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-rw-r--r--src/video_core/pica_state.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/pica_state.h b/src/video_core/pica_state.h
index e4f2e6d5d..785d05650 100644
--- a/src/video_core/pica_state.h
+++ b/src/video_core/pica_state.h
@@ -23,7 +23,7 @@ struct State {
Shader::ShaderSetup vs;
Shader::ShaderSetup gs;
- std::array<Math::Vec4<float24>, 16> vs_default_attributes;
+ Shader::AttributeBuffer input_default_attributes;
struct {
union LutEntry {
@@ -66,7 +66,7 @@ struct State {
/// Struct used to describe immediate mode rendering state
struct ImmediateModeState {
// Used to buffer partial vertices for immediate-mode rendering.
- Shader::InputVertex input_vertex;
+ Shader::AttributeBuffer input_vertex;
// Index of the next attribute to be loaded into `input_vertex`.
u32 current_attribute = 0;
} immediate;