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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp63
1 files changed, 63 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index ce967c4d6..56ff83eff 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -143,6 +143,28 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) {
return params;
}
+/*static*/ SurfaceParams SurfaceParams::CreateForFermiCopySurface(
+ const Tegra::Engines::Fermi2D::Regs::Surface& config) {
+ SurfaceParams params{};
+ params.addr = TryGetCpuAddr(config.Address());
+ params.is_tiled = !config.linear;
+ params.block_height = params.is_tiled ? config.BlockHeight() : 0,
+ params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
+ params.component_type = ComponentTypeFromRenderTarget(config.format);
+ params.type = GetFormatType(params.pixel_format);
+ params.width = config.width;
+ params.height = config.height;
+ params.unaligned_height = config.height;
+ params.target = SurfaceTarget::Texture2D;
+ params.depth = 1;
+ params.size_in_bytes_total = params.SizeInBytesTotal();
+ params.size_in_bytes_2d = params.SizeInBytes2D();
+ params.max_mip_level = 0;
+ params.rt = {};
+
+ return params;
+}
+
static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U
{GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false}, // ABGR8S
@@ -559,6 +581,18 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
return true;
}
+static void FastCopySurface(const Surface& src_surface, const Surface& dst_surface) {
+ const auto& src_params{src_surface->GetSurfaceParams()};
+ const auto& dst_params{dst_surface->GetSurfaceParams()};
+
+ const u32 width{std::min(src_params.width, dst_params.width)};
+ const u32 height{std::min(src_params.height, dst_params.height)};
+
+ glCopyImageSubData(src_surface->Texture().handle, SurfaceTargetToGL(src_params.target), 0, 0, 0,
+ 0, dst_surface->Texture().handle, SurfaceTargetToGL(dst_params.target), 0, 0,
+ 0, 0, width, height, 1);
+}
+
static void CopySurface(const Surface& src_surface, const Surface& dst_surface,
GLuint copy_pbo_handle, GLenum src_attachment = 0,
GLenum dst_attachment = 0, std::size_t cubemap_face = 0) {
@@ -1033,6 +1067,26 @@ Surface RasterizerCacheOpenGL::GetUncachedSurface(const SurfaceParams& params) {
return surface;
}
+void RasterizerCacheOpenGL::FermiCopySurface(
+ const Tegra::Engines::Fermi2D::Regs::Surface& src_config,
+ const Tegra::Engines::Fermi2D::Regs::Surface& dst_config) {
+
+ const auto& src_params = SurfaceParams::CreateForFermiCopySurface(src_config);
+ const auto& dst_params = SurfaceParams::CreateForFermiCopySurface(dst_config);
+
+ ASSERT(src_params.width == dst_params.width);
+ ASSERT(src_params.height == dst_params.height);
+ ASSERT(src_params.pixel_format == dst_params.pixel_format);
+ ASSERT(src_params.block_height == dst_params.block_height);
+ ASSERT(src_params.is_tiled == dst_params.is_tiled);
+ ASSERT(src_params.depth == dst_params.depth);
+ ASSERT(src_params.depth == 1); // Currently, FastCopySurface only works with 2D surfaces
+ ASSERT(src_params.target == dst_params.target);
+ ASSERT(src_params.rt.index == dst_params.rt.index);
+
+ FastCopySurface(GetSurface(src_params, true), GetSurface(dst_params, false));
+}
+
Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
const SurfaceParams& new_params) {
// Verify surface is compatible for blitting
@@ -1041,6 +1095,15 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface,
// Get a new surface with the new parameters, and blit the previous surface to it
Surface new_surface{GetUncachedSurface(new_params)};
+ // For compatible surfaces, we can just do fast glCopyImageSubData based copy
+ if (old_params.target == new_params.target && old_params.type == new_params.type &&
+ old_params.depth == new_params.depth && old_params.depth == 1 &&
+ SurfaceParams::GetFormatBpp(old_params.pixel_format) ==
+ SurfaceParams::GetFormatBpp(new_params.pixel_format)) {
+ FastCopySurface(old_surface, new_surface);
+ return new_surface;
+ }
+
// If the format is the same, just do a framebuffer blit. This is significantly faster than
// using PBOs. The is also likely less accurate, as textures will be converted rather than
// reinterpreted. When use_accurate_framebuffers setting is enabled, perform a more accurate