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Diffstat (limited to '')
-rw-r--r-- | src/video_core/gpu_thread.h | 35 |
1 files changed, 1 insertions, 34 deletions
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index 05a168a72..3ae0ec9f3 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -88,41 +88,9 @@ struct CommandDataContainer { /// Struct used to synchronize the GPU thread struct SynchState final { std::atomic_bool is_running{true}; - std::atomic_int queued_frame_count{}; - std::mutex synchronization_mutex; - std::mutex commands_mutex; - std::condition_variable commands_condition; - std::condition_variable synchronization_condition; - - /// Returns true if the gap in GPU commands is small enough that we can consider the CPU and GPU - /// synchronized. This is entirely empirical. - bool IsSynchronized() const { - constexpr std::size_t max_queue_gap{5}; - return queue.Size() <= max_queue_gap; - } - - void TrySynchronize() { - if (IsSynchronized()) { - std::lock_guard lock{synchronization_mutex}; - synchronization_condition.notify_one(); - } - } void WaitForSynchronization(u64 fence); - void SignalCommands() { - if (queue.Empty()) { - return; - } - - commands_condition.notify_one(); - } - - void WaitForCommands() { - std::unique_lock lock{commands_mutex}; - commands_condition.wait(lock, [this] { return !queue.Empty(); }); - } - using CommandQueue = Common::SPSCQueue<CommandDataContainer>; CommandQueue queue; u64 last_fence{}; @@ -142,8 +110,7 @@ public: void SubmitList(Tegra::CommandList&& entries); /// Swap buffers (render frame) - void SwapBuffers( - std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer); + void SwapBuffers(const Tegra::FramebufferConfig* framebuffer); /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory void FlushRegion(CacheAddr addr, u64 size); |