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-rw-r--r--src/video_core/engines/fermi_2d.cpp23
-rw-r--r--src/video_core/engines/kepler_memory.cpp11
-rw-r--r--src/video_core/engines/kepler_memory.h7
-rw-r--r--src/video_core/engines/maxwell_3d.h5
-rw-r--r--src/video_core/engines/maxwell_dma.cpp71
-rw-r--r--src/video_core/engines/maxwell_dma.h12
-rw-r--r--src/video_core/engines/shader_bytecode.h2
7 files changed, 104 insertions, 27 deletions
diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp
index 912e785b9..74e44c7fe 100644
--- a/src/video_core/engines/fermi_2d.cpp
+++ b/src/video_core/engines/fermi_2d.cpp
@@ -47,9 +47,12 @@ void Fermi2D::HandleSurfaceCopy() {
u32 dst_bytes_per_pixel = RenderTargetBytesPerPixel(regs.dst.format);
if (!rasterizer.AccelerateSurfaceCopy(regs.src, regs.dst)) {
- // TODO(bunnei): The below implementation currently will not get hit, as
- // AccelerateSurfaceCopy tries to always copy and will always return success. This should be
- // changed once we properly support flushing.
+ rasterizer.FlushRegion(source_cpu, src_bytes_per_pixel * regs.src.width * regs.src.height);
+ // We have to invalidate the destination region to evict any outdated surfaces from the
+ // cache. We do this before actually writing the new data because the destination address
+ // might contain a dirty surface that will have to be written back to memory.
+ rasterizer.InvalidateRegion(dest_cpu,
+ dst_bytes_per_pixel * regs.dst.width * regs.dst.height);
if (regs.src.linear == regs.dst.linear) {
// If the input layout and the output layout are the same, just perform a raw copy.
@@ -62,14 +65,16 @@ void Fermi2D::HandleSurfaceCopy() {
u8* dst_buffer = Memory::GetPointer(dest_cpu);
if (!regs.src.linear && regs.dst.linear) {
// If the input is tiled and the output is linear, deswizzle the input and copy it over.
- Texture::CopySwizzledData(regs.src.width, regs.src.height, src_bytes_per_pixel,
- dst_bytes_per_pixel, src_buffer, dst_buffer, true,
- regs.src.BlockHeight());
+ Texture::CopySwizzledData(regs.src.width, regs.src.height, regs.src.depth,
+ src_bytes_per_pixel, dst_bytes_per_pixel, src_buffer,
+ dst_buffer, true, regs.src.BlockHeight(),
+ regs.src.BlockDepth());
} else {
// If the input is linear and the output is tiled, swizzle the input and copy it over.
- Texture::CopySwizzledData(regs.src.width, regs.src.height, src_bytes_per_pixel,
- dst_bytes_per_pixel, dst_buffer, src_buffer, false,
- regs.dst.BlockHeight());
+ Texture::CopySwizzledData(regs.src.width, regs.src.height, regs.src.depth,
+ src_bytes_per_pixel, dst_bytes_per_pixel, dst_buffer,
+ src_buffer, false, regs.dst.BlockHeight(),
+ regs.dst.BlockDepth());
}
}
}
diff --git a/src/video_core/engines/kepler_memory.cpp b/src/video_core/engines/kepler_memory.cpp
index 66ae6332d..585290d9f 100644
--- a/src/video_core/engines/kepler_memory.cpp
+++ b/src/video_core/engines/kepler_memory.cpp
@@ -5,10 +5,14 @@
#include "common/logging/log.h"
#include "core/memory.h"
#include "video_core/engines/kepler_memory.h"
+#include "video_core/rasterizer_interface.h"
namespace Tegra::Engines {
-KeplerMemory::KeplerMemory(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
+KeplerMemory::KeplerMemory(VideoCore::RasterizerInterface& rasterizer,
+ MemoryManager& memory_manager)
+ : memory_manager(memory_manager), rasterizer{rasterizer} {}
+
KeplerMemory::~KeplerMemory() = default;
void KeplerMemory::WriteReg(u32 method, u32 value) {
@@ -37,6 +41,11 @@ void KeplerMemory::ProcessData(u32 data) {
VAddr dest_address =
*memory_manager.GpuToCpuAddress(address + state.write_offset * sizeof(u32));
+ // We have to invalidate the destination region to evict any outdated surfaces from the cache.
+ // We do this before actually writing the new data because the destination address might contain
+ // a dirty surface that will have to be written back to memory.
+ rasterizer.InvalidateRegion(dest_address, sizeof(u32));
+
Memory::Write32(dest_address, data);
state.write_offset++;
diff --git a/src/video_core/engines/kepler_memory.h b/src/video_core/engines/kepler_memory.h
index b0d0078cf..bf4a13cff 100644
--- a/src/video_core/engines/kepler_memory.h
+++ b/src/video_core/engines/kepler_memory.h
@@ -11,6 +11,10 @@
#include "common/common_types.h"
#include "video_core/memory_manager.h"
+namespace VideoCore {
+class RasterizerInterface;
+}
+
namespace Tegra::Engines {
#define KEPLERMEMORY_REG_INDEX(field_name) \
@@ -18,7 +22,7 @@ namespace Tegra::Engines {
class KeplerMemory final {
public:
- KeplerMemory(MemoryManager& memory_manager);
+ KeplerMemory(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager);
~KeplerMemory();
/// Write the value to the register identified by method.
@@ -72,6 +76,7 @@ public:
private:
MemoryManager& memory_manager;
+ VideoCore::RasterizerInterface& rasterizer;
void ProcessData(u32 data);
};
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index c8d1b6478..c8af1c6b6 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -448,7 +448,10 @@ public:
BitField<8, 3, u32> block_depth;
BitField<12, 1, InvMemoryLayout> type;
} memory_layout;
- u32 array_mode;
+ union {
+ BitField<0, 16, u32> array_mode;
+ BitField<16, 1, u32> volume;
+ };
u32 layer_stride;
u32 base_layer;
INSERT_PADDING_WORDS(7);
diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp
index aa7481b8c..103cd110e 100644
--- a/src/video_core/engines/maxwell_dma.cpp
+++ b/src/video_core/engines/maxwell_dma.cpp
@@ -4,12 +4,14 @@
#include "core/memory.h"
#include "video_core/engines/maxwell_dma.h"
+#include "video_core/rasterizer_interface.h"
#include "video_core/textures/decoders.h"
namespace Tegra {
namespace Engines {
-MaxwellDMA::MaxwellDMA(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
+MaxwellDMA::MaxwellDMA(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
+ : memory_manager(memory_manager), rasterizer{rasterizer} {}
void MaxwellDMA::WriteReg(u32 method, u32 value) {
ASSERT_MSG(method < Regs::NUM_REGS,
@@ -44,36 +46,79 @@ void MaxwellDMA::HandleCopy() {
ASSERT(regs.exec.query_mode == Regs::QueryMode::None);
ASSERT(regs.exec.query_intr == Regs::QueryIntr::None);
ASSERT(regs.exec.copy_mode == Regs::CopyMode::Unk2);
- ASSERT(regs.src_params.pos_x == 0);
- ASSERT(regs.src_params.pos_y == 0);
ASSERT(regs.dst_params.pos_x == 0);
ASSERT(regs.dst_params.pos_y == 0);
- if (regs.exec.is_dst_linear == regs.exec.is_src_linear) {
- std::size_t copy_size = regs.x_count;
+ if (!regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
+ // If both the source and the destination are in block layout, assert.
+ UNREACHABLE_MSG("Tiled->Tiled DMA transfers are not yet implemented");
+ return;
+ }
+ if (regs.exec.is_dst_linear && regs.exec.is_src_linear) {
// When the enable_2d bit is disabled, the copy is performed as if we were copying a 1D
- // buffer of length `x_count`, otherwise we copy a 2D buffer of size (x_count, y_count).
- if (regs.exec.enable_2d) {
- copy_size = copy_size * regs.y_count;
+ // buffer of length `x_count`, otherwise we copy a 2D image of dimensions (x_count,
+ // y_count).
+ if (!regs.exec.enable_2d) {
+ Memory::CopyBlock(dest_cpu, source_cpu, regs.x_count);
+ return;
}
- Memory::CopyBlock(dest_cpu, source_cpu, copy_size);
+ // If both the source and the destination are in linear layout, perform a line-by-line
+ // copy. We're going to take a subrect of size (x_count, y_count) from the source
+ // rectangle. There is no need to manually flush/invalidate the regions because
+ // CopyBlock does that for us.
+ for (u32 line = 0; line < regs.y_count; ++line) {
+ const VAddr source_line = source_cpu + line * regs.src_pitch;
+ const VAddr dest_line = dest_cpu + line * regs.dst_pitch;
+ Memory::CopyBlock(dest_line, source_line, regs.x_count);
+ }
return;
}
ASSERT(regs.exec.enable_2d == 1);
+
+ std::size_t copy_size = regs.x_count * regs.y_count;
+
+ const auto FlushAndInvalidate = [&](u32 src_size, u32 dst_size) {
+ // TODO(Subv): For now, manually flush the regions until we implement GPU-accelerated
+ // copying.
+ rasterizer.FlushRegion(source_cpu, src_size);
+
+ // We have to invalidate the destination region to evict any outdated surfaces from the
+ // cache. We do this before actually writing the new data because the destination address
+ // might contain a dirty surface that will have to be written back to memory.
+ rasterizer.InvalidateRegion(dest_cpu, dst_size);
+ };
+
u8* src_buffer = Memory::GetPointer(source_cpu);
u8* dst_buffer = Memory::GetPointer(dest_cpu);
if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
+ ASSERT(regs.src_params.size_z == 1);
// If the input is tiled and the output is linear, deswizzle the input and copy it over.
- Texture::CopySwizzledData(regs.src_params.size_x, regs.src_params.size_y, 1, 1, src_buffer,
- dst_buffer, true, regs.src_params.BlockHeight());
+
+ u32 src_bytes_per_pixel = regs.src_pitch / regs.src_params.size_x;
+
+ FlushAndInvalidate(regs.src_pitch * regs.src_params.size_y,
+ copy_size * src_bytes_per_pixel);
+
+ Texture::UnswizzleSubrect(regs.x_count, regs.y_count, regs.dst_pitch,
+ regs.src_params.size_x, src_bytes_per_pixel, source_cpu, dest_cpu,
+ regs.src_params.BlockHeight(), regs.src_params.pos_x,
+ regs.src_params.pos_y);
} else {
+ ASSERT(regs.dst_params.size_z == 1);
+ ASSERT(regs.src_pitch == regs.x_count);
+
+ u32 src_bpp = regs.src_pitch / regs.x_count;
+
+ FlushAndInvalidate(regs.src_pitch * regs.y_count,
+ regs.dst_params.size_x * regs.dst_params.size_y * src_bpp);
+
// If the input is linear and the output is tiled, swizzle the input and copy it over.
- Texture::CopySwizzledData(regs.dst_params.size_x, regs.dst_params.size_y, 1, 1, dst_buffer,
- src_buffer, false, regs.dst_params.BlockHeight());
+ Texture::SwizzleSubrect(regs.x_count, regs.y_count, regs.src_pitch, regs.dst_params.size_x,
+ src_bpp, dest_cpu, source_cpu, regs.dst_params.BlockHeight());
}
}
diff --git a/src/video_core/engines/maxwell_dma.h b/src/video_core/engines/maxwell_dma.h
index 311ccb616..5f3704f05 100644
--- a/src/video_core/engines/maxwell_dma.h
+++ b/src/video_core/engines/maxwell_dma.h
@@ -12,11 +12,15 @@
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
+namespace VideoCore {
+class RasterizerInterface;
+}
+
namespace Tegra::Engines {
class MaxwellDMA final {
public:
- explicit MaxwellDMA(MemoryManager& memory_manager);
+ explicit MaxwellDMA(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager);
~MaxwellDMA() = default;
/// Write the value to the register identified by method.
@@ -43,6 +47,10 @@ public:
u32 BlockHeight() const {
return 1 << block_height;
}
+
+ u32 BlockDepth() const {
+ return 1 << block_depth;
+ }
};
static_assert(sizeof(Parameters) == 24, "Parameters has wrong size");
@@ -129,6 +137,8 @@ public:
MemoryManager& memory_manager;
private:
+ VideoCore::RasterizerInterface& rasterizer;
+
/// Performs the copy from the source buffer to the destination buffer as configured in the
/// registers.
void HandleCopy();
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 39ae065de..e3d67ff87 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -267,7 +267,7 @@ enum class ControlCode : u64 {
GTU = 12,
NEU = 13,
GEU = 14,
- //
+ T = 15,
OFF = 16,
LO = 17,
SFF = 18,