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Diffstat (limited to 'src/video_core/gpu_thread.cpp')
-rw-r--r--src/video_core/gpu_thread.cpp16
1 files changed, 6 insertions, 10 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 164a5252a..889144f38 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -7,7 +7,7 @@
#include "common/settings.h"
#include "common/thread.h"
#include "core/core.h"
-#include "core/frontend/emu_window.h"
+#include "core/frontend/graphics_context.h"
#include "video_core/control/scheduler.h"
#include "video_core/dma_pusher.h"
#include "video_core/gpu.h"
@@ -25,14 +25,16 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
SCOPE_EXIT({ MicroProfileOnThreadExit(); });
Common::SetCurrentThreadName(name.c_str());
- Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
+ Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
system.RegisterHostThread();
auto current_context = context.Acquire();
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
+ CommandDataContainer next;
+
while (!stop_token.stop_requested()) {
- CommandDataContainer next = state.queue.PopWait(stop_token);
+ state.queue.PopWait(next, stop_token);
if (stop_token.stop_requested()) {
break;
}
@@ -40,8 +42,6 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
scheduler.Push(submit_list->channel, std::move(submit_list->entries));
} else if (const auto* data = std::get_if<SwapBuffersCommand>(&next.data)) {
renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr);
- } else if (std::holds_alternative<OnCommandListEndCommand>(next.data)) {
- rasterizer->ReleaseFences();
} else if (std::holds_alternative<GPUTickCommand>(next.data)) {
system.GPU().TickWork();
} else if (const auto* flush = std::get_if<FlushRegionCommand>(&next.data)) {
@@ -110,10 +110,6 @@ void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
rasterizer->OnCPUWrite(addr, size);
}
-void ThreadManager::OnCommandListEnd() {
- PushCommand(OnCommandListEndCommand());
-}
-
u64 ThreadManager::PushCommand(CommandData&& command_data, bool block) {
if (!is_async) {
// In synchronous GPU mode, block the caller until the command has executed
@@ -122,7 +118,7 @@ u64 ThreadManager::PushCommand(CommandData&& command_data, bool block) {
std::unique_lock lk(state.write_lock);
const u64 fence{++state.last_fence};
- state.queue.Push(CommandDataContainer(std::move(command_data), fence, block));
+ state.queue.EmplaceWait(std::move(command_data), fence, block);
if (block) {
Common::CondvarWait(state.cv, lk, thread.get_stop_token(), [this, fence] {