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-rw-r--r--src/video_core/pica.h159
1 files changed, 0 insertions, 159 deletions
diff --git a/src/video_core/pica.h b/src/video_core/pica.h
index 099dc84f0..dc8aa6670 100644
--- a/src/video_core/pica.h
+++ b/src/video_core/pica.h
@@ -4,168 +4,9 @@
#pragma once
-#include <array>
-#include <cstddef>
-#include <string>
-
-#ifndef _MSC_VER
-#include <type_traits> // for std::enable_if
-#endif
-
-#include "common/assert.h"
-#include "common/bit_field.h"
-#include "common/common_funcs.h"
-#include "common/common_types.h"
-#include "common/logging/log.h"
-#include "common/vector_math.h"
-#include "video_core/regs_framebuffer.h"
-#include "video_core/regs_lighting.h"
-#include "video_core/regs_pipeline.h"
-#include "video_core/regs_rasterizer.h"
-#include "video_core/regs_shader.h"
#include "video_core/regs_texturing.h"
-
namespace Pica {
-// Returns index corresponding to the Regs member labeled by field_name
-// TODO: Due to Visual studio bug 209229, offsetof does not return constant expressions
-// when used with array elements (e.g. PICA_REG_INDEX(vs_uniform_setup.set_value[1])).
-// For details cf.
-// https://connect.microsoft.com/VisualStudio/feedback/details/209229/offsetof-does-not-produce-a-constant-expression-for-array-members
-// Hopefully, this will be fixed sometime in the future.
-// For lack of better alternatives, we currently hardcode the offsets when constant
-// expressions are needed via PICA_REG_INDEX_WORKAROUND (on sane compilers, static_asserts
-// will then make sure the offsets indeed match the automatically calculated ones).
-#define PICA_REG_INDEX(field_name) (offsetof(Pica::Regs, field_name) / sizeof(u32))
-#if defined(_MSC_VER)
-#define PICA_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) (backup_workaround_index)
-#else
-// NOTE: Yeah, hacking in a static_assert here just to workaround the lacking MSVC compiler
-// really is this annoying. This macro just forwards its first argument to PICA_REG_INDEX
-// and then performs a (no-op) cast to size_t iff the second argument matches the expected
-// field offset. Otherwise, the compiler will fail to compile this code.
-#define PICA_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) \
- ((typename std::enable_if<backup_workaround_index == PICA_REG_INDEX(field_name), \
- size_t>::type)PICA_REG_INDEX(field_name))
-#endif // _MSC_VER
-
-struct Regs {
- INSERT_PADDING_WORDS(0x10);
- u32 trigger_irq;
- INSERT_PADDING_WORDS(0x2f);
- RasterizerRegs rasterizer;
- TexturingRegs texturing;
- FramebufferRegs framebuffer;
- LightingRegs lighting;
- PipelineRegs pipeline;
- ShaderRegs gs;
- ShaderRegs vs;
- INSERT_PADDING_WORDS(0x20);
-
- // Map register indices to names readable by humans
- // Used for debugging purposes, so performance is not an issue here
- static std::string GetCommandName(int index);
-
- static constexpr size_t NumIds() {
- return sizeof(Regs) / sizeof(u32);
- }
-
- const u32& operator[](int index) const {
- const u32* content = reinterpret_cast<const u32*>(this);
- return content[index];
- }
-
- u32& operator[](int index) {
- u32* content = reinterpret_cast<u32*>(this);
- return content[index];
- }
-
-private:
- /*
- * Most physical addresses which Pica registers refer to are 8-byte aligned.
- * This function should be used to get the address from a raw register value.
- */
- static inline u32 DecodeAddressRegister(u32 register_value) {
- return register_value * 8;
- }
-};
-
-// TODO: MSVC does not support using offsetof() on non-static data members even though this
-// is technically allowed since C++11. This macro should be enabled once MSVC adds
-// support for that.
-#ifndef _MSC_VER
-#define ASSERT_REG_POSITION(field_name, position) \
- static_assert(offsetof(Regs, field_name) == position * 4, \
- "Field " #field_name " has invalid position")
-
-ASSERT_REG_POSITION(trigger_irq, 0x10);
-
-ASSERT_REG_POSITION(rasterizer, 0x40);
-ASSERT_REG_POSITION(rasterizer.cull_mode, 0x40);
-ASSERT_REG_POSITION(rasterizer.viewport_size_x, 0x41);
-ASSERT_REG_POSITION(rasterizer.viewport_size_y, 0x43);
-ASSERT_REG_POSITION(rasterizer.viewport_depth_range, 0x4d);
-ASSERT_REG_POSITION(rasterizer.viewport_depth_near_plane, 0x4e);
-ASSERT_REG_POSITION(rasterizer.vs_output_attributes[0], 0x50);
-ASSERT_REG_POSITION(rasterizer.vs_output_attributes[1], 0x51);
-ASSERT_REG_POSITION(rasterizer.scissor_test, 0x65);
-ASSERT_REG_POSITION(rasterizer.viewport_corner, 0x68);
-ASSERT_REG_POSITION(rasterizer.depthmap_enable, 0x6D);
-
-ASSERT_REG_POSITION(texturing, 0x80);
-ASSERT_REG_POSITION(texturing.texture0_enable, 0x80);
-ASSERT_REG_POSITION(texturing.texture0, 0x81);
-ASSERT_REG_POSITION(texturing.texture0_format, 0x8e);
-ASSERT_REG_POSITION(texturing.fragment_lighting_enable, 0x8f);
-ASSERT_REG_POSITION(texturing.texture1, 0x91);
-ASSERT_REG_POSITION(texturing.texture1_format, 0x96);
-ASSERT_REG_POSITION(texturing.texture2, 0x99);
-ASSERT_REG_POSITION(texturing.texture2_format, 0x9e);
-ASSERT_REG_POSITION(texturing.tev_stage0, 0xc0);
-ASSERT_REG_POSITION(texturing.tev_stage1, 0xc8);
-ASSERT_REG_POSITION(texturing.tev_stage2, 0xd0);
-ASSERT_REG_POSITION(texturing.tev_stage3, 0xd8);
-ASSERT_REG_POSITION(texturing.tev_combiner_buffer_input, 0xe0);
-ASSERT_REG_POSITION(texturing.fog_mode, 0xe0);
-ASSERT_REG_POSITION(texturing.fog_color, 0xe1);
-ASSERT_REG_POSITION(texturing.fog_lut_offset, 0xe6);
-ASSERT_REG_POSITION(texturing.fog_lut_data, 0xe8);
-ASSERT_REG_POSITION(texturing.tev_stage4, 0xf0);
-ASSERT_REG_POSITION(texturing.tev_stage5, 0xf8);
-ASSERT_REG_POSITION(texturing.tev_combiner_buffer_color, 0xfd);
-
-ASSERT_REG_POSITION(framebuffer, 0x100);
-ASSERT_REG_POSITION(framebuffer.output_merger, 0x100);
-ASSERT_REG_POSITION(framebuffer.framebuffer, 0x110);
-
-ASSERT_REG_POSITION(lighting, 0x140);
-
-ASSERT_REG_POSITION(pipeline, 0x200);
-ASSERT_REG_POSITION(pipeline.vertex_attributes, 0x200);
-ASSERT_REG_POSITION(pipeline.index_array, 0x227);
-ASSERT_REG_POSITION(pipeline.num_vertices, 0x228);
-ASSERT_REG_POSITION(pipeline.vertex_offset, 0x22a);
-ASSERT_REG_POSITION(pipeline.trigger_draw, 0x22e);
-ASSERT_REG_POSITION(pipeline.trigger_draw_indexed, 0x22f);
-ASSERT_REG_POSITION(pipeline.vs_default_attributes_setup, 0x232);
-ASSERT_REG_POSITION(pipeline.command_buffer, 0x238);
-ASSERT_REG_POSITION(pipeline.gpu_mode, 0x245);
-ASSERT_REG_POSITION(pipeline.triangle_topology, 0x25e);
-ASSERT_REG_POSITION(pipeline.restart_primitive, 0x25f);
-
-ASSERT_REG_POSITION(gs, 0x280);
-ASSERT_REG_POSITION(vs, 0x2b0);
-
-#undef ASSERT_REG_POSITION
-#endif // !defined(_MSC_VER)
-
-// The total number of registers is chosen arbitrarily, but let's make sure it's not some odd value
-// anyway.
-static_assert(sizeof(Regs) <= 0x300 * sizeof(u32),
- "Register set structure larger than it should be");
-static_assert(sizeof(Regs) >= 0x300 * sizeof(u32),
- "Register set structure smaller than it should be");
-
/// Initialize Pica state
void Init();