summaryrefslogtreecommitdiffstats
path: root/src/video_core/command_classes
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--src/video_core/command_classes/codecs/codec.cpp7
-rw-r--r--src/video_core/command_classes/nvdec.cpp8
-rw-r--r--src/video_core/command_classes/nvdec.h2
-rw-r--r--src/video_core/command_classes/vic.cpp45
-rw-r--r--src/video_core/command_classes/vic.h51
5 files changed, 38 insertions, 75 deletions
diff --git a/src/video_core/command_classes/codecs/codec.cpp b/src/video_core/command_classes/codecs/codec.cpp
index 39bc923a5..d02dc6260 100644
--- a/src/video_core/command_classes/codecs/codec.cpp
+++ b/src/video_core/command_classes/codecs/codec.cpp
@@ -44,8 +44,10 @@ Codec::~Codec() {
}
void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) {
- LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", codec);
- current_codec = codec;
+ if (current_codec != codec) {
+ LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", static_cast<u32>(codec));
+ current_codec = codec;
+ }
}
void Codec::StateWrite(u32 offset, u64 arguments) {
@@ -55,7 +57,6 @@ void Codec::StateWrite(u32 offset, u64 arguments) {
void Codec::Decode() {
bool is_first_frame = false;
-
if (!initialized) {
if (current_codec == NvdecCommon::VideoCodec::H264) {
av_codec = avcodec_find_decoder(AV_CODEC_ID_H264);
diff --git a/src/video_core/command_classes/nvdec.cpp b/src/video_core/command_classes/nvdec.cpp
index 79e1f4e13..e4f919afd 100644
--- a/src/video_core/command_classes/nvdec.cpp
+++ b/src/video_core/command_classes/nvdec.cpp
@@ -12,16 +12,16 @@ Nvdec::Nvdec(GPU& gpu_) : gpu(gpu_), codec(std::make_unique<Codec>(gpu)) {}
Nvdec::~Nvdec() = default;
-void Nvdec::ProcessMethod(Method method, const std::vector<u32>& arguments) {
+void Nvdec::ProcessMethod(Method method, u32 argument) {
if (method == Method::SetVideoCodec) {
- codec->StateWrite(static_cast<u32>(method), arguments[0]);
+ codec->StateWrite(static_cast<u32>(method), argument);
} else {
- codec->StateWrite(static_cast<u32>(method), static_cast<u64>(arguments[0]) << 8);
+ codec->StateWrite(static_cast<u32>(method), static_cast<u64>(argument) << 8);
}
switch (method) {
case Method::SetVideoCodec:
- codec->SetTargetCodec(static_cast<NvdecCommon::VideoCodec>(arguments[0]));
+ codec->SetTargetCodec(static_cast<NvdecCommon::VideoCodec>(argument));
break;
case Method::Execute:
Execute();
diff --git a/src/video_core/command_classes/nvdec.h b/src/video_core/command_classes/nvdec.h
index e4877c533..e66be80b8 100644
--- a/src/video_core/command_classes/nvdec.h
+++ b/src/video_core/command_classes/nvdec.h
@@ -23,7 +23,7 @@ public:
~Nvdec();
/// Writes the method into the state, Invoke Execute() if encountered
- void ProcessMethod(Method method, const std::vector<u32>& arguments);
+ void ProcessMethod(Method method, u32 argument);
/// Return most recently decoded frame
[[nodiscard]] AVFramePtr GetFrame();
diff --git a/src/video_core/command_classes/vic.cpp b/src/video_core/command_classes/vic.cpp
index 2b7569335..0a8b82f2b 100644
--- a/src/video_core/command_classes/vic.cpp
+++ b/src/video_core/command_classes/vic.cpp
@@ -18,18 +18,14 @@ extern "C" {
namespace Tegra {
Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_)
- : gpu(gpu_), nvdec_processor(std::move(nvdec_processor_)) {}
-Vic::~Vic() = default;
+ : gpu(gpu_),
+ nvdec_processor(std::move(nvdec_processor_)), converted_frame_buffer{nullptr, av_free} {}
-void Vic::VicStateWrite(u32 offset, u32 arguments) {
- u8* const state_offset = reinterpret_cast<u8*>(&vic_state) + offset * sizeof(u32);
- std::memcpy(state_offset, &arguments, sizeof(u32));
-}
+Vic::~Vic() = default;
-void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
- LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", method);
- VicStateWrite(static_cast<u32>(method), arguments[0]);
- const u64 arg = static_cast<u64>(arguments[0]) << 8;
+void Vic::ProcessMethod(Method method, u32 argument) {
+ LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", static_cast<u32>(method));
+ const u64 arg = static_cast<u64>(argument) << 8;
switch (method) {
case Method::Execute:
Execute();
@@ -53,8 +49,7 @@ void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
void Vic::Execute() {
if (output_surface_luma_address == 0) {
- LOG_ERROR(Service_NVDRV, "VIC Luma address not set. Received 0x{:X}",
- vic_state.output_surface.luma_offset);
+ LOG_ERROR(Service_NVDRV, "VIC Luma address not set.");
return;
}
const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)};
@@ -89,8 +84,10 @@ void Vic::Execute() {
// Get Converted frame
const std::size_t linear_size = frame->width * frame->height * 4;
- using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
- AVMallocPtr converted_frame_buffer{static_cast<u8*>(av_malloc(linear_size)), av_free};
+ // Only allocate frame_buffer once per stream, as the size is not expected to change
+ if (!converted_frame_buffer) {
+ converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(linear_size)), av_free};
+ }
const int converted_stride{frame->width * 4};
u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
@@ -104,12 +101,12 @@ void Vic::Execute() {
const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
const auto size = Tegra::Texture::CalculateSize(true, 4, frame->width, frame->height, 1,
block_height, 0);
- std::vector<u8> swizzled_data(size);
+ luma_buffer.resize(size);
Tegra::Texture::SwizzleSubrect(frame->width, frame->height, frame->width * 4,
- frame->width, 4, swizzled_data.data(),
+ frame->width, 4, luma_buffer.data(),
converted_frame_buffer.get(), block_height, 0, 0);
- gpu.MemoryManager().WriteBlock(output_surface_luma_address, swizzled_data.data(), size);
+ gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
} else {
// send pitch linear frame
gpu.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
@@ -132,15 +129,15 @@ void Vic::Execute() {
const auto stride = frame->linesize[0];
const auto half_stride = frame->linesize[1];
- std::vector<u8> luma_buffer(aligned_width * surface_height);
- std::vector<u8> chroma_buffer(aligned_width * half_height);
+ luma_buffer.resize(aligned_width * surface_height);
+ chroma_buffer.resize(aligned_width * half_height);
// Populate luma buffer
for (std::size_t y = 0; y < surface_height - 1; ++y) {
- std::size_t src = y * stride;
- std::size_t dst = y * aligned_width;
+ const std::size_t src = y * stride;
+ const std::size_t dst = y * aligned_width;
- std::size_t size = surface_width;
+ const std::size_t size = surface_width;
for (std::size_t offset = 0; offset < size; ++offset) {
luma_buffer[dst + offset] = luma_ptr[src + offset];
@@ -151,8 +148,8 @@ void Vic::Execute() {
// Populate chroma buffer from both channels with interleaving.
for (std::size_t y = 0; y < half_height; ++y) {
- std::size_t src = y * half_stride;
- std::size_t dst = y * aligned_width;
+ const std::size_t src = y * half_stride;
+ const std::size_t dst = y * aligned_width;
for (std::size_t x = 0; x < half_width; ++x) {
chroma_buffer[dst + x * 2] = chroma_b_ptr[src + x];
diff --git a/src/video_core/command_classes/vic.h b/src/video_core/command_classes/vic.h
index 8c4e284a1..f5a2ed100 100644
--- a/src/video_core/command_classes/vic.h
+++ b/src/video_core/command_classes/vic.h
@@ -15,43 +15,6 @@ namespace Tegra {
class GPU;
class Nvdec;
-struct PlaneOffsets {
- u32 luma_offset{};
- u32 chroma_u_offset{};
- u32 chroma_v_offset{};
-};
-
-struct VicRegisters {
- INSERT_PADDING_WORDS(64);
- u32 nop{};
- INSERT_PADDING_WORDS(15);
- u32 pm_trigger{};
- INSERT_PADDING_WORDS(47);
- u32 set_application_id{};
- u32 set_watchdog_timer{};
- INSERT_PADDING_WORDS(17);
- u32 context_save_area{};
- u32 context_switch{};
- INSERT_PADDING_WORDS(43);
- u32 execute{};
- INSERT_PADDING_WORDS(63);
- std::array<std::array<PlaneOffsets, 8>, 8> surfacex_slots{};
- u32 picture_index{};
- u32 control_params{};
- u32 config_struct_offset{};
- u32 filter_struct_offset{};
- u32 palette_offset{};
- u32 hist_offset{};
- u32 context_id{};
- u32 fce_ucode_size{};
- PlaneOffsets output_surface{};
- u32 fce_ucode_offset{};
- INSERT_PADDING_WORDS(4);
- std::array<u32, 8> slot_context_id{};
- INSERT_PADDING_WORDS(16);
-};
-static_assert(sizeof(VicRegisters) == 0x7A0, "VicRegisters is an invalid size");
-
class Vic {
public:
enum class Method : u32 {
@@ -67,14 +30,11 @@ public:
~Vic();
/// Write to the device state.
- void ProcessMethod(Method method, const std::vector<u32>& arguments);
+ void ProcessMethod(Method method, u32 argument);
private:
void Execute();
- void VicStateWrite(u32 offset, u32 arguments);
- VicRegisters vic_state{};
-
enum class VideoPixelFormat : u64_le {
RGBA8 = 0x1f,
BGRA8 = 0x20,
@@ -88,8 +48,6 @@ private:
BitField<9, 2, u64_le> chroma_loc_vert;
BitField<11, 4, u64_le> block_linear_kind;
BitField<15, 4, u64_le> block_linear_height_log2;
- BitField<19, 3, u64_le> reserved0;
- BitField<22, 10, u64_le> reserved1;
BitField<32, 14, u64_le> surface_width_minus1;
BitField<46, 14, u64_le> surface_height_minus1;
};
@@ -97,6 +55,13 @@ private:
GPU& gpu;
std::shared_ptr<Tegra::Nvdec> nvdec_processor;
+ /// Avoid reallocation of the following buffers every frame, as their
+ /// size does not change during a stream
+ using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
+ AVMallocPtr converted_frame_buffer;
+ std::vector<u8> luma_buffer;
+ std::vector<u8> chroma_buffer;
+
GPUVAddr config_struct_address{};
GPUVAddr output_surface_luma_address{};
GPUVAddr output_surface_chroma_u_address{};