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-rw-r--r--src/video_core/engines/maxwell_3d.h116
1 files changed, 58 insertions, 58 deletions
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 8cc842684..1aa7c274f 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -496,7 +496,7 @@ public:
Equation equation_a;
Factor factor_source_a;
Factor factor_dest_a;
- INSERT_PADDING_WORDS(1);
+ INSERT_UNION_PADDING_WORDS(1);
};
struct RenderTargetConfig {
@@ -517,7 +517,7 @@ public:
};
u32 layer_stride;
u32 base_layer;
- INSERT_PADDING_WORDS(7);
+ INSERT_UNION_PADDING_WORDS(7);
GPUVAddr Address() const {
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
@@ -542,7 +542,7 @@ public:
f32 translate_x;
f32 translate_y;
f32 translate_z;
- INSERT_PADDING_WORDS(2);
+ INSERT_UNION_PADDING_WORDS(2);
Common::Rectangle<s32> GetRect() const {
return {
@@ -606,7 +606,7 @@ public:
union {
struct {
- INSERT_PADDING_WORDS(0x45);
+ INSERT_UNION_PADDING_WORDS(0x45);
struct {
u32 upload_address;
@@ -615,7 +615,7 @@ public:
u32 bind;
} macros;
- INSERT_PADDING_WORDS(0x17);
+ INSERT_UNION_PADDING_WORDS(0x17);
Upload::Registers upload;
struct {
@@ -626,7 +626,7 @@ public:
u32 data_upload;
- INSERT_PADDING_WORDS(0x44);
+ INSERT_UNION_PADDING_WORDS(0x44);
struct {
union {
@@ -636,11 +636,11 @@ public:
};
} sync_info;
- INSERT_PADDING_WORDS(0x11E);
+ INSERT_UNION_PADDING_WORDS(0x11E);
u32 tfb_enabled;
- INSERT_PADDING_WORDS(0x2E);
+ INSERT_UNION_PADDING_WORDS(0x2E);
std::array<RenderTargetConfig, NumRenderTargets> rt;
@@ -648,49 +648,49 @@ public:
std::array<ViewPort, NumViewports> viewports;
- INSERT_PADDING_WORDS(0x1D);
+ INSERT_UNION_PADDING_WORDS(0x1D);
struct {
u32 first;
u32 count;
} vertex_buffer;
- INSERT_PADDING_WORDS(1);
+ INSERT_UNION_PADDING_WORDS(1);
float clear_color[4];
float clear_depth;
- INSERT_PADDING_WORDS(0x3);
+ INSERT_UNION_PADDING_WORDS(0x3);
s32 clear_stencil;
- INSERT_PADDING_WORDS(0x7);
+ INSERT_UNION_PADDING_WORDS(0x7);
u32 polygon_offset_point_enable;
u32 polygon_offset_line_enable;
u32 polygon_offset_fill_enable;
- INSERT_PADDING_WORDS(0xD);
+ INSERT_UNION_PADDING_WORDS(0xD);
std::array<ScissorTest, NumViewports> scissor_test;
- INSERT_PADDING_WORDS(0x15);
+ INSERT_UNION_PADDING_WORDS(0x15);
s32 stencil_back_func_ref;
u32 stencil_back_mask;
u32 stencil_back_func_mask;
- INSERT_PADDING_WORDS(0xC);
+ INSERT_UNION_PADDING_WORDS(0xC);
u32 color_mask_common;
- INSERT_PADDING_WORDS(0x6);
+ INSERT_UNION_PADDING_WORDS(0x6);
u32 rt_separate_frag_data;
f32 depth_bounds[2];
- INSERT_PADDING_WORDS(0xA);
+ INSERT_UNION_PADDING_WORDS(0xA);
struct {
u32 address_high;
@@ -710,7 +710,7 @@ public:
}
} zeta;
- INSERT_PADDING_WORDS(0x41);
+ INSERT_UNION_PADDING_WORDS(0x41);
union {
BitField<0, 4, u32> stencil;
@@ -719,11 +719,11 @@ public:
BitField<12, 4, u32> viewport;
} clear_flags;
- INSERT_PADDING_WORDS(0x19);
+ INSERT_UNION_PADDING_WORDS(0x19);
std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format;
- INSERT_PADDING_WORDS(0xF);
+ INSERT_UNION_PADDING_WORDS(0xF);
struct {
union {
@@ -746,16 +746,16 @@ public:
}
} rt_control;
- INSERT_PADDING_WORDS(0x2);
+ INSERT_UNION_PADDING_WORDS(0x2);
u32 zeta_width;
u32 zeta_height;
- INSERT_PADDING_WORDS(0x27);
+ INSERT_UNION_PADDING_WORDS(0x27);
u32 depth_test_enable;
- INSERT_PADDING_WORDS(0x5);
+ INSERT_UNION_PADDING_WORDS(0x5);
u32 independent_blend_enable;
@@ -763,7 +763,7 @@ public:
u32 alpha_test_enabled;
- INSERT_PADDING_WORDS(0x6);
+ INSERT_UNION_PADDING_WORDS(0x6);
u32 d3d_cull_mode;
@@ -777,7 +777,7 @@ public:
float b;
float a;
} blend_color;
- INSERT_PADDING_WORDS(0x4);
+ INSERT_UNION_PADDING_WORDS(0x4);
struct {
u32 separate_alpha;
@@ -786,7 +786,7 @@ public:
Blend::Factor factor_dest_rgb;
Blend::Equation equation_a;
Blend::Factor factor_source_a;
- INSERT_PADDING_WORDS(1);
+ INSERT_UNION_PADDING_WORDS(1);
Blend::Factor factor_dest_a;
u32 enable_common;
@@ -802,7 +802,7 @@ public:
u32 stencil_front_func_mask;
u32 stencil_front_mask;
- INSERT_PADDING_WORDS(0x2);
+ INSERT_UNION_PADDING_WORDS(0x2);
u32 frag_color_clamp;
@@ -811,12 +811,12 @@ public:
BitField<4, 1, u32> triangle_rast_flip;
} screen_y_control;
- INSERT_PADDING_WORDS(0x21);
+ INSERT_UNION_PADDING_WORDS(0x21);
u32 vb_element_base;
u32 vb_base_instance;
- INSERT_PADDING_WORDS(0x35);
+ INSERT_UNION_PADDING_WORDS(0x35);
union {
BitField<0, 1, u32> c0;
@@ -829,11 +829,11 @@ public:
BitField<7, 1, u32> c7;
} clip_distance_enabled;
- INSERT_PADDING_WORDS(0x1);
+ INSERT_UNION_PADDING_WORDS(0x1);
float point_size;
- INSERT_PADDING_WORDS(0x7);
+ INSERT_UNION_PADDING_WORDS(0x7);
u32 zeta_enable;
@@ -842,7 +842,7 @@ public:
BitField<4, 1, u32> alpha_to_one;
} multisample_control;
- INSERT_PADDING_WORDS(0x4);
+ INSERT_UNION_PADDING_WORDS(0x4);
struct {
u32 address_high;
@@ -866,11 +866,11 @@ public:
}
} tsc;
- INSERT_PADDING_WORDS(0x1);
+ INSERT_UNION_PADDING_WORDS(0x1);
float polygon_offset_factor;
- INSERT_PADDING_WORDS(0x1);
+ INSERT_UNION_PADDING_WORDS(0x1);
struct {
u32 tic_address_high;
@@ -883,7 +883,7 @@ public:
}
} tic;
- INSERT_PADDING_WORDS(0x5);
+ INSERT_UNION_PADDING_WORDS(0x5);
u32 stencil_two_side_enable;
StencilOp stencil_back_op_fail;
@@ -891,13 +891,13 @@ public:
StencilOp stencil_back_op_zpass;
ComparisonOp stencil_back_func_func;
- INSERT_PADDING_WORDS(0x4);
+ INSERT_UNION_PADDING_WORDS(0x4);
u32 framebuffer_srgb;
float polygon_offset_units;
- INSERT_PADDING_WORDS(0x11);
+ INSERT_UNION_PADDING_WORDS(0x11);
union {
BitField<2, 1, u32> coord_origin;
@@ -913,7 +913,7 @@ public:
(static_cast<GPUVAddr>(code_address_high) << 32) | code_address_low);
}
} code_address;
- INSERT_PADDING_WORDS(1);
+ INSERT_UNION_PADDING_WORDS(1);
struct {
u32 vertex_end_gl;
@@ -925,14 +925,14 @@ public:
};
} draw;
- INSERT_PADDING_WORDS(0xA);
+ INSERT_UNION_PADDING_WORDS(0xA);
struct {
u32 enabled;
u32 index;
} primitive_restart;
- INSERT_PADDING_WORDS(0x5F);
+ INSERT_UNION_PADDING_WORDS(0x5F);
struct {
u32 start_addr_high;
@@ -973,9 +973,9 @@ public:
}
} index_array;
- INSERT_PADDING_WORDS(0x7);
+ INSERT_UNION_PADDING_WORDS(0x7);
- INSERT_PADDING_WORDS(0x1F);
+ INSERT_UNION_PADDING_WORDS(0x1F);
float polygon_offset_clamp;
@@ -989,17 +989,17 @@ public:
}
} instanced_arrays;
- INSERT_PADDING_WORDS(0x6);
+ INSERT_UNION_PADDING_WORDS(0x6);
Cull cull;
u32 pixel_center_integer;
- INSERT_PADDING_WORDS(0x1);
+ INSERT_UNION_PADDING_WORDS(0x1);
u32 viewport_transform_enabled;
- INSERT_PADDING_WORDS(0x3);
+ INSERT_UNION_PADDING_WORDS(0x3);
union {
BitField<0, 1, u32> depth_range_0_1;
@@ -1007,13 +1007,13 @@ public:
BitField<4, 1, u32> depth_clamp_far;
} view_volume_clip_control;
- INSERT_PADDING_WORDS(0x21);
+ INSERT_UNION_PADDING_WORDS(0x21);
struct {
u32 enable;
LogicOperation operation;
} logic_op;
- INSERT_PADDING_WORDS(0x1);
+ INSERT_UNION_PADDING_WORDS(0x1);
union {
u32 raw;
@@ -1026,9 +1026,9 @@ public:
BitField<6, 4, u32> RT;
BitField<10, 11, u32> layer;
} clear_buffers;
- INSERT_PADDING_WORDS(0xB);
+ INSERT_UNION_PADDING_WORDS(0xB);
std::array<ColorMask, NumRenderTargets> color_mask;
- INSERT_PADDING_WORDS(0x38);
+ INSERT_UNION_PADDING_WORDS(0x38);
struct {
u32 query_address_high;
@@ -1050,7 +1050,7 @@ public:
}
} query;
- INSERT_PADDING_WORDS(0x3C);
+ INSERT_UNION_PADDING_WORDS(0x3C);
struct {
union {
@@ -1090,10 +1090,10 @@ public:
BitField<4, 4, ShaderProgram> program;
};
u32 offset;
- INSERT_PADDING_WORDS(14);
+ INSERT_UNION_PADDING_WORDS(14);
} shader_config[MaxShaderProgram];
- INSERT_PADDING_WORDS(0x60);
+ INSERT_UNION_PADDING_WORDS(0x60);
u32 firmware[0x20];
@@ -1110,7 +1110,7 @@ public:
}
} const_buffer;
- INSERT_PADDING_WORDS(0x10);
+ INSERT_UNION_PADDING_WORDS(0x10);
struct {
union {
@@ -1118,14 +1118,14 @@ public:
BitField<0, 1, u32> valid;
BitField<4, 5, u32> index;
};
- INSERT_PADDING_WORDS(7);
+ INSERT_UNION_PADDING_WORDS(7);
} cb_bind[MaxShaderStage];
- INSERT_PADDING_WORDS(0x56);
+ INSERT_UNION_PADDING_WORDS(0x56);
u32 tex_cb_index;
- INSERT_PADDING_WORDS(0x395);
+ INSERT_UNION_PADDING_WORDS(0x395);
struct {
/// Compressed address of a buffer that holds information about bound SSBOs.
@@ -1137,14 +1137,14 @@ public:
}
} ssbo_info;
- INSERT_PADDING_WORDS(0x11);
+ INSERT_UNION_PADDING_WORDS(0x11);
struct {
u32 address[MaxShaderStage];
u32 size[MaxShaderStage];
} tex_info_buffers;
- INSERT_PADDING_WORDS(0xCC);
+ INSERT_UNION_PADDING_WORDS(0xCC);
};
std::array<u32, NUM_REGS> reg_array;
};