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-rw-r--r--src/video_core/rasterizer_interface.h31
1 files changed, 14 insertions, 17 deletions
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index f968b5b16..b094fc064 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -4,18 +4,20 @@
#pragma once
-#include <atomic>
#include <functional>
#include <optional>
#include <span>
+#include <stop_token>
#include "common/common_types.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/gpu.h"
-#include "video_core/guest_driver.h"
namespace Tegra {
class MemoryManager;
+namespace Engines {
+class AccelerateDMAInterface;
}
+} // namespace Tegra
namespace VideoCore {
@@ -42,7 +44,7 @@ public:
virtual void Clear() = 0;
/// Dispatches a compute shader invocation
- virtual void DispatchCompute(GPUVAddr code_addr) = 0;
+ virtual void DispatchCompute() = 0;
/// Resets the counter of a query
virtual void ResetCounter(QueryType type) = 0;
@@ -63,6 +65,9 @@ public:
/// Signal a GPU based syncpoint as a fence
virtual void SignalSyncPoint(u32 value) = 0;
+ /// Signal a GPU based reference as point
+ virtual void SignalReference() = 0;
+
/// Release all pending fences.
virtual void ReleaseFences() = 0;
@@ -87,6 +92,9 @@ public:
/// Unmap memory range
virtual void UnmapMemory(VAddr addr, u64 size) = 0;
+ /// Remap GPU memory range. This means underneath backing memory changed
+ virtual void ModifyGPUMemory(GPUVAddr addr, u64 size) = 0;
+
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
/// and invalidated
virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
@@ -113,6 +121,8 @@ public:
return false;
}
+ [[nodiscard]] virtual Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() = 0;
+
/// Attempt to use a faster method to display the framebuffer to screen
[[nodiscard]] virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config,
VAddr framebuffer_addr, u32 pixel_stride) {
@@ -123,20 +133,7 @@ public:
virtual void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {}
/// Initialize disk cached resources for the game being emulated
- virtual void LoadDiskResources(u64 title_id, const std::atomic_bool& stop_loading,
+ virtual void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
const DiskResourceLoadCallback& callback) {}
-
- /// Grant access to the Guest Driver Profile for recording/obtaining info on the guest driver.
- [[nodiscard]] GuestDriverProfile& AccessGuestDriverProfile() {
- return guest_driver_profile;
- }
-
- /// Grant access to the Guest Driver Profile for recording/obtaining info on the guest driver.
- [[nodiscard]] const GuestDriverProfile& AccessGuestDriverProfile() const {
- return guest_driver_profile;
- }
-
-private:
- GuestDriverProfile guest_driver_profile{};
};
} // namespace VideoCore