diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/engines/maxwell_3d.h | 20 |
1 files changed, 17 insertions, 3 deletions
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index b81b0723d..9f5581045 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -41,6 +41,7 @@ public: static constexpr std::size_t NumCBData = 16; static constexpr std::size_t NumVertexArrays = 32; static constexpr std::size_t NumVertexAttributes = 32; + static constexpr std::size_t NumTextureSamplers = 32; static constexpr std::size_t MaxShaderProgram = 6; static constexpr std::size_t MaxShaderStage = 5; // Maximum number of const buffers per shader stage. @@ -461,7 +462,11 @@ public: u32 entry; } macros; - INSERT_PADDING_WORDS(0x1B8); + INSERT_PADDING_WORDS(0x189); + + u32 tfb_enabled; + + INSERT_PADDING_WORDS(0x2E); RenderTargetConfig rt[NumRenderTargets]; @@ -594,7 +599,9 @@ public: u32 depth_write_enabled; - INSERT_PADDING_WORDS(0x7); + u32 alpha_test_enabled; + + INSERT_PADDING_WORDS(0x6); u32 d3d_cull_mode; @@ -635,7 +642,11 @@ public: u32 vb_element_base; - INSERT_PADDING_WORDS(0x40); + INSERT_PADDING_WORDS(0x38); + + float point_size; + + INSERT_PADDING_WORDS(0x7); u32 zeta_enable; @@ -977,6 +988,7 @@ private: "Field " #field_name " has invalid position") ASSERT_REG_POSITION(macros, 0x45); +ASSERT_REG_POSITION(tfb_enabled, 0x1D1); ASSERT_REG_POSITION(rt, 0x200); ASSERT_REG_POSITION(viewport_transform[0], 0x280); ASSERT_REG_POSITION(viewport, 0x300); @@ -996,6 +1008,7 @@ ASSERT_REG_POSITION(zeta_height, 0x48b); ASSERT_REG_POSITION(depth_test_enable, 0x4B3); ASSERT_REG_POSITION(independent_blend_enable, 0x4B9); ASSERT_REG_POSITION(depth_write_enabled, 0x4BA); +ASSERT_REG_POSITION(alpha_test_enabled, 0x4BB); ASSERT_REG_POSITION(d3d_cull_mode, 0x4C2); ASSERT_REG_POSITION(depth_test_func, 0x4C3); ASSERT_REG_POSITION(blend, 0x4CF); @@ -1009,6 +1022,7 @@ ASSERT_REG_POSITION(stencil_front_func_mask, 0x4E6); ASSERT_REG_POSITION(stencil_front_mask, 0x4E7); ASSERT_REG_POSITION(screen_y_control, 0x4EB); ASSERT_REG_POSITION(vb_element_base, 0x50D); +ASSERT_REG_POSITION(point_size, 0x546); ASSERT_REG_POSITION(zeta_enable, 0x54E); ASSERT_REG_POSITION(tsc, 0x557); ASSERT_REG_POSITION(tic, 0x55D); |