summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl/gl_shader_cache.cpp
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp46
1 files changed, 35 insertions, 11 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index d9f0bca78..c10ea2f60 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -185,6 +185,23 @@ GLenum Stage(size_t stage_index) {
UNREACHABLE_MSG("{}", stage_index);
return GL_NONE;
}
+
+GLenum AssemblyStage(size_t stage_index) {
+ switch (stage_index) {
+ case 0:
+ return GL_VERTEX_PROGRAM_NV;
+ case 1:
+ return GL_TESS_CONTROL_PROGRAM_NV;
+ case 2:
+ return GL_TESS_EVALUATION_PROGRAM_NV;
+ case 3:
+ return GL_GEOMETRY_PROGRAM_NV;
+ case 4:
+ return GL_FRAGMENT_PROGRAM_NV;
+ }
+ UNREACHABLE_MSG("{}", stage_index);
+ return GL_NONE;
+}
} // Anonymous namespace
ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindow& emu_window_,
@@ -269,10 +286,12 @@ std::unique_ptr<GraphicsProgram> ShaderCache::CreateGraphicsProgram(
}
std::array<const Shader::Info*, Maxwell::MaxShaderStage> infos{};
- OGLProgram gl_program;
- gl_program.handle = glCreateProgram();
-
+ OGLProgram source_program;
+ std::array<OGLAssemblyProgram, 5> assembly_programs;
Shader::Backend::Bindings binding;
+ if (!device.UseAssemblyShaders()) {
+ source_program.handle = glCreateProgram();
+ }
for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
if (key.unique_hashes[index] == 0) {
continue;
@@ -282,15 +301,20 @@ std::unique_ptr<GraphicsProgram> ShaderCache::CreateGraphicsProgram(
Shader::IR::Program& program{programs[index]};
const size_t stage_index{index - 1};
infos[stage_index] = &program.info;
-
- const std::vector<u32> code{EmitSPIRV(profile, program, binding)};
- AddShader(Stage(stage_index), gl_program.handle, code);
+ if (device.UseAssemblyShaders()) {
+ const std::string code{EmitGLASM(profile, program)};
+ assembly_programs[stage_index] = CompileProgram(code, AssemblyStage(stage_index));
+ } else {
+ const std::vector<u32> code{EmitSPIRV(profile, program, binding)};
+ AddShader(Stage(stage_index), source_program.handle, code);
+ }
}
- LinkProgram(gl_program.handle);
-
- return std::make_unique<GraphicsProgram>(texture_cache, buffer_cache, gpu_memory, maxwell3d,
- program_manager, state_tracker, std::move(gl_program),
- infos);
+ if (!device.UseAssemblyShaders()) {
+ LinkProgram(source_program.handle);
+ }
+ return std::make_unique<GraphicsProgram>(
+ texture_cache, buffer_cache, gpu_memory, maxwell3d, program_manager, state_tracker,
+ std::move(source_program), std::move(assembly_programs), infos);
}
std::unique_ptr<ComputeProgram> ShaderCache::CreateComputeProgram(