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Diffstat (limited to 'src/video_core/renderer_opengl/gl_graphics_pipeline.cpp')
-rw-r--r--src/video_core/renderer_opengl/gl_graphics_pipeline.cpp18
1 files changed, 3 insertions, 15 deletions
diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
index f822fa856..44a771d65 100644
--- a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
+++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
@@ -220,7 +220,8 @@ GraphicsPipeline::GraphicsPipeline(const Device& device, TextureCache& texture_c
ASSERT(num_textures <= MAX_TEXTURES);
ASSERT(num_images <= MAX_IMAGES);
- const bool assembly_shaders{assembly_programs[0].handle != 0};
+ const auto backend = device.GetShaderBackend();
+ const bool assembly_shaders{backend == Settings::ShaderBackend::Glasm};
use_storage_buffers =
!assembly_shaders || num_storage_buffers <= device.GetMaxGLASMStorageBufferBlocks();
writes_global_memory &= !use_storage_buffers;
@@ -230,7 +231,6 @@ GraphicsPipeline::GraphicsPipeline(const Device& device, TextureCache& texture_c
GenerateTransformFeedbackState();
}
const bool in_parallel = thread_worker != nullptr;
- const auto backend = device.GetShaderBackend();
auto func{[this, sources_ = std::move(sources), sources_spirv_ = std::move(sources_spirv),
shader_notify, backend, in_parallel,
force_context_flush](ShaderContext::Context*) mutable {
@@ -559,15 +559,13 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
}
void GraphicsPipeline::ConfigureTransformFeedbackImpl() const {
- glTransformFeedbackStreamAttribsNV(num_xfb_attribs, xfb_attribs.data(), num_xfb_strides,
- xfb_streams.data(), GL_INTERLEAVED_ATTRIBS);
+ glTransformFeedbackAttribsNV(num_xfb_attribs, xfb_attribs.data(), GL_SEPARATE_ATTRIBS);
}
void GraphicsPipeline::GenerateTransformFeedbackState() {
// TODO(Rodrigo): Inject SKIP_COMPONENTS*_NV when required. An unimplemented message will signal
// when this is required.
GLint* cursor{xfb_attribs.data()};
- GLint* current_stream{xfb_streams.data()};
for (size_t feedback = 0; feedback < Maxwell::NumTransformFeedbackBuffers; ++feedback) {
const auto& layout = key.xfb_state.layouts[feedback];
@@ -575,15 +573,6 @@ void GraphicsPipeline::GenerateTransformFeedbackState() {
if (layout.varying_count == 0) {
continue;
}
- *current_stream = static_cast<GLint>(feedback);
- if (current_stream != xfb_streams.data()) {
- // When stepping one stream, push the expected token
- cursor[0] = GL_NEXT_BUFFER_NV;
- cursor[1] = 0;
- cursor[2] = 0;
- cursor += XFB_ENTRY_STRIDE;
- }
- ++current_stream;
const auto& locations = key.xfb_state.varyings[feedback];
std::optional<u32> current_index;
@@ -619,7 +608,6 @@ void GraphicsPipeline::GenerateTransformFeedbackState() {
}
}
num_xfb_attribs = static_cast<GLsizei>((cursor - xfb_attribs.data()) / XFB_ENTRY_STRIDE);
- num_xfb_strides = static_cast<GLsizei>(current_stream - xfb_streams.data());
}
void GraphicsPipeline::WaitForBuild() {