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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 977709518..3fe04a115 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -76,7 +76,8 @@ Shader::RuntimeInfo MakeRuntimeInfo(const GraphicsPipelineKey& key, } break; case Shader::Stage::TessellationEval: - info.tess_clockwise = key.tessellation_clockwise != 0; + // Flip the face, as OpenGL's drawing is flipped. + info.tess_clockwise = key.tessellation_clockwise == 0; info.tess_primitive = [&key] { switch (key.tessellation_primitive) { case Maxwell::Tessellation::DomainType::Isolines: @@ -218,6 +219,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo .support_float16 = false, .support_int64 = device.HasShaderInt64(), .needs_demote_reorder = device.IsAmd(), + .support_snorm_render_buffer = false, } { if (use_asynchronous_shaders) { workers = CreateWorkers(); |