summaryrefslogtreecommitdiffstats
path: root/src/video_core/gpu.cpp
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--src/video_core/gpu.cpp48
1 files changed, 0 insertions, 48 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index e05c9a357..a1d19b1c8 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -14,7 +14,6 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
-#include "core/hardware_interrupt_manager.h"
#include "core/hle/service/nvdrv/nvdata.h"
#include "core/perf_stats.h"
#include "video_core/cdma_pusher.h"
@@ -36,8 +35,6 @@
namespace Tegra {
-MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
-
struct GPU::Impl {
explicit Impl(GPU& gpu_, Core::System& system_, bool is_async_, bool use_nvdec_)
: gpu{gpu_}, system{system_}, host1x{system.Host1x()}, use_nvdec{use_nvdec_},
@@ -197,30 +194,6 @@ struct GPU::Impl {
return *shader_notify;
}
- /// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame.
- void WaitFence(u32 syncpoint_id, u32 value) {
- if (syncpoint_id == UINT32_MAX) {
- return;
- }
- MICROPROFILE_SCOPE(GPU_wait);
- host1x.GetSyncpointManager().WaitHost(syncpoint_id, value);
- }
-
- void IncrementSyncPoint(u32 syncpoint_id) {
- host1x.GetSyncpointManager().IncrementHost(syncpoint_id);
- }
-
- [[nodiscard]] u32 GetSyncpointValue(u32 syncpoint_id) const {
- return host1x.GetSyncpointManager().GetHostSyncpointValue(syncpoint_id);
- }
-
- void RegisterSyncptInterrupt(u32 syncpoint_id, u32 value) {
- auto& syncpoint_manager = host1x.GetSyncpointManager();
- syncpoint_manager.RegisterHostAction(syncpoint_id, value, [this, syncpoint_id, value]() {
- TriggerCpuInterrupt(syncpoint_id, value);
- });
- }
-
[[nodiscard]] u64 GetTicks() const {
// This values were reversed engineered by fincs from NVN
// The gpu clock is reported in units of 385/625 nanoseconds
@@ -322,11 +295,6 @@ struct GPU::Impl {
gpu_thread.FlushAndInvalidateRegion(addr, size);
}
- void TriggerCpuInterrupt(u32 syncpoint_id, u32 value) const {
- auto& interrupt_manager = system.InterruptManager();
- interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value);
- }
-
void RequestSwapBuffers(const Tegra::FramebufferConfig* framebuffer,
Service::Nvidia::NvFence* fences, size_t num_fences) {
size_t current_request_counter{};
@@ -524,22 +492,6 @@ void GPU::RequestSwapBuffers(const Tegra::FramebufferConfig* framebuffer,
impl->RequestSwapBuffers(framebuffer, fences, num_fences);
}
-void GPU::WaitFence(u32 syncpoint_id, u32 value) {
- impl->WaitFence(syncpoint_id, value);
-}
-
-void GPU::IncrementSyncPoint(u32 syncpoint_id) {
- impl->IncrementSyncPoint(syncpoint_id);
-}
-
-u32 GPU::GetSyncpointValue(u32 syncpoint_id) const {
- return impl->GetSyncpointValue(syncpoint_id);
-}
-
-void GPU::RegisterSyncptInterrupt(u32 syncpoint_id, u32 value) {
- impl->RegisterSyncptInterrupt(syncpoint_id, value);
-}
-
u64 GPU::GetTicks() const {
return impl->GetTicks();
}