diff options
Diffstat (limited to 'src/video_core/renderer_opengl/gl_blit_screen.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/gl_blit_screen.cpp | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_blit_screen.cpp b/src/video_core/renderer_opengl/gl_blit_screen.cpp new file mode 100644 index 000000000..6ba8b214b --- /dev/null +++ b/src/video_core/renderer_opengl/gl_blit_screen.cpp @@ -0,0 +1,96 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "common/settings.h" +#include "video_core/renderer_opengl/gl_blit_screen.h" +#include "video_core/renderer_opengl/gl_state_tracker.h" +#include "video_core/renderer_opengl/present/filters.h" +#include "video_core/renderer_opengl/present/layer.h" +#include "video_core/renderer_opengl/present/window_adapt_pass.h" + +namespace OpenGL { + +BlitScreen::BlitScreen(RasterizerOpenGL& rasterizer_, + Tegra::MaxwellDeviceMemoryManager& device_memory_, + StateTracker& state_tracker_, ProgramManager& program_manager_, + Device& device_) + : rasterizer(rasterizer_), device_memory(device_memory_), state_tracker(state_tracker_), + program_manager(program_manager_), device(device_) {} + +BlitScreen::~BlitScreen() = default; + +void BlitScreen::DrawScreen(std::span<const Tegra::FramebufferConfig> framebuffers, + const Layout::FramebufferLayout& layout) { + // TODO: Signal state tracker about these changes + state_tracker.NotifyScreenDrawVertexArray(); + state_tracker.NotifyPolygonModes(); + state_tracker.NotifyViewport0(); + state_tracker.NotifyScissor0(); + state_tracker.NotifyColorMask(0); + state_tracker.NotifyBlend0(); + state_tracker.NotifyFramebuffer(); + state_tracker.NotifyFrontFace(); + state_tracker.NotifyCullTest(); + state_tracker.NotifyDepthTest(); + state_tracker.NotifyStencilTest(); + state_tracker.NotifyPolygonOffset(); + state_tracker.NotifyRasterizeEnable(); + state_tracker.NotifyFramebufferSRGB(); + state_tracker.NotifyLogicOp(); + state_tracker.NotifyClipControl(); + state_tracker.NotifyAlphaTest(); + state_tracker.ClipControl(GL_LOWER_LEFT, GL_ZERO_TO_ONE); + + glEnable(GL_CULL_FACE); + glDisable(GL_COLOR_LOGIC_OP); + glDisable(GL_DEPTH_TEST); + glDisable(GL_STENCIL_TEST); + glDisable(GL_POLYGON_OFFSET_FILL); + glDisable(GL_RASTERIZER_DISCARD); + glDisable(GL_ALPHA_TEST); + glDisablei(GL_BLEND, 0); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + glCullFace(GL_BACK); + glFrontFace(GL_CW); + glColorMaski(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + glDepthRangeIndexed(0, 0.0, 0.0); + + while (layers.size() < framebuffers.size()) { + layers.emplace_back(rasterizer, device_memory); + } + + CreateWindowAdapt(); + window_adapt->DrawToFramebuffer(program_manager, layers, framebuffers, layout); + + // TODO + // program_manager.RestoreGuestPipeline(); +} + +void BlitScreen::CreateWindowAdapt() { + if (window_adapt && Settings::values.scaling_filter.GetValue() == current_window_adapt) { + return; + } + + current_window_adapt = Settings::values.scaling_filter.GetValue(); + switch (current_window_adapt) { + case Settings::ScalingFilter::NearestNeighbor: + window_adapt = MakeNearestNeighbor(device); + break; + case Settings::ScalingFilter::Bicubic: + window_adapt = MakeBicubic(device); + break; + case Settings::ScalingFilter::Gaussian: + window_adapt = MakeGaussian(device); + break; + case Settings::ScalingFilter::ScaleForce: + window_adapt = MakeScaleForce(device); + break; + case Settings::ScalingFilter::Fsr: + case Settings::ScalingFilter::Bilinear: + default: + window_adapt = MakeBilinear(device); + break; + } +} + +} // namespace OpenGL |