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-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp206
1 files changed, 179 insertions, 27 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 85297bd00..e0dfdbb9f 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -356,40 +356,43 @@ public:
* @param reg The register to use as the source value.
*/
void SetOutputAttributeToRegister(Attribute::Index attribute, u64 elem, const Register& reg) {
- std::string dest = GetOutputAttribute(attribute) + GetSwizzle(elem);
+ std::string dest = GetOutputAttribute(attribute);
std::string src = GetRegisterAsFloat(reg);
if (!dest.empty()) {
// Can happen with unknown/unimplemented output attributes, in which case we ignore the
// instruction for now.
- shader.AddLine(dest + " = " + src + ';');
+ shader.AddLine(dest + GetSwizzle(elem) + " = " + src + ';');
}
}
/// Generates code representing a uniform (C buffer) register, interpreted as the input type.
- std::string GetUniform(u64 index, u64 offset, GLSLRegister::Type type) {
+ std::string GetUniform(u64 index, u64 offset, GLSLRegister::Type type,
+ Register::Size size = Register::Size::Word) {
declr_const_buffers[index].MarkAsUsed(index, offset, stage);
std::string value = 'c' + std::to_string(index) + '[' + std::to_string(offset / 4) + "][" +
std::to_string(offset % 4) + ']';
if (type == GLSLRegister::Type::Float) {
- return value;
+ // Do nothing, default
} else if (type == GLSLRegister::Type::Integer) {
- return "floatBitsToInt(" + value + ')';
+ value = "floatBitsToInt(" + value + ')';
+ } else if (type == GLSLRegister::Type::UnsignedInteger) {
+ value = "floatBitsToUint(" + value + ')';
} else {
UNREACHABLE();
}
+
+ return ConvertIntegerSize(value, size);
}
- std::string GetUniformIndirect(u64 index, s64 offset, const Register& index_reg,
+ std::string GetUniformIndirect(u64 cbuf_index, s64 offset, const std::string& index_str,
GLSLRegister::Type type) {
- declr_const_buffers[index].MarkAsUsedIndirect(index, stage);
-
- std::string final_offset = "((floatBitsToInt(" + GetRegister(index_reg, 0) + ") + " +
- std::to_string(offset) + ") / 4)";
+ declr_const_buffers[cbuf_index].MarkAsUsedIndirect(cbuf_index, stage);
- std::string value =
- 'c' + std::to_string(index) + '[' + final_offset + " / 4][" + final_offset + " % 4]";
+ std::string final_offset = fmt::format("({} + {})", index_str, offset / 4);
+ std::string value = 'c' + std::to_string(cbuf_index) + '[' + final_offset + " / 4][" +
+ final_offset + " % 4]";
if (type == GLSLRegister::Type::Float) {
return value;
@@ -1247,20 +1250,41 @@ private:
op_a = "abs(" + op_a + ')';
}
+ if (instr.conversion.negate_a) {
+ op_a = "-(" + op_a + ')';
+ }
+
regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_output_signed, 0, op_a, 1,
1, instr.alu.saturate_d, 0, instr.conversion.dest_size);
break;
}
- case OpCode::Id::I2F_R: {
+ case OpCode::Id::I2F_R:
+ case OpCode::Id::I2F_C: {
ASSERT_MSG(instr.conversion.dest_size == Register::Size::Word, "Unimplemented");
ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
- std::string op_a = regs.GetRegisterAsInteger(
- instr.gpr20, 0, instr.conversion.is_input_signed, instr.conversion.src_size);
+
+ std::string op_a{};
+
+ if (instr.is_b_gpr) {
+ op_a =
+ regs.GetRegisterAsInteger(instr.gpr20, 0, instr.conversion.is_input_signed,
+ instr.conversion.src_size);
+ } else {
+ op_a = regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
+ instr.conversion.is_input_signed
+ ? GLSLRegister::Type::Integer
+ : GLSLRegister::Type::UnsignedInteger,
+ instr.conversion.src_size);
+ }
if (instr.conversion.abs_a) {
op_a = "abs(" + op_a + ')';
}
+ if (instr.conversion.negate_a) {
+ op_a = "-(" + op_a + ')';
+ }
+
regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1);
break;
}
@@ -1269,6 +1293,14 @@ private:
ASSERT_MSG(instr.conversion.src_size == Register::Size::Word, "Unimplemented");
std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
+ if (instr.conversion.abs_a) {
+ op_a = "abs(" + op_a + ')';
+ }
+
+ if (instr.conversion.negate_a) {
+ op_a = "-(" + op_a + ')';
+ }
+
switch (instr.conversion.f2f.rounding) {
case Tegra::Shader::F2fRoundingOp::None:
break;
@@ -1291,21 +1323,29 @@ private:
break;
}
- if (instr.conversion.abs_a) {
- op_a = "abs(" + op_a + ')';
- }
-
regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1, instr.alu.saturate_d);
break;
}
- case OpCode::Id::F2I_R: {
+ case OpCode::Id::F2I_R:
+ case OpCode::Id::F2I_C: {
ASSERT_MSG(instr.conversion.src_size == Register::Size::Word, "Unimplemented");
- std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
+ std::string op_a{};
+
+ if (instr.is_b_gpr) {
+ op_a = regs.GetRegisterAsFloat(instr.gpr20);
+ } else {
+ op_a = regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
+ GLSLRegister::Type::Float);
+ }
if (instr.conversion.abs_a) {
op_a = "abs(" + op_a + ')';
}
+ if (instr.conversion.negate_a) {
+ op_a = "-(" + op_a + ')';
+ }
+
switch (instr.conversion.f2i.rounding) {
case Tegra::Shader::F2iRoundingOp::None:
break;
@@ -1353,11 +1393,16 @@ private:
case OpCode::Id::LD_C: {
ASSERT_MSG(instr.ld_c.unknown == 0, "Unimplemented");
+ // Add an extra scope and declare the index register inside to prevent
+ // overwriting it in case it is used as an output of the LD instruction.
+ shader.AddLine("{");
+ ++shader.scope;
+
+ shader.AddLine("uint index = (" + regs.GetRegisterAsInteger(instr.gpr8, 0, false) +
+ " / 4) & (MAX_CONSTBUFFER_ELEMENTS - 1);");
+
std::string op_a =
- regs.GetUniformIndirect(instr.cbuf36.index, instr.cbuf36.offset + 0, instr.gpr8,
- GLSLRegister::Type::Float);
- std::string op_b =
- regs.GetUniformIndirect(instr.cbuf36.index, instr.cbuf36.offset + 4, instr.gpr8,
+ regs.GetUniformIndirect(instr.cbuf36.index, instr.cbuf36.offset + 0, "index",
GLSLRegister::Type::Float);
switch (instr.ld_c.type.Value()) {
@@ -1365,16 +1410,22 @@ private:
regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1);
break;
- case Tegra::Shader::UniformType::Double:
+ case Tegra::Shader::UniformType::Double: {
+ std::string op_b =
+ regs.GetUniformIndirect(instr.cbuf36.index, instr.cbuf36.offset + 4,
+ "index", GLSLRegister::Type::Float);
regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1);
regs.SetRegisterToFloat(instr.gpr0.Value() + 1, 0, op_b, 1, 1);
break;
-
+ }
default:
LOG_CRITICAL(HW_GPU, "Unhandled type: {}",
static_cast<unsigned>(instr.ld_c.type.Value()));
UNREACHABLE();
}
+
+ --shader.scope;
+ shader.AddLine("}");
break;
}
case OpCode::Id::ST_A: {
@@ -1630,6 +1681,99 @@ private:
}
break;
}
+ case OpCode::Type::Xmad: {
+ ASSERT_MSG(!instr.xmad.sign_a, "Unimplemented");
+ ASSERT_MSG(!instr.xmad.sign_b, "Unimplemented");
+
+ std::string op_a{regs.GetRegisterAsInteger(instr.gpr8, 0, instr.xmad.sign_a)};
+ std::string op_b;
+ std::string op_c;
+
+ // TODO(bunnei): Needs to be fixed once op_a or op_b is signed
+ ASSERT_MSG(instr.xmad.sign_a == instr.xmad.sign_b, "Unimplemented");
+ const bool is_signed{instr.xmad.sign_a == 1};
+
+ bool is_merge{};
+ switch (opcode->GetId()) {
+ case OpCode::Id::XMAD_CR: {
+ is_merge = instr.xmad.merge_56;
+ op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
+ instr.xmad.sign_b ? GLSLRegister::Type::Integer
+ : GLSLRegister::Type::UnsignedInteger);
+ op_c += regs.GetRegisterAsInteger(instr.gpr39, 0, is_signed);
+ break;
+ }
+ case OpCode::Id::XMAD_RR: {
+ is_merge = instr.xmad.merge_37;
+ op_b += regs.GetRegisterAsInteger(instr.gpr20, 0, instr.xmad.sign_b);
+ op_c += regs.GetRegisterAsInteger(instr.gpr39, 0, is_signed);
+ break;
+ }
+ case OpCode::Id::XMAD_RC: {
+ op_b += regs.GetRegisterAsInteger(instr.gpr39, 0, instr.xmad.sign_b);
+ op_c += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
+ is_signed ? GLSLRegister::Type::Integer
+ : GLSLRegister::Type::UnsignedInteger);
+ break;
+ }
+ case OpCode::Id::XMAD_IMM: {
+ is_merge = instr.xmad.merge_37;
+ op_b += std::to_string(instr.xmad.imm20_16);
+ op_c += regs.GetRegisterAsInteger(instr.gpr39, 0, is_signed);
+ break;
+ }
+ default: {
+ LOG_CRITICAL(HW_GPU, "Unhandled XMAD instruction: {}", opcode->GetName());
+ UNREACHABLE();
+ }
+ }
+
+ // TODO(bunnei): Ensure this is right with signed operands
+ if (instr.xmad.high_a) {
+ op_a = "((" + op_a + ") >> 16)";
+ } else {
+ op_a = "((" + op_a + ") & 0xFFFF)";
+ }
+
+ std::string src2 = '(' + op_b + ')'; // Preserve original source 2
+ if (instr.xmad.high_b) {
+ op_b = '(' + src2 + " >> 16)";
+ } else {
+ op_b = '(' + src2 + " & 0xFFFF)";
+ }
+
+ std::string product = '(' + op_a + " * " + op_b + ')';
+ if (instr.xmad.product_shift_left) {
+ product = '(' + product + " << 16)";
+ }
+
+ switch (instr.xmad.mode) {
+ case Tegra::Shader::XmadMode::None:
+ break;
+ case Tegra::Shader::XmadMode::CLo:
+ op_c = "((" + op_c + ") & 0xFFFF)";
+ break;
+ case Tegra::Shader::XmadMode::CHi:
+ op_c = "((" + op_c + ") >> 16)";
+ break;
+ case Tegra::Shader::XmadMode::CBcc:
+ op_c = "((" + op_c + ") + (" + src2 + "<< 16))";
+ break;
+ default: {
+ LOG_CRITICAL(HW_GPU, "Unhandled XMAD mode: {}",
+ static_cast<u32>(instr.xmad.mode.Value()));
+ UNREACHABLE();
+ }
+ }
+
+ std::string sum{'(' + product + " + " + op_c + ')'};
+ if (is_merge) {
+ sum = "((" + sum + " & 0xFFFF) | (" + src2 + "<< 16))";
+ }
+
+ regs.SetRegisterToInteger(instr.gpr0, is_signed, 0, sum, 1, 1);
+ break;
+ }
default: {
switch (opcode->GetId()) {
case OpCode::Id::EXIT: {
@@ -1667,7 +1811,15 @@ private:
}
case OpCode::Id::KIL: {
ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
+
+ // Enclose "discard" in a conditional, so that GLSL compilation does not complain
+ // about unexecuted instructions that may follow this.
+ shader.AddLine("if (true) {");
+ ++shader.scope;
shader.AddLine("discard;");
+ --shader.scope;
+ shader.AddLine("}");
+
break;
}
case OpCode::Id::BRA: {