diff options
Diffstat (limited to 'src/video_core/renderer_opengl/gl_compute_pipeline.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_compute_pipeline.cpp | 80 |
1 files changed, 49 insertions, 31 deletions
diff --git a/src/video_core/renderer_opengl/gl_compute_pipeline.cpp b/src/video_core/renderer_opengl/gl_compute_pipeline.cpp index aa1cc592f..5c1f21c65 100644 --- a/src/video_core/renderer_opengl/gl_compute_pipeline.cpp +++ b/src/video_core/renderer_opengl/gl_compute_pipeline.cpp @@ -19,15 +19,6 @@ using VideoCommon::ImageId; constexpr u32 MAX_TEXTURES = 64; constexpr u32 MAX_IMAGES = 16; -template <typename Range> -u32 AccumulateCount(const Range& range) { - u32 num{}; - for (const auto& desc : range) { - num += desc.count; - } - return num; -} - size_t ComputePipelineKey::Hash() const noexcept { return static_cast<size_t>( Common::CityHash64(reinterpret_cast<const char*>(this), sizeof *this)); @@ -58,17 +49,17 @@ ComputePipeline::ComputePipeline(const Device& device, TextureCache& texture_cac std::copy_n(info.constant_buffer_used_sizes.begin(), uniform_buffer_sizes.size(), uniform_buffer_sizes.begin()); - num_texture_buffers = AccumulateCount(info.texture_buffer_descriptors); - num_image_buffers = AccumulateCount(info.image_buffer_descriptors); + num_texture_buffers = Shader::NumDescriptors(info.texture_buffer_descriptors); + num_image_buffers = Shader::NumDescriptors(info.image_buffer_descriptors); - const u32 num_textures{num_texture_buffers + AccumulateCount(info.texture_descriptors)}; + const u32 num_textures{num_texture_buffers + Shader::NumDescriptors(info.texture_descriptors)}; ASSERT(num_textures <= MAX_TEXTURES); - const u32 num_images{num_image_buffers + AccumulateCount(info.image_descriptors)}; + const u32 num_images{num_image_buffers + Shader::NumDescriptors(info.image_descriptors)}; ASSERT(num_images <= MAX_IMAGES); const bool is_glasm{assembly_program.handle != 0}; - const u32 num_storage_buffers{AccumulateCount(info.storage_buffers_descriptors)}; + const u32 num_storage_buffers{Shader::NumDescriptors(info.storage_buffers_descriptors)}; use_storage_buffers = !is_glasm || num_storage_buffers < device.GetMaxGLASMStorageBufferBlocks(); writes_global_memory = !use_storage_buffers && @@ -88,8 +79,7 @@ void ComputePipeline::Configure() { } texture_cache.SynchronizeComputeDescriptors(); - std::array<ImageViewId, MAX_TEXTURES + MAX_IMAGES> image_view_ids; - boost::container::static_vector<u32, MAX_TEXTURES + MAX_IMAGES> image_view_indices; + boost::container::static_vector<VideoCommon::ImageViewInOut, MAX_TEXTURES + MAX_IMAGES> views; std::array<GLuint, MAX_TEXTURES> samplers; std::array<GLuint, MAX_TEXTURES> textures; std::array<GLuint, MAX_IMAGES> images; @@ -119,33 +109,39 @@ void ComputePipeline::Configure() { } return TexturePair(gpu_memory.Read<u32>(addr), via_header_index); }}; - const auto add_image{[&](const auto& desc) { + const auto add_image{[&](const auto& desc, bool blacklist) { for (u32 index = 0; index < desc.count; ++index) { const auto handle{read_handle(desc, index)}; - image_view_indices.push_back(handle.first); + views.push_back({ + .index = handle.first, + .blacklist = blacklist, + .id = {}, + }); } }}; for (const auto& desc : info.texture_buffer_descriptors) { for (u32 index = 0; index < desc.count; ++index) { const auto handle{read_handle(desc, index)}; - image_view_indices.push_back(handle.first); + views.push_back({handle.first}); samplers[sampler_binding++] = 0; } } - std::ranges::for_each(info.image_buffer_descriptors, add_image); + for (const auto& desc : info.image_buffer_descriptors) { + add_image(desc, false); + } for (const auto& desc : info.texture_descriptors) { for (u32 index = 0; index < desc.count; ++index) { const auto handle{read_handle(desc, index)}; - image_view_indices.push_back(handle.first); + views.push_back({handle.first}); Sampler* const sampler = texture_cache.GetComputeSampler(handle.second); samplers[sampler_binding++] = sampler->Handle(); } } - std::ranges::for_each(info.image_descriptors, add_image); - - const std::span indices_span(image_view_indices.data(), image_view_indices.size()); - texture_cache.FillComputeImageViews(indices_span, image_view_ids); + for (const auto& desc : info.image_descriptors) { + add_image(desc, desc.is_written); + } + texture_cache.FillComputeImageViews(std::span(views.data(), views.size())); if (assembly_program.handle != 0) { program_manager.BindComputeAssemblyProgram(assembly_program.handle); @@ -161,7 +157,7 @@ void ComputePipeline::Configure() { if constexpr (is_image) { is_written = desc.is_written; } - ImageView& image_view{texture_cache.GetImageView(image_view_ids[texbuf_index])}; + ImageView& image_view{texture_cache.GetImageView(views[texbuf_index].id)}; buffer_cache.BindComputeTextureBuffer(texbuf_index, image_view.GpuAddr(), image_view.BufferSize(), image_view.format, is_written, is_image); @@ -177,23 +173,45 @@ void ComputePipeline::Configure() { buffer_cache.runtime.SetImagePointers(textures.data(), images.data()); buffer_cache.BindHostComputeBuffers(); - const ImageId* views_it{image_view_ids.data() + num_texture_buffers + num_image_buffers}; + const VideoCommon::ImageViewInOut* views_it{views.data() + num_texture_buffers + + num_image_buffers}; texture_binding += num_texture_buffers; image_binding += num_image_buffers; + u32 texture_scaling_mask{}; for (const auto& desc : info.texture_descriptors) { for (u32 index = 0; index < desc.count; ++index) { - ImageView& image_view{texture_cache.GetImageView(*(views_it++))}; - textures[texture_binding++] = image_view.Handle(desc.type); + ImageView& image_view{texture_cache.GetImageView((views_it++)->id)}; + textures[texture_binding] = image_view.Handle(desc.type); + if (texture_cache.IsRescaling(image_view)) { + texture_scaling_mask |= 1u << texture_binding; + } + ++texture_binding; } } + u32 image_scaling_mask{}; for (const auto& desc : info.image_descriptors) { for (u32 index = 0; index < desc.count; ++index) { - ImageView& image_view{texture_cache.GetImageView(*(views_it++))}; + ImageView& image_view{texture_cache.GetImageView((views_it++)->id)}; if (desc.is_written) { texture_cache.MarkModification(image_view.image_id); } - images[image_binding++] = image_view.StorageView(desc.type, desc.format); + images[image_binding] = image_view.StorageView(desc.type, desc.format); + if (texture_cache.IsRescaling(image_view)) { + image_scaling_mask |= 1u << image_binding; + } + ++image_binding; + } + } + if (info.uses_rescaling_uniform) { + const f32 float_texture_scaling_mask{Common::BitCast<f32>(texture_scaling_mask)}; + const f32 float_image_scaling_mask{Common::BitCast<f32>(image_scaling_mask)}; + if (assembly_program.handle != 0) { + glProgramLocalParameter4fARB(GL_COMPUTE_PROGRAM_NV, 0, float_texture_scaling_mask, + float_image_scaling_mask, 0.0f, 0.0f); + } else { + glProgramUniform4f(source_program.handle, 0, float_texture_scaling_mask, + float_image_scaling_mask, 0.0f, 0.0f); } } if (texture_binding != 0) { |