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-rw-r--r--src/video_core/engines/fermi_2d.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp
index 597b279b9..74e44c7fe 100644
--- a/src/video_core/engines/fermi_2d.cpp
+++ b/src/video_core/engines/fermi_2d.cpp
@@ -47,9 +47,12 @@ void Fermi2D::HandleSurfaceCopy() {
u32 dst_bytes_per_pixel = RenderTargetBytesPerPixel(regs.dst.format);
if (!rasterizer.AccelerateSurfaceCopy(regs.src, regs.dst)) {
- // TODO(bunnei): The below implementation currently will not get hit, as
- // AccelerateSurfaceCopy tries to always copy and will always return success. This should be
- // changed once we properly support flushing.
+ rasterizer.FlushRegion(source_cpu, src_bytes_per_pixel * regs.src.width * regs.src.height);
+ // We have to invalidate the destination region to evict any outdated surfaces from the
+ // cache. We do this before actually writing the new data because the destination address
+ // might contain a dirty surface that will have to be written back to memory.
+ rasterizer.InvalidateRegion(dest_cpu,
+ dst_bytes_per_pixel * regs.dst.width * regs.dst.height);
if (regs.src.linear == regs.dst.linear) {
// If the input layout and the output layout are the same, just perform a raw copy.