diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 68 |
1 files changed, 20 insertions, 48 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index fa730b9e6..20a8e1cda 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -61,8 +61,8 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { return params; } -/*static*/ SurfaceParams SurfaceParams::CreateForFramebuffer( - const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& config) { +/*static*/ SurfaceParams SurfaceParams::CreateForFramebuffer(size_t index) { + const auto& config{Core::System::GetInstance().GPU().Maxwell3D().regs.rt[index]}; SurfaceParams params{}; params.addr = TryGetCpuAddr(config.Address()); params.is_tiled = true; @@ -708,62 +708,34 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu return GetSurface(SurfaceParams::CreateForTexture(config)); } -SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool using_color_fb, - bool using_depth_fb, - bool preserve_contents) { - const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; +Surface RasterizerCacheOpenGL::GetDepthBufferSurface(bool preserve_contents) { + const auto& regs{Core::System::GetInstance().GPU().Maxwell3D().regs}; + if (!regs.zeta.Address() || !regs.zeta_enable) { + return {}; + } - // TODO(bunnei): This is hard corded to use just the first render buffer - LOG_TRACE(Render_OpenGL, "hard-coded for render target 0!"); + SurfaceParams depth_params{SurfaceParams::CreateForDepthBuffer( + regs.zeta_width, regs.zeta_height, regs.zeta.Address(), regs.zeta.format)}; - // get color and depth surfaces - SurfaceParams color_params{}; - SurfaceParams depth_params{}; + return GetSurface(depth_params, preserve_contents); +} - if (using_color_fb) { - color_params = SurfaceParams::CreateForFramebuffer(regs.rt[0]); - } +Surface RasterizerCacheOpenGL::GetColorBufferSurface(size_t index, bool preserve_contents) { + const auto& regs{Core::System::GetInstance().GPU().Maxwell3D().regs}; - if (using_depth_fb) { - depth_params = SurfaceParams::CreateForDepthBuffer(regs.zeta_width, regs.zeta_height, - regs.zeta.Address(), regs.zeta.format); - } + ASSERT(index < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets); - MathUtil::Rectangle<u32> color_rect{}; - Surface color_surface; - if (using_color_fb) { - color_surface = GetSurface(color_params, preserve_contents); - if (color_surface) { - color_rect = color_surface->GetSurfaceParams().GetRect(); - } + if (index >= regs.rt_control.count) { + return {}; } - MathUtil::Rectangle<u32> depth_rect{}; - Surface depth_surface; - if (using_depth_fb) { - depth_surface = GetSurface(depth_params, preserve_contents); - if (depth_surface) { - depth_rect = depth_surface->GetSurfaceParams().GetRect(); - } + if (regs.rt[index].Address() == 0 || regs.rt[index].format == Tegra::RenderTargetFormat::NONE) { + return {}; } - MathUtil::Rectangle<u32> fb_rect{}; - if (color_surface && depth_surface) { - fb_rect = color_rect; - // Color and Depth surfaces must have the same dimensions and offsets - if (color_rect.bottom != depth_rect.bottom || color_rect.top != depth_rect.top || - color_rect.left != depth_rect.left || color_rect.right != depth_rect.right) { - color_surface = GetSurface(color_params); - depth_surface = GetSurface(depth_params); - fb_rect = color_surface->GetSurfaceParams().GetRect(); - } - } else if (color_surface) { - fb_rect = color_rect; - } else if (depth_surface) { - fb_rect = depth_rect; - } + const SurfaceParams color_params{SurfaceParams::CreateForFramebuffer(index)}; - return std::make_tuple(color_surface, depth_surface, fb_rect); + return GetSurface(color_params, preserve_contents); } void RasterizerCacheOpenGL::LoadSurface(const Surface& surface) { |