diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.h | 46 |
1 files changed, 27 insertions, 19 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 09bd0761d..bbb53cdf4 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -6,6 +6,7 @@ #include <array> #include <atomic> +#include <bitset> #include <memory> #include <set> #include <tuple> @@ -41,17 +42,24 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs; using PrecompiledPrograms = std::unordered_map<ShaderDiskCacheUsage, CachedProgram>; using PrecompiledShaders = std::unordered_map<u64, GLShader::ProgramResult>; +struct ShaderParameters { + ShaderDiskCacheOpenGL& disk_cache; + const PrecompiledPrograms& precompiled_programs; + const Device& device; + VAddr cpu_addr; + u8* host_ptr; + u64 unique_identifier; +}; + class CachedShader final : public RasterizerCacheObject { public: - explicit CachedShader(const Device& device, VAddr cpu_addr, u64 unique_identifier, - Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache, - const PrecompiledPrograms& precompiled_programs, - ProgramCode&& program_code, ProgramCode&& program_code_b, u8* host_ptr); + static Shader CreateStageFromMemory(const ShaderParameters& params, + Maxwell::ShaderProgram program_type, + ProgramCode&& program_code, ProgramCode&& program_code_b); - explicit CachedShader(VAddr cpu_addr, u64 unique_identifier, - Maxwell::ShaderProgram program_type, ShaderDiskCacheOpenGL& disk_cache, - const PrecompiledPrograms& precompiled_programs, - GLShader::ProgramResult result, u8* host_ptr); + static Shader CreateStageFromCache(const ShaderParameters& params, + Maxwell::ShaderProgram program_type, + GLShader::ProgramResult result); VAddr GetCpuAddr() const override { return cpu_addr; @@ -67,10 +75,12 @@ public: } /// Gets the GL program handle for the shader - std::tuple<GLuint, BaseBindings> GetProgramHandle(GLenum primitive_mode, - BaseBindings base_bindings); + std::tuple<GLuint, BaseBindings> GetProgramHandle(const ProgramVariant& variant); private: + explicit CachedShader(const ShaderParameters& params, Maxwell::ShaderProgram program_type, + GLShader::ProgramResult result); + // Geometry programs. These are needed because GLSL needs an input topology but it's not // declared by the hardware. Workaround this issue by generating a different shader per input // topology class. @@ -82,15 +92,14 @@ private: CachedProgram triangles_adjacency; }; - GLuint GetGeometryShader(GLenum primitive_mode, BaseBindings base_bindings); + GLuint GetGeometryShader(const ProgramVariant& variant); /// Generates a geometry shader or returns one that already exists. - GLuint LazyGeometryProgram(CachedProgram& target_program, BaseBindings base_bindings, - GLenum primitive_mode); + GLuint LazyGeometryProgram(CachedProgram& target_program, const ProgramVariant& variant); - CachedProgram TryLoadProgram(GLenum primitive_mode, BaseBindings base_bindings) const; + CachedProgram TryLoadProgram(const ProgramVariant& variant) const; - ShaderDiskCacheUsage GetUsage(GLenum primitive_mode, BaseBindings base_bindings) const; + ShaderDiskCacheUsage GetUsage(const ProgramVariant& variant) const; u8* host_ptr{}; VAddr cpu_addr{}; @@ -99,13 +108,12 @@ private: ShaderDiskCacheOpenGL& disk_cache; const PrecompiledPrograms& precompiled_programs; - std::size_t shader_length{}; GLShader::ShaderEntries entries; - std::string code; + std::size_t shader_length{}; - std::unordered_map<BaseBindings, CachedProgram> programs; - std::unordered_map<BaseBindings, GeometryPrograms> geometry_programs; + std::unordered_map<ProgramVariant, CachedProgram> programs; + std::unordered_map<ProgramVariant, GeometryPrograms> geometry_programs; std::unordered_map<u32, GLuint> cbuf_resource_cache; std::unordered_map<u32, GLuint> gmem_resource_cache; |