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-rw-r--r--src/video_core/engines/maxwell_3d.cpp61
1 files changed, 4 insertions, 57 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 514ed93fa..2bed6cb38 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -760,61 +760,8 @@ Texture::TSCEntry Maxwell3D::GetTSCEntry(u32 tsc_index) const {
return tsc_entry;
}
-std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderStage stage) const {
- std::vector<Texture::FullTextureInfo> textures;
-
- auto& fragment_shader = state.shader_stages[static_cast<std::size_t>(stage)];
- auto& tex_info_buffer = fragment_shader.const_buffers[regs.tex_cb_index];
- ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0);
-
- GPUVAddr tex_info_buffer_end = tex_info_buffer.address + tex_info_buffer.size;
-
- // Offset into the texture constbuffer where the texture info begins.
- static constexpr std::size_t TextureInfoOffset = 0x20;
-
- for (GPUVAddr current_texture = tex_info_buffer.address + TextureInfoOffset;
- current_texture < tex_info_buffer_end; current_texture += sizeof(Texture::TextureHandle)) {
-
- const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(current_texture)};
-
- Texture::FullTextureInfo tex_info{};
- // TODO(Subv): Use the shader to determine which textures are actually accessed.
- tex_info.index =
- static_cast<u32>(current_texture - tex_info_buffer.address - TextureInfoOffset) /
- sizeof(Texture::TextureHandle);
-
- // Load the TIC data.
- auto tic_entry = GetTICEntry(tex_handle.tic_id);
- // TODO(Subv): Workaround for BitField's move constructor being deleted.
- std::memcpy(&tex_info.tic, &tic_entry, sizeof(tic_entry));
-
- // Load the TSC data
- auto tsc_entry = GetTSCEntry(tex_handle.tsc_id);
- // TODO(Subv): Workaround for BitField's move constructor being deleted.
- std::memcpy(&tex_info.tsc, &tsc_entry, sizeof(tsc_entry));
-
- textures.push_back(tex_info);
- }
-
- return textures;
-}
-
-Texture::FullTextureInfo Maxwell3D::GetTextureInfo(const Texture::TextureHandle tex_handle,
- std::size_t offset) const {
- Texture::FullTextureInfo tex_info{};
- tex_info.index = static_cast<u32>(offset);
-
- // Load the TIC data.
- auto tic_entry = GetTICEntry(tex_handle.tic_id);
- // TODO(Subv): Workaround for BitField's move constructor being deleted.
- std::memcpy(&tex_info.tic, &tic_entry, sizeof(tic_entry));
-
- // Load the TSC data
- auto tsc_entry = GetTSCEntry(tex_handle.tsc_id);
- // TODO(Subv): Workaround for BitField's move constructor being deleted.
- std::memcpy(&tex_info.tsc, &tsc_entry, sizeof(tsc_entry));
-
- return tex_info;
+Texture::FullTextureInfo Maxwell3D::GetTextureInfo(Texture::TextureHandle tex_handle) const {
+ return Texture::FullTextureInfo{GetTICEntry(tex_handle.tic_id), GetTSCEntry(tex_handle.tsc_id)};
}
Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage,
@@ -830,7 +777,7 @@ Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage,
const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
- return GetTextureInfo(tex_handle, offset);
+ return GetTextureInfo(tex_handle);
}
u32 Maxwell3D::GetRegisterValue(u32 method) const {
@@ -867,7 +814,7 @@ SamplerDescriptor Maxwell3D::AccessBindlessSampler(ShaderType stage, u64 const_b
const GPUVAddr tex_info_address = tex_info_buffer.address + offset;
const Texture::TextureHandle tex_handle{memory_manager.Read<u32>(tex_info_address)};
- const Texture::FullTextureInfo tex_info = GetTextureInfo(tex_handle, offset);
+ const Texture::FullTextureInfo tex_info = GetTextureInfo(tex_handle);
SamplerDescriptor result = SamplerDescriptor::FromTicTexture(tex_info.tic.texture_type.Value());
result.is_shadow.Assign(tex_info.tsc.depth_compare_enabled.Value());
return result;