diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/pica.h | 84 |
1 files changed, 81 insertions, 3 deletions
diff --git a/src/video_core/pica.h b/src/video_core/pica.h index 38bac748c..f5771ed84 100644 --- a/src/video_core/pica.h +++ b/src/video_core/pica.h @@ -50,7 +50,19 @@ struct Regs { u32 trigger_irq; - INSERT_PADDING_WORDS(0x30); + INSERT_PADDING_WORDS(0x2f); + + enum class CullMode : u32 { + // Select which polygons are considered to be "frontfacing". + KeepAll = 0, + KeepClockWise = 1, + KeepCounterClockWise = 2, + // TODO: What does the third value imply? + }; + + union { + BitField<0, 2, CullMode> cull_mode; + }; BitField<0, 24, u32> viewport_size_x; @@ -289,7 +301,7 @@ struct Regs { TevStageConfig tev_stage4; INSERT_PADDING_WORDS(0x3); TevStageConfig tev_stage5; - INSERT_PADDING_WORDS(0x13); + INSERT_PADDING_WORDS(0x3); const std::array<Regs::TevStageConfig,6> GetTevStages() const { return { tev_stage0, tev_stage1, @@ -298,6 +310,60 @@ struct Regs { }; struct { + enum DepthFunc : u32 { + Always = 1, + LessThan = 4, + GreaterThan = 6, + }; + + union { + // If false, logic blending is used + BitField<8, 1, u32> alphablend_enable; + }; + + union { + enum BlendEquation : u32 { + Add = 0, + }; + + enum BlendFactor : u32 { + Zero = 0, + One = 1, + + SourceAlpha = 6, + OneMinusSourceAlpha = 7, + }; + + BitField< 0, 8, BlendEquation> blend_equation_rgb; + BitField< 8, 8, BlendEquation> blend_equation_a; + + BitField<16, 4, BlendFactor> factor_source_rgb; + BitField<20, 4, BlendFactor> factor_dest_rgb; + + BitField<24, 4, BlendFactor> factor_source_a; + BitField<28, 4, BlendFactor> factor_dest_a; + } alpha_blending; + + union { + enum Op { + Set = 4, + }; + + BitField<0, 4, Op> op; + } logic_op; + + INSERT_PADDING_WORDS(0x4); + + union { + BitField< 0, 1, u32> depth_test_enable; + BitField< 4, 3, DepthFunc> depth_test_func; + BitField<12, 1, u32> depth_write_enable; + }; + + INSERT_PADDING_WORDS(0x8); + } output_merger; + + struct { enum ColorFormat : u32 { RGBA8 = 0, RGB8 = 1, @@ -495,8 +561,14 @@ struct Regs { INSERT_PADDING_WORDS(0x51); BitField<0, 16, u32> vs_bool_uniforms; + union { + BitField< 0, 8, u32> x; + BitField< 8, 8, u32> y; + BitField<16, 8, u32> z; + BitField<24, 8, u32> w; + } vs_int_uniforms[4]; - INSERT_PADDING_WORDS(0x9); + INSERT_PADDING_WORDS(0x5); // Offset to shader program entry point (in words) BitField<0, 16, u32> vs_main_offset; @@ -599,6 +671,7 @@ struct Regs { } while(false) ADD_FIELD(trigger_irq); + ADD_FIELD(cull_mode); ADD_FIELD(viewport_size_x); ADD_FIELD(viewport_size_y); ADD_FIELD(viewport_depth_range); @@ -617,6 +690,7 @@ struct Regs { ADD_FIELD(tev_stage3); ADD_FIELD(tev_stage4); ADD_FIELD(tev_stage5); + ADD_FIELD(output_merger); ADD_FIELD(framebuffer); ADD_FIELD(vertex_attributes); ADD_FIELD(index_array); @@ -625,6 +699,7 @@ struct Regs { ADD_FIELD(trigger_draw_indexed); ADD_FIELD(triangle_topology); ADD_FIELD(vs_bool_uniforms); + ADD_FIELD(vs_int_uniforms); ADD_FIELD(vs_main_offset); ADD_FIELD(vs_input_register_map); ADD_FIELD(vs_uniform_setup); @@ -668,6 +743,7 @@ private: #define ASSERT_REG_POSITION(field_name, position) static_assert(offsetof(Regs, field_name) == position * 4, "Field "#field_name" has invalid position") ASSERT_REG_POSITION(trigger_irq, 0x10); +ASSERT_REG_POSITION(cull_mode, 0x40); ASSERT_REG_POSITION(viewport_size_x, 0x41); ASSERT_REG_POSITION(viewport_size_y, 0x43); ASSERT_REG_POSITION(viewport_depth_range, 0x4d); @@ -688,6 +764,7 @@ ASSERT_REG_POSITION(tev_stage2, 0xd0); ASSERT_REG_POSITION(tev_stage3, 0xd8); ASSERT_REG_POSITION(tev_stage4, 0xf0); ASSERT_REG_POSITION(tev_stage5, 0xf8); +ASSERT_REG_POSITION(output_merger, 0x100); ASSERT_REG_POSITION(framebuffer, 0x110); ASSERT_REG_POSITION(vertex_attributes, 0x200); ASSERT_REG_POSITION(index_array, 0x227); @@ -696,6 +773,7 @@ ASSERT_REG_POSITION(trigger_draw, 0x22e); ASSERT_REG_POSITION(trigger_draw_indexed, 0x22f); ASSERT_REG_POSITION(triangle_topology, 0x25e); ASSERT_REG_POSITION(vs_bool_uniforms, 0x2b0); +ASSERT_REG_POSITION(vs_int_uniforms, 0x2b1); ASSERT_REG_POSITION(vs_main_offset, 0x2ba); ASSERT_REG_POSITION(vs_input_register_map, 0x2bb); ASSERT_REG_POSITION(vs_uniform_setup, 0x2c0); |