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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 9df909d01..6474d9129 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -15,6 +15,7 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
+#include "video_core/renderer_opengl/gl_shader_gen.h"
#include "video_core/textures/texture.h"
namespace OpenGL {
@@ -704,7 +705,8 @@ struct SurfaceParams {
}
/// Creates SurfaceParams from a texture configuration
- static SurfaceParams CreateForTexture(const Tegra::Texture::FullTextureInfo& config);
+ static SurfaceParams CreateForTexture(const Tegra::Texture::FullTextureInfo& config,
+ const GLShader::SamplerEntry& entry);
/// Creates SurfaceParams from a framebuffer configuration
static SurfaceParams CreateForFramebuffer(std::size_t index);
@@ -806,7 +808,8 @@ public:
RasterizerCacheOpenGL();
/// Get a surface based on the texture configuration
- Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config);
+ Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config,
+ const GLShader::SamplerEntry& entry);
/// Get the depth surface based on the framebuffer configuration
Surface GetDepthBufferSurface(bool preserve_contents);