diff options
Diffstat (limited to 'src/video_core/renderer_opengl/gl_compute_pipeline.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_compute_pipeline.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/video_core/renderer_opengl/gl_compute_pipeline.cpp b/src/video_core/renderer_opengl/gl_compute_pipeline.cpp index 1f0f156ed..26d066004 100644 --- a/src/video_core/renderer_opengl/gl_compute_pipeline.cpp +++ b/src/video_core/renderer_opengl/gl_compute_pipeline.cpp @@ -28,12 +28,11 @@ bool ComputePipelineKey::operator==(const ComputePipelineKey& rhs) const noexcep } ComputePipeline::ComputePipeline(const Device& device, TextureCache& texture_cache_, - BufferCache& buffer_cache_, Tegra::MemoryManager& gpu_memory_, - Tegra::Engines::KeplerCompute& kepler_compute_, - ProgramManager& program_manager_, const Shader::Info& info_, - std::string code, std::vector<u32> code_v) - : texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, gpu_memory{gpu_memory_}, - kepler_compute{kepler_compute_}, program_manager{program_manager_}, info{info_} { + BufferCache& buffer_cache_, ProgramManager& program_manager_, + const Shader::Info& info_, std::string code, + std::vector<u32> code_v) + : texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, + program_manager{program_manager_}, info{info_} { switch (device.GetShaderBackend()) { case Settings::ShaderBackend::GLSL: source_program = CreateProgram(code, GL_COMPUTE_SHADER); @@ -86,7 +85,7 @@ void ComputePipeline::Configure() { GLsizei texture_binding{}; GLsizei image_binding{}; - const auto& qmd{kepler_compute.launch_description}; + const auto& qmd{kepler_compute->launch_description}; const auto& cbufs{qmd.const_buffer_config}; const bool via_header_index{qmd.linked_tsc != 0}; const auto read_handle{[&](const auto& desc, u32 index) { @@ -101,12 +100,13 @@ void ComputePipeline::Configure() { const u32 secondary_offset{desc.secondary_cbuf_offset + index_offset}; const GPUVAddr separate_addr{cbufs[desc.secondary_cbuf_index].Address() + secondary_offset}; - const u32 lhs_raw{gpu_memory.Read<u32>(addr)}; - const u32 rhs_raw{gpu_memory.Read<u32>(separate_addr)}; + const u32 lhs_raw{gpu_memory->Read<u32>(addr) << desc.shift_left}; + const u32 rhs_raw{gpu_memory->Read<u32>(separate_addr) + << desc.secondary_shift_left}; return TexturePair(lhs_raw | rhs_raw, via_header_index); } } - return TexturePair(gpu_memory.Read<u32>(addr), via_header_index); + return TexturePair(gpu_memory->Read<u32>(addr), via_header_index); }}; const auto add_image{[&](const auto& desc, bool blacklist) { for (u32 index = 0; index < desc.count; ++index) { |