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Diffstat (limited to 'src/video_core/engines/shader_bytecode.h')
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 083ee3304..aaa1acea9 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -1023,8 +1023,6 @@ union Instruction { } f2i; union { - BitField<8, 2, Register::Size> src_size; - BitField<10, 2, Register::Size> dst_size; BitField<39, 4, u64> rounding; // H0, H1 extract for F16 missing BitField<41, 1, u64> selector; // Guessed as some games set it, TODO: reverse this value |