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diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
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+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace Pica {
+namespace Shader {
+struct OutputVertex;
+}
+}
+
+namespace VideoCore {
+
+class RasterizerInterface {
+public:
+ virtual ~RasterizerInterface() {}
+
+ /// Initialize API-specific GPU objects
+ virtual void InitObjects() = 0;
+
+ /// Reset the rasterizer, such as flushing all caches and updating all state
+ virtual void Reset() = 0;
+
+ /// Queues the primitive formed by the given vertices for rendering
+ virtual void AddTriangle(const Pica::Shader::OutputVertex& v0,
+ const Pica::Shader::OutputVertex& v1,
+ const Pica::Shader::OutputVertex& v2) = 0;
+
+ /// Draw the current batch of triangles
+ virtual void DrawTriangles() = 0;
+
+ /// Commit the rasterizer's framebuffer contents immediately to the current 3DS memory framebuffer
+ virtual void FlushFramebuffer() = 0;
+
+ /// Notify rasterizer that the specified PICA register has been changed
+ virtual void NotifyPicaRegisterChanged(u32 id) = 0;
+
+ /// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory.
+ virtual void FlushRegion(PAddr addr, u32 size) = 0;
+
+ /// Notify rasterizer that any caches of the specified region should be discraded and reloaded from 3DS memory.
+ virtual void InvalidateRegion(PAddr addr, u32 size) = 0;
+};
+
+}