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-rw-r--r--src/video_core/pica.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/video_core/pica.h b/src/video_core/pica.h
index 34b02b2f8..6ce90f95a 100644
--- a/src/video_core/pica.h
+++ b/src/video_core/pica.h
@@ -1083,6 +1083,7 @@ private:
// TODO: Perform proper arithmetic on this!
float value;
};
+static_assert(sizeof(float24) == sizeof(float), "Shader JIT assumes float24 is implemented as a 32-bit float");
/// Struct used to describe current Pica state
struct State {
@@ -1092,7 +1093,10 @@ struct State {
/// Vertex shader memory
struct ShaderSetup {
struct {
- Math::Vec4<float24> f[96];
+ // The float uniforms are accessed by the shader JIT using SSE instructions, and are
+ // therefore required to be 16-byte aligned.
+ Math::Vec4<float24> MEMORY_ALIGNED16(f[96]);
+
std::array<bool, 16> b;
std::array<Math::Vec4<u8>, 4> i;
} uniforms;