diff options
Diffstat (limited to 'src/video_core/buffer_cache')
-rw-r--r-- | src/video_core/buffer_cache/buffer_cache.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 98756e4da..65494097b 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -30,8 +30,8 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_, } const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory()); - const s64 min_spacing_expected = device_memory - 1_GiB - 512_MiB; - const s64 min_spacing_critical = device_memory - 1_GiB; + const s64 min_spacing_expected = device_memory - 1_GiB; + const s64 min_spacing_critical = device_memory - 512_MiB; const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD); const s64 min_vacancy_expected = (6 * mem_threshold) / 10; const s64 min_vacancy_critical = (3 * mem_threshold) / 10; @@ -1664,7 +1664,7 @@ typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr s // cbufs, which do not store the sizes adjacent to the addresses, so use the fully // mapped buffer size for now. const u32 memory_layout_size = static_cast<u32>(gpu_memory->GetMemoryLayoutSize(gpu_addr)); - return memory_layout_size; + return std::min(memory_layout_size, static_cast<u32>(8_MiB)); }(); const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); if (!cpu_addr || size == 0) { |