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Diffstat (limited to 'src/video_core/command_processor.cpp')
-rw-r--r--src/video_core/command_processor.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index 941c5af9f..bf4664f9e 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -128,7 +128,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
// TODO: Verify that this actually modifies the register!
if (setup.index < 15) {
- g_state.vs.default_attributes[setup.index] = attribute;
+ g_state.vs_default_attributes[setup.index] = attribute;
setup.index++;
} else {
// Put each attribute into an immediate input buffer.
@@ -144,12 +144,12 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
immediate_attribute_id = 0;
Shader::UnitState<false> shader_unit;
- Shader::Setup();
+ g_state.vs.Setup();
// Send to vertex shader
if (g_debug_context)
g_debug_context->OnEvent(DebugContext::Event::VertexShaderInvocation, static_cast<void*>(&immediate_input));
- Shader::OutputVertex output = Shader::Run(shader_unit, immediate_input, regs.vs.num_input_attributes+1);
+ Shader::OutputVertex output = g_state.vs.Run(shader_unit, immediate_input, regs.vs.num_input_attributes+1);
// Send to renderer
using Pica::Shader::OutputVertex;
@@ -236,7 +236,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
vertex_cache_ids.fill(-1);
Shader::UnitState<false> shader_unit;
- Shader::Setup();
+ g_state.vs.Setup();
for (unsigned int index = 0; index < regs.num_vertices; ++index)
{
@@ -273,7 +273,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
// Send to vertex shader
if (g_debug_context)
g_debug_context->OnEvent(DebugContext::Event::VertexShaderInvocation, (void*)&input);
- output = Shader::Run(shader_unit, input, loader.GetNumTotalAttributes());
+ output = g_state.vs.Run(shader_unit, input, loader.GetNumTotalAttributes());
if (is_indexed) {
vertex_cache[vertex_cache_pos] = output;