diff options
Diffstat (limited to 'src/video_core/rasterizer_interface.h')
-rw-r--r-- | src/video_core/rasterizer_interface.h | 27 |
1 files changed, 12 insertions, 15 deletions
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index 07939432f..b094fc064 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -11,11 +11,13 @@ #include "common/common_types.h" #include "video_core/engines/fermi_2d.h" #include "video_core/gpu.h" -#include "video_core/guest_driver.h" namespace Tegra { class MemoryManager; +namespace Engines { +class AccelerateDMAInterface; } +} // namespace Tegra namespace VideoCore { @@ -42,7 +44,7 @@ public: virtual void Clear() = 0; /// Dispatches a compute shader invocation - virtual void DispatchCompute(GPUVAddr code_addr) = 0; + virtual void DispatchCompute() = 0; /// Resets the counter of a query virtual void ResetCounter(QueryType type) = 0; @@ -63,6 +65,9 @@ public: /// Signal a GPU based syncpoint as a fence virtual void SignalSyncPoint(u32 value) = 0; + /// Signal a GPU based reference as point + virtual void SignalReference() = 0; + /// Release all pending fences. virtual void ReleaseFences() = 0; @@ -87,6 +92,9 @@ public: /// Unmap memory range virtual void UnmapMemory(VAddr addr, u64 size) = 0; + /// Remap GPU memory range. This means underneath backing memory changed + virtual void ModifyGPUMemory(GPUVAddr addr, u64 size) = 0; + /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory /// and invalidated virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0; @@ -113,6 +121,8 @@ public: return false; } + [[nodiscard]] virtual Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() = 0; + /// Attempt to use a faster method to display the framebuffer to screen [[nodiscard]] virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, u32 pixel_stride) { @@ -125,18 +135,5 @@ public: /// Initialize disk cached resources for the game being emulated virtual void LoadDiskResources(u64 title_id, std::stop_token stop_loading, const DiskResourceLoadCallback& callback) {} - - /// Grant access to the Guest Driver Profile for recording/obtaining info on the guest driver. - [[nodiscard]] GuestDriverProfile& AccessGuestDriverProfile() { - return guest_driver_profile; - } - - /// Grant access to the Guest Driver Profile for recording/obtaining info on the guest driver. - [[nodiscard]] const GuestDriverProfile& AccessGuestDriverProfile() const { - return guest_driver_profile; - } - -private: - GuestDriverProfile guest_driver_profile{}; }; } // namespace VideoCore |