diff options
Diffstat (limited to 'src/video_core/engines/maxwell_3d.h')
-rw-r--r-- | src/video_core/engines/maxwell_3d.h | 41 |
1 files changed, 38 insertions, 3 deletions
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 4290da33f..c8d1b6478 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -347,6 +347,16 @@ public: DecrWrap = 8, }; + enum class MemoryLayout : u32 { + Linear = 0, + BlockLinear = 1, + }; + + enum class InvMemoryLayout : u32 { + BlockLinear = 0, + Linear = 1, + }; + struct Cull { enum class FrontFace : u32 { ClockWise = 0x0900, @@ -432,7 +442,12 @@ public: u32 width; u32 height; Tegra::RenderTargetFormat format; - u32 block_dimensions; + union { + BitField<0, 3, u32> block_width; + BitField<4, 3, u32> block_height; + BitField<8, 3, u32> block_depth; + BitField<12, 1, InvMemoryLayout> type; + } memory_layout; u32 array_mode; u32 layer_stride; u32 base_layer; @@ -532,7 +547,21 @@ public: INSERT_PADDING_WORDS(0x3); s32 clear_stencil; - INSERT_PADDING_WORDS(0x6C); + INSERT_PADDING_WORDS(0x17); + + struct { + u32 enable; + union { + BitField<0, 16, u32> min_x; + BitField<16, 16, u32> max_x; + }; + union { + BitField<0, 16, u32> min_y; + BitField<16, 16, u32> max_y; + }; + } scissor_test; + + INSERT_PADDING_WORDS(0x52); s32 stencil_back_func_ref; u32 stencil_back_mask; @@ -548,7 +577,12 @@ public: u32 address_high; u32 address_low; Tegra::DepthFormat format; - u32 block_dimensions; + union { + BitField<0, 4, u32> block_width; + BitField<4, 4, u32> block_height; + BitField<8, 4, u32> block_depth; + BitField<20, 1, InvMemoryLayout> type; + } memory_layout; u32 layer_stride; GPUVAddr Address() const { @@ -1002,6 +1036,7 @@ ASSERT_REG_POSITION(vertex_buffer, 0x35D); ASSERT_REG_POSITION(clear_color[0], 0x360); ASSERT_REG_POSITION(clear_depth, 0x364); ASSERT_REG_POSITION(clear_stencil, 0x368); +ASSERT_REG_POSITION(scissor_test, 0x380); ASSERT_REG_POSITION(stencil_back_func_ref, 0x3D5); ASSERT_REG_POSITION(stencil_back_mask, 0x3D6); ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7); |