000) | (packHalf2x16(" + value + ") & 0x0000ffff))";
+ case Tegra::Shader::HalfMerge::Mrg_H1:
+ return "((" + GetRegisterAsInteger(reg, 0, false) +
+ " & 0x0000ffff) | (packHalf2x16(" + value + ") & 0xffff0000))";
+ default:
+ UNREACHABLE();
+ return std::string("0");
+ }
+ }();
+
+ SetRegister(reg, elem, result, dest_num_components, value_num_components, dest_elem);
+ }
+
+ /**
* Writes code that does a register assignment to input attribute operation. Input attributes
* are stored as floats, so this may require conversion.
* @param reg The destination register to use.
* @param elem The element to use for the operation.
* @param attribute The input attribute to use as the source value.
+ * @param input_mode The input mode.
* @param vertex The register that decides which vertex to read from (used in GS).
*/
void SetRegisterToInputAttibute(const Register& reg, u64 elem, Attribute::Index attribute,
@@ -549,13 +591,6 @@ private:
/// Generates declarations for input attributes.
void GenerateInputAttrs() {
- if (stage != Maxwell3D::Regs::ShaderStage::Vertex) {
- const std::string attr =
- stage == Maxwell3D::Regs::ShaderStage::Geometry ? "gs_position[]" : "position";
- declarations.AddLine("layout (location = " + std::to_string(POSITION_VARYING_LOCATION) +
- ") in vec4 " + attr + ';');
- }
-
for (const auto element : declr_input_attribute) {
// TODO(bunnei): Use proper number of elements for these
u32 idx =
@@ -578,10 +613,6 @@ private:
/// Generates declarations for output attributes.
void GenerateOutputAttrs() {
- if (stage != Maxwell3D::Regs::ShaderStage::Fragment) {
- declarations.AddLine("layout (location = " + std::to_string(POSITION_VARYING_LOCATION) +
- ") out vec4 position;");
- }
for (const auto& index : declr_output_attribute) {
// TODO(bunnei): Use proper number of elements for these
const u32 idx = static_cast<u32>(index) -
@@ -878,6 +909,19 @@ private:
return fmt::format("uintBitsToFloat({})", instr.alu.GetImm20_32());
}
+ /// Generates code representing a vec2 pair unpacked from a half float immediate
+ static std::string UnpackHalfImmediate(const Instruction& instr, bool negate) {
+ const std::string immediate = GetHalfFloat(std::to_string(instr.half_imm.PackImmediates()));
+ if (!negate) {
+ return immediate;
+ }
+ const std::string negate_first = instr.half_imm.first_negate != 0 ? "-" : "";
+ const std::string negate_second = instr.half_imm.second_negate != 0 ? "-" : "";
+ const std::string negate_vec = "vec2(" + negate_first + "1, " + negate_second + "1)";
+
+ return '(' + immediate + " * " + negate_vec + ')';
+ }
+
/// Generates code representing a texture sampler.
std::string GetSampler(const Sampler& sampler, Tegra::Shader::TextureType type, bool is_array,
bool is_shadow) {
@@ -909,7 +953,7 @@ private:
// Can't assign to the constant predicate.
ASSERT(pred != static_cast<u64>(Pred::UnusedIndex));
- const std::string variable = 'p' + std::to_string(pred) + '_' + suffix;
+ std::string variable = 'p' + std::to_string(pred) + '_' + suffix;
shader.AddLine(variable + " = " + value + ';');
declr_predicates.insert(std::move(variable));
}
@@ -1014,6 +1058,41 @@ private:
}
/*
+ * Transforms the input string GLSL operand into an unpacked half float pair.
+ * @note This function returns a float type pair instead of a half float pair. This is because
+ * real half floats are not standardized in GLSL but unpackHalf2x16 (which returns a vec2) is.
+ * @param operand Input operand. It has to be an unsigned integer.
+ * @param type How to unpack the unsigned integer to a half float pair.
+ * @param abs Get the absolute value of unpacked half floats.
+ * @param neg Get the negative value of unpacked half floats.
+ * @returns String corresponding to a half float pair.
+ */
+ static std::string GetHalfFloat(const std::string& operand,
+ Tegra::Shader::HalfType type = Tegra::Shader::HalfType::H0_H1,
+ bool abs = false, bool neg = false) {
+ // "vec2" calls emitted in this function are intended to alias components.
+ const std::string value = [&]() {
+ switch (type) {
+ case Tegra::Shader::HalfType::H0_H1:
+ return "unpackHalf2x16(" + operand + ')';
+ case Tegra::Shader::HalfType::F32:
+ return "vec2(uintBitsToFloat(" + operand + "))";
+ case Tegra::Shader::HalfType::H0_H0:
+ case Tegra::Shader::HalfType::H1_H1: {
+ const bool high = type == Tegra::Shader::HalfType::H1_H1;
+ const char unpack_index = "xy"[high ? 1 : 0];
+ return "vec2(unpackHalf2x16(" + operand + ")." + unpack_index + ')';
+ }
+ default:
+ UNREACHABLE();
+ return std::string("vec2(0)");
+ }
+ }();
+
+ return GetOperandAbsNeg(value, abs, neg);
+ }
+
+ /*
* Returns whether the instruction at the specified offset is a 'sched' instruction.
* Sched instructions always appear before a sequence of 3 instructions.
*/
@@ -1143,6 +1222,7 @@ private:
case Tegra::Shader::TextureType::Texture2D: {
return 2;
}
+ case Tegra::Shader::TextureType::Texture3D:
case Tegra::Shader::TextureType::TextureCube: {
return 3;
}
@@ -1381,9 +1461,10 @@ private:
break;
}
case OpCode::Id::FMUL32_IMM: {
- regs.SetRegisterToFloat(
- instr.gpr0, 0,
- regs.GetRegisterAsFloat(instr.gpr8) + " * " + GetImmediate32(instr), 1, 1);
+ regs.SetRegisterToFloat(instr.gpr0, 0,
+ regs.GetRegisterAsFloat(instr.gpr8) + " * " +
+ GetImmediate32(instr),
+ 1, 1, instr.fmul32.saturate);
break;
}
case OpCode::Id::FADD32I: {
@@ -1748,6 +1829,86 @@ private:
break;
}
+ case OpCode::Type::ArithmeticHalf: {
+ if (opcode->GetId() == OpCode::Id::HADD2_C || opcode->GetId() == OpCode::Id::HADD2_R) {
+ ASSERT_MSG(instr.alu_half.ftz == 0, "Unimplemented");
+ }
+ const bool negate_a =
+ opcode->GetId() != OpCode::Id::HMUL2_R && instr.alu_half.negate_a != 0;
+ const bool negate_b =
+ opcode->GetId() != OpCode::Id::HMUL2_C && instr.alu_half.negate_b != 0;
+
+ const std::string op_a =
+ GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr8, 0, false), instr.alu_half.type_a,
+ instr.alu_half.abs_a != 0, negate_a);
+
+ std::string op_b;
+ switch (opcode->GetId()) {
+ case OpCode::Id::HADD2_C:
+ case OpCode::Id::HMUL2_C:
+ op_b = regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
+ GLSLRegister::Type::UnsignedInteger);
+ break;
+ case OpCode::Id::HADD2_R:
+ case OpCode::Id::HMUL2_R:
+ op_b = regs.GetRegisterAsInteger(instr.gpr20, 0, false);
+ break;
+ default:
+ UNREACHABLE();
+ op_b = "0";
+ break;
+ }
+ op_b = GetHalfFloat(op_b, instr.alu_half.type_b, instr.alu_half.abs_b != 0, negate_b);
+
+ const std::string result = [&]() {
+ switch (opcode->GetId()) {
+ case OpCode::Id::HADD2_C:
+ case OpCode::Id::HADD2_R:
+ return '(' + op_a + " + " + op_b + ')';
+ case OpCode::Id::HMUL2_C:
+ case OpCode::Id::HMUL2_R:
+ return '(' + op_a + " * " + op_b + ')';
+ default:
+ LOG_CRITICAL(HW_GPU, "Unhandled half float instruction: {}", opcode->GetName());
+ UNREACHABLE();
+ return std::string("0");
+ }
+ }();
+
+ regs.SetRegisterToHalfFloat(instr.gpr0, 0, result, instr.alu_half.merge, 1, 1,
+ instr.alu_half.saturate != 0);
+ break;
+ }
+ case OpCode::Type::ArithmeticHalfImmediate: {
+ if (opcode->GetId() == OpCode::Id::HADD2_IMM) {
+ ASSERT_MSG(instr.alu_half_imm.ftz == 0, "Unimplemented");
+ } else {
+ ASSERT_MSG(instr.alu_half_imm.precision == Tegra::Shader::HalfPrecision::None,
+ "Unimplemented");
+ }
+
+ const std::string op_a = GetHalfFloat(
+ regs.GetRegisterAsInteger(instr.gpr8, 0, false), instr.alu_half_imm.type_a,
+ instr.alu_half_imm.abs_a != 0, instr.alu_half_imm.negate_a != 0);
+
+ const std::string op_b = UnpackHalfImmediate(instr, true);
+
+ const std::string result = [&]() {
+ switch (opcode->GetId()) {
+ case OpCode::Id::HADD2_IMM:
+ return op_a + " + " + op_b;
+ case OpCode::Id::HMUL2_IMM:
+ return op_a + " * " + op_b;
+ default:
+ UNREACHABLE();
+ return std::string("0");
+ }
+ }();
+
+ regs.SetRegisterToHalfFloat(instr.gpr0, 0, result, instr.alu_half_imm.merge, 1, 1,
+ instr.alu_half_imm.saturate != 0);
+ break;
+ }
case OpCode::Type::Ffma: {
const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
std::string op_b = instr.ffma.negate_b ? "-" : "";
@@ -1792,6 +1953,59 @@ private:
instr.alu.saturate_d);
break;
}
+ case OpCode::Type::Hfma2: {
+ if (opcode->GetId() == OpCode::Id::HFMA2_RR) {
+ ASSERT_MSG(instr.hfma2.rr.precision == Tegra::Shader::HalfPrecision::None,
+ "Unimplemented");
+ } else {
+ ASSERT_MSG(instr.hfma2.precision == Tegra::Shader::HalfPrecision::None,
+ "Unimplemented");
+ }
+ const bool saturate = opcode->GetId() == OpCode::Id::HFMA2_RR
+ ? instr.hfma2.rr.saturate != 0
+ : instr.hfma2.saturate != 0;
+
+ const std::string op_a =
+ GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr8, 0, false), instr.hfma2.type_a);
+ std::string op_b, op_c;
+
+ switch (opcode->GetId()) {
+ case OpCode::Id::HFMA2_CR:
+ op_b = GetHalfFloat(regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
+ GLSLRegister::Type::UnsignedInteger),
+ instr.hfma2.type_b, false, instr.hfma2.negate_b);
+ op_c = GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr39, 0, false),
+ instr.hfma2.type_reg39, false, instr.hfma2.negate_c);
+ break;
+ case OpCode::Id::HFMA2_RC:
+ op_b = GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr39, 0, false),
+ instr.hfma2.type_reg39, false, instr.hfma2.negate_b);
+ op_c = GetHalfFloat(regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
+ GLSLRegister::Type::UnsignedInteger),
+ instr.hfma2.type_b, false, instr.hfma2.negate_c);
+ break;
+ case OpCode::Id::HFMA2_RR:
+ op_b = GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr20, 0, false),
+ instr.hfma2.type_b, false, instr.hfma2.negate_b);
+ op_c = GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr39, 0, false),
+ instr.hfma2.rr.type_c, false, instr.hfma2.rr.negate_c);
+ break;
+ case OpCode::Id::HFMA2_IMM_R:
+ op_b = UnpackHalfImmediate(instr, true);
+ op_c = GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr39, 0, false),
+ instr.hfma2.type_reg39, false, instr.hfma2.negate_c);
+ break;
+ default:
+ UNREACHABLE();
+ op_c = op_b = "vec2(0)";
+ break;
+ }
+
+ const std::string result = '(' + op_a + " * " + op_b + " + " + op_c + ')';
+
+ regs.SetRegisterToHalfFloat(instr.gpr0, 0, result, instr.hfma2.merge, 1, 1, saturate);
+ break;
+ }
case OpCode::Type::Conversion: {
switch (opcode->GetId()) {
case OpCode::Id::I2I_R: {
@@ -2037,9 +2251,9 @@ private:
break;
}
case OpCode::Id::TEX: {
- ASSERT_MSG(instr.tex.array == 0, "TEX arrays unimplemented");
Tegra::Shader::TextureType texture_type{instr.tex.texture_type};
std::string coord;
+ const bool is_array = instr.tex.array != 0;
ASSERT_MSG(!instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
@@ -2054,21 +2268,59 @@ private:
switch (num_coordinates) {
case 1: {
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
- coord = "float coords = " + x + ';';
+ if (is_array) {
+ const std::string index = regs.GetRegisterAsInteger(instr.gpr8);
+ const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
+ coord = "vec2 coords = vec2(" + x + ", " + index + ");";
+ } else {
+ const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
+ coord = "float coords = " + x + ';';
+ }
break;
}
case 2: {
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
- const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- coord = "vec2 coords = vec2(" + x + ", " + y + ");";
+ if (is_array) {
+ const std::string index = regs.GetRegisterAsInteger(instr.gpr8);
+ const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
+ const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2);
+ coord = "vec3 coords = vec3(" + x + ", " + y + ", " + index + ");";
+ } else {
+ const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
+ const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
+ coord = "vec2 coords = vec2(" + x + ", " + y + ");";
+ }
break;
}
case 3: {
- const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
- const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
- const std::string z = regs.GetRegisterAsFloat(instr.gpr20);
- coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
+ if (depth_compare) {
+ if (is_array) {
+ const std::string index = regs.GetRegisterAsInteger(instr.gpr8);
+ const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
+ const std::string y = regs.GetRegisterAsFloat(instr.gpr20);
+ const std::string z = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1);
+ coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + index +
+ ");";
+ } else {
+ const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
+ const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
+ const std::string z = regs.GetRegisterAsFloat(instr.gpr20);
+ coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
+ }
+ } else {
+ if (is_array) {
+ const std::string index = regs.GetRegisterAsInteger(instr.gpr8);
+ const std::string x = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
+ const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2);
+ const std::string z = regs.GetRegisterAsFloat(instr.gpr8.Value() + 3);
+ coord = "vec4 coords = vec4(" + x + ", " + y + ", " + z + ", " + index +
+ ");";
+ } else {
+ const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
+ const std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
+ const std::string z = regs.GetRegisterAsFloat(instr.gpr8.Value() + 2);
+ coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");";
+ }
+ }
break;
}
default:
@@ -2087,7 +2339,7 @@ private:
std::string op_c;
const std::string sampler =
- GetSampler(instr.sampler, texture_type, false, depth_compare);
+ GetSampler(instr.sampler, texture_type, is_array, depth_compare);
// Add an extra scope and declare the texture coords inside to prevent
// overwriting them in case they are used as outputs of the texs instruction.
@@ -2107,10 +2359,13 @@ private:
}
case Tegra::Shader::TextureProcessMode::LB:
case Tegra::Shader::TextureProcessMode::LBA: {
- if (num_coordinates <= 2) {
- op_c = regs.GetRegisterAsFloat(instr.gpr20);
+ if (depth_compare) {
+ if (is_array)
+ op_c = regs.GetRegisterAsFloat(instr.gpr20.Value() + 2);
+ else
+ op_c = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1);
} else {
- op_c = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1);
+ op_c = regs.GetRegisterAsFloat(instr.gpr20);
}
// TODO: Figure if A suffix changes the equation at all.
texture = "texture(" + sampler + ", coords, " + op_c + ')';
@@ -2253,6 +2508,8 @@ private:
ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::MZ),
"MZ is not implemented");
+ u32 op_c_offset = 0;
+
switch (texture_type) {
case Tegra::Shader::TextureType::Texture1D: {
const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
@@ -2267,6 +2524,7 @@ private:
const std::string x = regs.GetRegisterAsInteger(instr.gpr8);
const std::string y = regs.GetRegisterAsInteger(instr.gpr20);
coord = "ivec2 coords = ivec2(" + x + ", " + y + ");";
+ op_c_offset = 1;
}
break;
}
@@ -2278,13 +2536,14 @@ private:
const std::string sampler =
GetSampler(instr.sampler, texture_type, is_array, false);
std::string texture = "texelFetch(" + sampler + ", coords, 0)";
- const std::string op_c = regs.GetRegisterAsInteger(instr.gpr20.Value() + 1);
switch (instr.tlds.GetTextureProcessMode()) {
case Tegra::Shader::TextureProcessMode::LZ: {
texture = "texelFetch(" + sampler + ", coords, 0)";
break;
}
case Tegra::Shader::TextureProcessMode::LL: {
+ const std::string op_c =
+ regs.GetRegisterAsInteger(instr.gpr20.Value() + op_c_offset);
texture = "texelFetch(" + sampler + ", coords, " + op_c + ')';
break;
}
@@ -2480,20 +2739,13 @@ private:
break;
}
case OpCode::Type::FloatSetPredicate: {
- std::string op_a = instr.fsetp.neg_a ? "-" : "";
- op_a += regs.GetRegisterAsFloat(instr.gpr8);
-
- if (instr.fsetp.abs_a) {
- op_a = "abs(" + op_a + ')';
- }
+ const std::string op_a =
+ GetOperandAbsNeg(regs.GetRegisterAsFloat(instr.gpr8), instr.fsetp.abs_a != 0,
+ instr.fsetp.neg_a != 0);
- std::string op_b{};
+ std::string op_b;
if (instr.is_b_imm) {
- if (instr.fsetp.neg_b) {
- // Only the immediate version of fsetp has a neg_b bit.
- op_b += '-';
- }
op_b += '(' + GetImmediate19(instr) + ')';
} else {
if (instr.is_b_gpr) {
@@ -2566,6 +2818,51 @@ private:
}
break;
}
+ case OpCode::Type::HalfSetPredicate: {
+ ASSERT_MSG(instr.hsetp2.ftz == 0, "Unimplemented");
+
+ const std::string op_a =
+ GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr8, 0, false), instr.hsetp2.type_a,
+ instr.hsetp2.abs_a, instr.hsetp2.negate_a);
+
+ const std::string op_b = [&]() {
+ switch (opcode->GetId()) {
+ case OpCode::Id::HSETP2_R:
+ return GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr20, 0, false),
+ instr.hsetp2.type_b, instr.hsetp2.abs_a,
+ instr.hsetp2.negate_b);
+ default:
+ UNREACHABLE();
+ return std::string("vec2(0)");
+ }
+ }();
+
+ // We can't use the constant predicate as destination.
+ ASSERT(instr.hsetp2.pred3 != static_cast<u64>(Pred::UnusedIndex));
+
+ const std::string second_pred =
+ GetPredicateCondition(instr.hsetp2.pred39, instr.hsetp2.neg_pred != 0);
+
+ const std::string combiner = GetPredicateCombiner(instr.hsetp2.op);
+
+ const std::string component_combiner = instr.hsetp2.h_and ? "&&" : "||";
+ const std::string predicate =
+ '(' + GetPredicateComparison(instr.hsetp2.cond, op_a + ".x", op_b + ".x") + ' ' +
+ component_combiner + ' ' +
+ GetPredicateComparison(instr.hsetp2.cond, op_a + ".y", op_b + ".y") + ')';
+
+ // Set the primary predicate to the result of Predicate OP SecondPredicate
+ SetPredicate(instr.hsetp2.pred3,
+ '(' + predicate + ") " + combiner + " (" + second_pred + ')');
+
+ if (instr.hsetp2.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
+ // Set the secondary predicate to the result of !Predicate OP SecondPredicate,
+ // if enabled
+ SetPredicate(instr.hsetp2.pred0,
+ "!(" + predicate + ") " + combiner + " (" + second_pred + ')');
+ }
+ break;
+ }
case OpCode::Type::PredicateSetRegister: {
const std::string op_a =
GetPredicateCondition(instr.pset.pred12, instr.pset.neg_pred12 != 0);
@@ -2644,33 +2941,24 @@ private:
break;
}
case OpCode::Type::FloatSet: {
- std::string op_a = instr.fset.neg_a ? "-" : "";
- op_a += regs.GetRegisterAsFloat(instr.gpr8);
+ const std::string op_a = GetOperandAbsNeg(regs.GetRegisterAsFloat(instr.gpr8),
+ instr.fset.abs_a != 0, instr.fset.neg_a != 0);
- if (instr.fset.abs_a) {
- op_a = "abs(" + op_a + ')';
- }
-
- std::string op_b = instr.fset.neg_b ? "-" : "";
+ std::string op_b;
if (instr.is_b_imm) {
const std::string imm = GetImmediate19(instr);
- if (instr.fset.neg_imm)
- op_b += "(-" + imm + ')';
- else
- op_b += imm;
+ op_b = imm;
} else {
if (instr.is_b_gpr) {
- op_b += regs.GetRegisterAsFloat(instr.gpr20);
+ op_b = regs.GetRegisterAsFloat(instr.gpr20);
} else {
- op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
- GLSLRegister::Type::Float);
+ op_b = regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
+ GLSLRegister::Type::Float);
}
}
- if (instr.fset.abs_b) {
- op_b = "abs(" + op_b + ')';
- }
+ op_b = GetOperandAbsNeg(op_b, instr.fset.abs_b != 0, instr.fset.neg_b != 0);
// The fset instruction sets a register to 1.0 or -1 (depending on the bf bit) if the
// condition is true, and to 0 otherwise.
@@ -2726,6 +3014,50 @@ private:
}
break;
}
+ case OpCode::Type::HalfSet: {
+ ASSERT_MSG(instr.hset2.ftz == 0, "Unimplemented");
+
+ const std::string op_a =
+ GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr8, 0, false), instr.hset2.type_a,
+ instr.hset2.abs_a != 0, instr.hset2.negate_a != 0);
+
+ const std::string op_b = [&]() {
+ switch (opcode->GetId()) {
+ case OpCode::Id::HSET2_R:
+ return GetHalfFloat(regs.GetRegisterAsInteger(instr.gpr20, 0, false),
+ instr.hset2.type_b, instr.hset2.abs_b != 0,
+ instr.hset2.negate_b != 0);
+ default:
+ UNREACHABLE();
+ return std::string("vec2(0)");
+ }
+ }();
+
+ const std::string second_pred =
+ GetPredicateCondition(instr.hset2.pred39, instr.hset2.neg_pred != 0);
+
+ const std::string combiner = GetPredicateCombiner(instr.hset2.op);
+
+ // HSET2 operates on each half float in the pack.
+ std::string result;
+ for (int i = 0; i < 2; ++i) {
+ const std::string float_value = i == 0 ? "0x00003c00" : "0x3c000000";
+ const std::string integer_value = i == 0 ? "0x0000ffff" : "0xffff0000";
+ const std::string value = instr.hset2.bf == 1 ? float_value : integer_value;
+
+ const std::string comp = std::string(".") + "xy"[i];
+ const std::string predicate =
+ "((" + GetPredicateComparison(instr.hset2.cond, op_a + comp, op_b + comp) +
+ ") " + combiner + " (" + second_pred + "))";
+
+ result += '(' + predicate + " ? " + value + " : 0)";
+ if (i == 0) {
+ result += " | ";
+ }
+ }
+ regs.SetRegisterToInteger(instr.gpr0, false, 0, '(' + result + ')', 1, 1);
+ break;
+ }
case OpCode::Type::Xmad: {
ASSERT_MSG(!instr.xmad.sign_a, "Unimplemented");
ASSERT_MSG(!instr.xmad.sign_b, "Unimplemented");
@@ -2978,8 +3310,8 @@ private:
Tegra::Shader::VmadType type, u64 byte_height) {
const std::string value = [&]() {
if (!is_chunk) {
- const auto offset = static_cast<u32>(byte_height * 8);
- return "((" + op + " >> " + std::to_string(offset) + ") & 0xff)";
+ const auto shift = static_cast<u32>(byte_height * 8);
+ return "((" + op + " >> " + std::to_string(shift) + ") & 0xff)";
}
const std::string zero = "0";