diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 33 |
1 files changed, 25 insertions, 8 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 22a413b73..de137558d 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -208,9 +208,14 @@ private: } } - /// Generates code representing an immediate value - static std::string GetImmediate(const Instruction& instr) { - return std::to_string(instr.alu.GetImm20()); + /// Generates code representing a 19-bit immediate value + static std::string GetImmediate19(const Instruction& instr) { + return std::to_string(instr.alu.GetImm20_19()); + } + + /// Generates code representing a 32-bit immediate value + static std::string GetImmediate32(const Instruction& instr) { + return std::to_string(instr.alu.GetImm20_32()); } /// Generates code representing a temporary (GPR) register. @@ -294,7 +299,7 @@ private: std::string op_b = instr.alu.negate_b ? "-" : ""; if (instr.is_b_imm) { - op_b += GetImmediate(instr); + op_b += GetImmediate19(instr); } else { if (instr.is_b_gpr) { op_b += GetRegister(instr.gpr20); @@ -314,6 +319,11 @@ private: SetDest(0, dest, op_a + " * " + op_b, 1, 1, instr.alu.abs_d); break; } + case OpCode::Id::FMUL32_IMM: { + // fmul32i doesn't have abs or neg bits. + SetDest(0, dest, GetRegister(instr.gpr8) + " * " + GetImmediate32(instr), 1, 1); + break; + } case OpCode::Id::FADD_C: case OpCode::Id::FADD_R: case OpCode::Id::FADD_IMM: { @@ -382,7 +392,7 @@ private: break; } case OpCode::Id::FFMA_IMM: { - op_b += GetImmediate(instr); + op_b += GetImmediate19(instr); op_c += GetRegister(instr.gpr39); break; } @@ -417,11 +427,18 @@ private: const std::string op_a = GetRegister(instr.gpr8); const std::string op_b = GetRegister(instr.gpr20); const std::string sampler = GetSampler(instr.sampler); - const std::string coord = "vec2(" + op_a + ", " + op_b + ")"; - const std::string texture = "texture(" + sampler + ", " + coord + ")"; + const std::string coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");"; + // Add an extra scope and declare the texture coords inside to prevent overwriting + // them in case they are used as outputs of the texs instruction. + shader.AddLine("{"); + ++shader.scope; + shader.AddLine(coord); + const std::string texture = "texture(" + sampler + ", coords)"; for (unsigned elem = 0; elem < instr.attribute.fmt20.size; ++elem) { SetDest(elem, GetRegister(instr.gpr0, elem), texture, 1, 4); } + --shader.scope; + shader.AddLine("}"); break; } default: { @@ -604,7 +621,7 @@ private: std::set<Attribute::Index> declr_input_attribute; std::set<Attribute::Index> declr_output_attribute; std::array<ConstBufferEntry, Maxwell3D::Regs::MaxConstBuffers> declr_const_buffers; -}; +}; // namespace Decompiler std::string GetCommonDeclarations() { return "bool exec_shader();"; |