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-rw-r--r--src/video_core/engines/shader_bytecode.h27
1 files changed, 26 insertions, 1 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 14d72920f..22c122fcc 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -252,15 +252,25 @@ union Instruction {
} fsetp;
union {
+ BitField<0, 3, u64> pred0;
+ BitField<3, 3, u64> pred3;
+ BitField<39, 3, u64> pred39;
+ BitField<42, 1, u64> neg_pred;
+ BitField<45, 2, PredOperation> op;
+ BitField<48, 1, u64> is_signed;
+ BitField<49, 3, PredCondition> cond;
+ } isetp;
+
+ union {
BitField<39, 3, u64> pred39;
BitField<42, 1, u64> neg_pred;
BitField<43, 1, u64> neg_a;
BitField<44, 1, u64> abs_b;
BitField<45, 2, PredOperation> op;
BitField<48, 4, PredCondition> cond;
+ BitField<52, 1, u64> bf;
BitField<53, 1, u64> neg_b;
BitField<54, 1, u64> abs_a;
- BitField<52, 1, u64> bf;
BitField<55, 1, u64> ftz;
BitField<56, 1, u64> neg_imm;
} fset;
@@ -301,6 +311,19 @@ union Instruction {
}
} texs;
+ union {
+ BitField<20, 5, u64> target;
+ BitField<5, 1, u64> constant_buffer;
+
+ s32 GetBranchTarget() const {
+ // Sign extend the branch target offset
+ u32 mask = 1U << (5 - 1);
+ u32 value = static_cast<u32>(target);
+ // The branch offset is relative to the next instruction, so add 1 to it.
+ return static_cast<s32>((value ^ mask) - mask) + 1;
+ }
+ } bra;
+
BitField<61, 1, u64> is_b_imm;
BitField<60, 1, u64> is_b_gpr;
BitField<59, 1, u64> is_c_gpr;
@@ -319,6 +342,7 @@ class OpCode {
public:
enum class Id {
KIL,
+ BRA,
LD_A,
ST_A,
TEX,
@@ -484,6 +508,7 @@ private:
std::vector<Matcher> table = {
#define INST(bitstring, op, type, name) Detail::GetMatcher(bitstring, op, type, name)
INST("111000110011----", Id::KIL, Type::Flow, "KIL"),
+ INST("111000100100----", Id::BRA, Type::Flow, "BRA"),
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"),
INST("1100000000111---", Id::TEX, Type::Memory, "TEX"),