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-rw-r--r--src/video_core/engines/shader_bytecode.h56
1 files changed, 42 insertions, 14 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 7a6355ce2..8f6bc76eb 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -574,7 +574,7 @@ enum class ShuffleOperation : u64 {
};
union Instruction {
- Instruction& operator=(const Instruction& instr) {
+ constexpr Instruction& operator=(const Instruction& instr) {
value = instr.value;
return *this;
}
@@ -1238,6 +1238,32 @@ union Instruction {
} tld4;
union {
+ BitField<35, 1, u64> ndv_flag;
+ BitField<49, 1, u64> nodep_flag;
+ BitField<50, 1, u64> dc_flag;
+ BitField<33, 2, u64> info;
+ BitField<37, 2, u64> component;
+
+ bool UsesMiscMode(TextureMiscMode mode) const {
+ switch (mode) {
+ case TextureMiscMode::NDV:
+ return ndv_flag != 0;
+ case TextureMiscMode::NODEP:
+ return nodep_flag != 0;
+ case TextureMiscMode::DC:
+ return dc_flag != 0;
+ case TextureMiscMode::AOFFI:
+ return info == 1;
+ case TextureMiscMode::PTP:
+ return info == 2;
+ default:
+ break;
+ }
+ return false;
+ }
+ } tld4_b;
+
+ union {
BitField<49, 1, u64> nodep_flag;
BitField<50, 1, u64> dc_flag;
BitField<51, 1, u64> aoffi_flag;
@@ -1590,7 +1616,8 @@ public:
TEXS, // Texture Fetch with scalar/non-vec4 source/destinations
TLD, // Texture Load
TLDS, // Texture Load with scalar/non-vec4 source/destinations
- TLD4, // Texture Load 4
+ TLD4, // Texture Gather 4
+ TLD4_B, // Texture Gather 4 Bindless
TLD4S, // Texture Load 4 with scalar / non - vec4 source / destinations
TMML_B, // Texture Mip Map Level
TMML, // Texture Mip Map Level
@@ -1760,22 +1787,22 @@ public:
class Matcher {
public:
- Matcher(const char* const name, u16 mask, u16 expected, OpCode::Id id, OpCode::Type type)
+ constexpr Matcher(const char* const name, u16 mask, u16 expected, Id id, Type type)
: name{name}, mask{mask}, expected{expected}, id{id}, type{type} {}
- const char* GetName() const {
+ constexpr const char* GetName() const {
return name;
}
- u16 GetMask() const {
+ constexpr u16 GetMask() const {
return mask;
}
- Id GetId() const {
+ constexpr Id GetId() const {
return id;
}
- Type GetType() const {
+ constexpr Type GetType() const {
return type;
}
@@ -1784,7 +1811,7 @@ public:
* @param instruction The instruction to test
* @returns true if the given instruction matches.
*/
- bool Matches(u16 instruction) const {
+ constexpr bool Matches(u16 instruction) const {
return (instruction & mask) == expected;
}
@@ -1818,7 +1845,7 @@ private:
* A '0' in a bitstring indicates that a zero must be present at that bit position.
* A '1' in a bitstring indicates that a one must be present at that bit position.
*/
- static auto GetMaskAndExpect(const char* const bitstring) {
+ static constexpr auto GetMaskAndExpect(const char* const bitstring) {
u16 mask = 0, expect = 0;
for (std::size_t i = 0; i < opcode_bitsize; i++) {
const std::size_t bit_position = opcode_bitsize - i - 1;
@@ -1835,15 +1862,15 @@ private:
break;
}
}
- return std::make_tuple(mask, expect);
+ return std::make_pair(mask, expect);
}
public:
/// Creates a matcher that can match and parse instructions based on bitstring.
- static auto GetMatcher(const char* const bitstring, OpCode::Id op, OpCode::Type type,
- const char* const name) {
- const auto mask_expect = GetMaskAndExpect(bitstring);
- return Matcher(name, std::get<0>(mask_expect), std::get<1>(mask_expect), op, type);
+ static constexpr auto GetMatcher(const char* const bitstring, Id op, Type type,
+ const char* const name) {
+ const auto [mask, expected] = GetMaskAndExpect(bitstring);
+ return Matcher(name, mask, expected, op, type);
}
};
@@ -1881,6 +1908,7 @@ private:
INST("11011100--11----", Id::TLD, Type::Texture, "TLD"),
INST("1101-01---------", Id::TLDS, Type::Texture, "TLDS"),
INST("110010----111---", Id::TLD4, Type::Texture, "TLD4"),
+ INST("1101111011111---", Id::TLD4_B, Type::Texture, "TLD4_B"),
INST("1101111100------", Id::TLD4S, Type::Texture, "TLD4S"),
INST("110111110110----", Id::TMML_B, Type::Texture, "TMML_B"),
INST("1101111101011---", Id::TMML, Type::Texture, "TMML"),