diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/engines/maxwell_3d.h | 118 |
1 files changed, 107 insertions, 11 deletions
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 98b39b2ff..d4fcedace 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -20,6 +20,9 @@ namespace Tegra { namespace Engines { +#define MAXWELL3D_REG_INDEX(field_name) \ + (offsetof(Tegra::Engines::Maxwell3D::Regs, field_name) / sizeof(u32)) + class Maxwell3D final { public: explicit Maxwell3D(MemoryManager& memory_manager); @@ -248,6 +251,52 @@ public: Patches = 0xe, }; + enum class IndexFormat : u32 { + UnsignedByte = 0x0, + UnsignedShort = 0x1, + UnsignedInt = 0x2, + }; + + struct Blend { + enum class Equation : u32 { + Add = 1, + Subtract = 2, + ReverseSubtract = 3, + Min = 4, + Max = 5, + }; + + enum class Factor : u32 { + Zero = 0x1, + One = 0x2, + SourceColor = 0x3, + OneMinusSourceColor = 0x4, + SourceAlpha = 0x5, + OneMinusSourceAlpha = 0x6, + DestAlpha = 0x7, + OneMinusDestAlpha = 0x8, + DestColor = 0x9, + OneMinusDestColor = 0xa, + SourceAlphaSaturate = 0xb, + Source1Color = 0x10, + OneMinusSource1Color = 0x11, + Source1Alpha = 0x12, + OneMinusSource1Alpha = 0x13, + ConstantColor = 0x61, + OneMinusConstantColor = 0x62, + ConstantAlpha = 0x63, + OneMinusConstantAlpha = 0x64, + }; + + u32 separate_alpha; + Equation equation_rgb; + Factor factor_source_rgb; + Factor factor_dest_rgb; + Equation equation_a; + Factor factor_source_a; + Factor factor_dest_a; + }; + union { struct { INSERT_PADDING_WORDS(0x200); @@ -270,7 +319,15 @@ public: } } rt[NumRenderTargets]; - INSERT_PADDING_WORDS(0x80); + struct { + f32 scale_x; + f32 scale_y; + f32 scale_z; + u32 translate_x; + u32 translate_y; + u32 translate_z; + INSERT_PADDING_WORDS(2); + } viewport_transform[NumViewports]; struct { union { @@ -375,7 +432,42 @@ public: }; } draw; - INSERT_PADDING_WORDS(0x139); + INSERT_PADDING_WORDS(0x6B); + + struct { + u32 start_addr_high; + u32 start_addr_low; + u32 end_addr_high; + u32 end_addr_low; + IndexFormat format; + u32 first; + u32 count; + + unsigned FormatSizeInBytes() const { + switch (format) { + case IndexFormat::UnsignedByte: + return 1; + case IndexFormat::UnsignedShort: + return 2; + case IndexFormat::UnsignedInt: + return 4; + } + UNREACHABLE(); + } + + GPUVAddr StartAddress() const { + return static_cast<GPUVAddr>( + (static_cast<GPUVAddr>(start_addr_high) << 32) | start_addr_low); + } + + GPUVAddr EndAddress() const { + return static_cast<GPUVAddr>((static_cast<GPUVAddr>(end_addr_high) << 32) | + end_addr_low); + } + } index_array; + + INSERT_PADDING_WORDS(0xC7); + struct { u32 query_address_high; u32 query_address_low; @@ -410,7 +502,9 @@ public: } } vertex_array[NumVertexArrays]; - INSERT_PADDING_WORDS(0x40); + Blend blend; + + INSERT_PADDING_WORDS(0x39); struct { u32 limit_high; @@ -427,14 +521,11 @@ public: BitField<0, 1, u32> enable; BitField<4, 4, ShaderProgram> program; }; - u32 start_id; - INSERT_PADDING_WORDS(1); - u32 gpr_alloc; - ShaderStage type; - INSERT_PADDING_WORDS(9); + u32 offset; + INSERT_PADDING_WORDS(14); } shader_config[MaxShaderProgram]; - INSERT_PADDING_WORDS(0x8C); + INSERT_PADDING_WORDS(0x80); struct { u32 cb_size; @@ -507,6 +598,7 @@ public: }; State state{}; + MemoryManager& memory_manager; /// Reads a register value located at the input method address u32 GetRegisterValue(u32 method) const; @@ -520,9 +612,10 @@ public: /// Returns a list of enabled textures for the specified shader stage. std::vector<Texture::FullTextureInfo> GetStageTextures(Regs::ShaderStage stage) const; -private: - MemoryManager& memory_manager; + /// Returns whether the specified shader stage is enabled or not. + bool IsShaderStageEnabled(Regs::ShaderStage stage) const; +private: std::unordered_map<u32, std::vector<u32>> uploaded_macros; /// Macro method that is currently being executed / being fed parameters. @@ -564,6 +657,7 @@ private: "Field " #field_name " has invalid position") ASSERT_REG_POSITION(rt, 0x200); +ASSERT_REG_POSITION(viewport_transform[0], 0x280); ASSERT_REG_POSITION(viewport, 0x300); ASSERT_REG_POSITION(vertex_buffer, 0x35D); ASSERT_REG_POSITION(zeta, 0x3F8); @@ -573,8 +667,10 @@ ASSERT_REG_POSITION(tsc, 0x557); ASSERT_REG_POSITION(tic, 0x55D); ASSERT_REG_POSITION(code_address, 0x582); ASSERT_REG_POSITION(draw, 0x585); +ASSERT_REG_POSITION(index_array, 0x5F2); ASSERT_REG_POSITION(query, 0x6C0); ASSERT_REG_POSITION(vertex_array[0], 0x700); +ASSERT_REG_POSITION(blend, 0x780); ASSERT_REG_POSITION(vertex_array_limit[0], 0x7C0); ASSERT_REG_POSITION(shader_config[0], 0x800); ASSERT_REG_POSITION(const_buffer, 0x8E0); |