summaryrefslogtreecommitdiffstats
path: root/src/video_core/buffer_cache/buffer_cache.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/video_core/buffer_cache/buffer_cache.h')
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h292
1 files changed, 224 insertions, 68 deletions
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index cad7f902d..2871682f6 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -15,6 +15,7 @@
#include <vector>
#include <boost/container/small_vector.hpp>
+#include <boost/icl/interval_set.hpp>
#include "common/common_types.h"
#include "common/div_ceil.h"
@@ -77,6 +78,9 @@ class BufferCache {
using Runtime = typename P::Runtime;
using Buffer = typename P::Buffer;
+ using IntervalSet = boost::icl::interval_set<VAddr>;
+ using IntervalType = typename IntervalSet::interval_type;
+
struct Empty {};
struct OverlapResult {
@@ -148,18 +152,26 @@ public:
/// Return true when there are uncommitted buffers to be downloaded
[[nodiscard]] bool HasUncommittedFlushes() const noexcept;
+ void AccumulateFlushes();
+
/// Return true when the caller should wait for async downloads
[[nodiscard]] bool ShouldWaitAsyncFlushes() const noexcept;
/// Commit asynchronous downloads
void CommitAsyncFlushes();
+ void CommitAsyncFlushesHigh();
/// Pop asynchronous downloads
void PopAsyncFlushes();
+ [[nodiscard]] bool DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount);
+
/// Return true when a CPU region is modified from the GPU
[[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size);
+ /// Return true when a CPU region is modified from the CPU
+ [[nodiscard]] bool IsRegionCpuModified(VAddr addr, size_t size);
+
std::mutex mutex;
private:
@@ -190,6 +202,36 @@ private:
}
}
+ template <typename Func>
+ void ForEachWrittenRange(VAddr cpu_addr, u64 size, Func&& func) {
+ const VAddr start_address = cpu_addr;
+ const VAddr end_address = start_address + size;
+ const VAddr search_base =
+ static_cast<VAddr>(std::min<s64>(0LL, static_cast<s64>(start_address - size)));
+ const IntervalType search_interval{search_base, search_base + 1};
+ auto it = common_ranges.lower_bound(search_interval);
+ if (it == common_ranges.end()) {
+ it = common_ranges.begin();
+ }
+ for (; it != common_ranges.end(); it++) {
+ VAddr inter_addr_end = it->upper();
+ VAddr inter_addr = it->lower();
+ if (inter_addr >= end_address) {
+ break;
+ }
+ if (inter_addr_end <= start_address) {
+ continue;
+ }
+ if (inter_addr_end > end_address) {
+ inter_addr_end = end_address;
+ }
+ if (inter_addr < start_address) {
+ inter_addr = start_address;
+ }
+ func(inter_addr, inter_addr_end);
+ }
+ }
+
static bool IsRangeGranular(VAddr cpu_addr, size_t size) {
return (cpu_addr & ~Core::Memory::PAGE_MASK) ==
((cpu_addr + size) & ~Core::Memory::PAGE_MASK);
@@ -272,8 +314,6 @@ private:
void DeleteBuffer(BufferId buffer_id);
- void ReplaceBufferDownloads(BufferId old_buffer_id, BufferId new_buffer_id);
-
void NotifyBufferDeletion();
[[nodiscard]] Binding StorageBufferBinding(GPUVAddr ssbo_addr) const;
@@ -327,9 +367,9 @@ private:
std::vector<BufferId> cached_write_buffer_ids;
- // TODO: This data structure is not optimal and it should be reworked
- std::vector<BufferId> uncommitted_downloads;
- std::deque<std::vector<BufferId>> committed_downloads;
+ IntervalSet uncommitted_ranges;
+ IntervalSet common_ranges;
+ std::deque<IntervalSet> committed_ranges;
size_t immediate_buffer_capacity = 0;
std::unique_ptr<u8[]> immediate_buffer_alloc;
@@ -352,6 +392,7 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
// Ensure the first slot is used for the null buffer
void(slot_buffers.insert(runtime, NullBufferParams{}));
deletion_iterator = slot_buffers.end();
+ common_ranges.clear();
}
template <class P>
@@ -422,6 +463,68 @@ void BufferCache<P>::DownloadMemory(VAddr cpu_addr, u64 size) {
}
template <class P>
+bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) {
+ const std::optional<VAddr> cpu_src_address = gpu_memory.GpuToCpuAddress(src_address);
+ const std::optional<VAddr> cpu_dest_address = gpu_memory.GpuToCpuAddress(dest_address);
+ if (!cpu_src_address || !cpu_dest_address) {
+ return false;
+ }
+ const bool source_dirty = IsRegionGpuModified(*cpu_src_address, amount);
+ const bool dest_dirty = IsRegionGpuModified(*cpu_dest_address, amount);
+ if (!source_dirty && !dest_dirty) {
+ return false;
+ }
+
+ const IntervalType subtract_interval{*cpu_dest_address, *cpu_dest_address + amount};
+ uncommitted_ranges.subtract(subtract_interval);
+ for (auto& interval_set : committed_ranges) {
+ interval_set.subtract(subtract_interval);
+ }
+
+ BufferId buffer_a;
+ BufferId buffer_b;
+ do {
+ has_deleted_buffers = false;
+ buffer_a = FindBuffer(*cpu_src_address, static_cast<u32>(amount));
+ buffer_b = FindBuffer(*cpu_dest_address, static_cast<u32>(amount));
+ } while (has_deleted_buffers);
+ auto& src_buffer = slot_buffers[buffer_a];
+ auto& dest_buffer = slot_buffers[buffer_b];
+ SynchronizeBuffer(src_buffer, *cpu_src_address, static_cast<u32>(amount));
+ SynchronizeBuffer(dest_buffer, *cpu_dest_address, static_cast<u32>(amount));
+ std::array copies{BufferCopy{
+ .src_offset = src_buffer.Offset(*cpu_src_address),
+ .dst_offset = dest_buffer.Offset(*cpu_dest_address),
+ .size = amount,
+ }};
+
+ boost::container::small_vector<IntervalType, 4> tmp_intervals;
+ auto mirror = [&](VAddr base_address, VAddr base_address_end) {
+ const u64 size = base_address_end - base_address;
+ const VAddr diff = base_address - *cpu_src_address;
+ const VAddr new_base_address = *cpu_dest_address + diff;
+ const IntervalType add_interval{new_base_address, new_base_address + size};
+ uncommitted_ranges.add(add_interval);
+ tmp_intervals.push_back(add_interval);
+ };
+ ForEachWrittenRange(*cpu_src_address, amount, mirror);
+ // This subtraction in this order is important for overlapping copies.
+ common_ranges.subtract(subtract_interval);
+ for (const IntervalType add_interval : tmp_intervals) {
+ common_ranges.add(add_interval);
+ }
+
+ runtime.CopyBuffer(dest_buffer, src_buffer, copies);
+ if (source_dirty) {
+ dest_buffer.MarkRegionAsGpuModified(*cpu_dest_address, amount);
+ }
+ std::vector<u8> tmp_buffer(amount);
+ cpu_memory.ReadBlockUnsafe(*cpu_src_address, tmp_buffer.data(), amount);
+ cpu_memory.WriteBlockUnsafe(*cpu_dest_address, tmp_buffer.data(), amount);
+ return true;
+}
+
+template <class P>
void BufferCache<P>::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
u32 size) {
const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
@@ -547,29 +650,30 @@ void BufferCache<P>::FlushCachedWrites() {
template <class P>
bool BufferCache<P>::HasUncommittedFlushes() const noexcept {
- return !uncommitted_downloads.empty();
+ return !uncommitted_ranges.empty() || !committed_ranges.empty();
}
template <class P>
-bool BufferCache<P>::ShouldWaitAsyncFlushes() const noexcept {
- return !committed_downloads.empty() && !committed_downloads.front().empty();
+void BufferCache<P>::AccumulateFlushes() {
+ if (Settings::values.gpu_accuracy.GetValue() != Settings::GPUAccuracy::High) {
+ uncommitted_ranges.clear();
+ return;
+ }
+ if (uncommitted_ranges.empty()) {
+ return;
+ }
+ committed_ranges.emplace_back(std::move(uncommitted_ranges));
}
template <class P>
-void BufferCache<P>::CommitAsyncFlushes() {
- // This is intentionally passing the value by copy
- committed_downloads.push_front(uncommitted_downloads);
- uncommitted_downloads.clear();
+bool BufferCache<P>::ShouldWaitAsyncFlushes() const noexcept {
+ return false;
}
template <class P>
-void BufferCache<P>::PopAsyncFlushes() {
- if (committed_downloads.empty()) {
- return;
- }
- auto scope_exit_pop_download = detail::ScopeExit([this] { committed_downloads.pop_back(); });
- const std::span<const BufferId> download_ids = committed_downloads.back();
- if (download_ids.empty()) {
+void BufferCache<P>::CommitAsyncFlushesHigh() {
+ AccumulateFlushes();
+ if (committed_ranges.empty()) {
return;
}
MICROPROFILE_SCOPE(GPU_DownloadMemory);
@@ -577,20 +681,43 @@ void BufferCache<P>::PopAsyncFlushes() {
boost::container::small_vector<std::pair<BufferCopy, BufferId>, 1> downloads;
u64 total_size_bytes = 0;
u64 largest_copy = 0;
- for (const BufferId buffer_id : download_ids) {
- slot_buffers[buffer_id].ForEachDownloadRange([&](u64 range_offset, u64 range_size) {
- downloads.push_back({
- BufferCopy{
- .src_offset = range_offset,
- .dst_offset = total_size_bytes,
- .size = range_size,
- },
- buffer_id,
+ for (const IntervalSet& intervals : committed_ranges) {
+ for (auto& interval : intervals) {
+ const std::size_t size = interval.upper() - interval.lower();
+ const VAddr cpu_addr = interval.lower();
+ ForEachBufferInRange(cpu_addr, size, [&](BufferId buffer_id, Buffer& buffer) {
+ boost::container::small_vector<BufferCopy, 1> copies;
+ buffer.ForEachDownloadRangeAndClear(
+ cpu_addr, size, [&](u64 range_offset, u64 range_size) {
+ const VAddr buffer_addr = buffer.CpuAddr();
+ const auto add_download = [&](VAddr start, VAddr end) {
+ const u64 new_offset = start - buffer_addr;
+ const u64 new_size = end - start;
+ downloads.push_back({
+ BufferCopy{
+ .src_offset = new_offset,
+ .dst_offset = total_size_bytes,
+ .size = new_size,
+ },
+ buffer_id,
+ });
+ // Align up to avoid cache conflicts
+ constexpr u64 align = 256ULL;
+ constexpr u64 mask = ~(align - 1ULL);
+ total_size_bytes += (new_size + align - 1) & mask;
+ largest_copy = std::max(largest_copy, new_size);
+ };
+
+ const VAddr start_address = buffer_addr + range_offset;
+ const VAddr end_address = start_address + range_size;
+ ForEachWrittenRange(start_address, range_size, add_download);
+ const IntervalType subtract_interval{start_address, end_address};
+ common_ranges.subtract(subtract_interval);
+ });
});
- total_size_bytes += range_size;
- largest_copy = std::max(largest_copy, range_size);
- });
+ }
}
+ committed_ranges.clear();
if (downloads.empty()) {
return;
}
@@ -623,6 +750,19 @@ void BufferCache<P>::PopAsyncFlushes() {
}
template <class P>
+void BufferCache<P>::CommitAsyncFlushes() {
+ if (Settings::values.gpu_accuracy.GetValue() == Settings::GPUAccuracy::High) {
+ CommitAsyncFlushesHigh();
+ } else {
+ uncommitted_ranges.clear();
+ committed_ranges.clear();
+ }
+}
+
+template <class P>
+void BufferCache<P>::PopAsyncFlushes() {}
+
+template <class P>
bool BufferCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
const u64 page_end = Common::DivCeil(addr + size, PAGE_SIZE);
for (u64 page = addr >> PAGE_BITS; page < page_end;) {
@@ -642,6 +782,25 @@ bool BufferCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
}
template <class P>
+bool BufferCache<P>::IsRegionCpuModified(VAddr addr, size_t size) {
+ const u64 page_end = Common::DivCeil(addr + size, PAGE_SIZE);
+ for (u64 page = addr >> PAGE_BITS; page < page_end;) {
+ const BufferId image_id = page_table[page];
+ if (!image_id) {
+ ++page;
+ continue;
+ }
+ Buffer& buffer = slot_buffers[image_id];
+ if (buffer.IsRegionCpuModified(addr, size)) {
+ return true;
+ }
+ const VAddr end_addr = buffer.CpuAddr() + buffer.SizeBytes();
+ page = Common::DivCeil(end_addr, PAGE_SIZE);
+ }
+ return false;
+}
+
+template <class P>
void BufferCache<P>::BindHostIndexBuffer() {
Buffer& buffer = slot_buffers[index_buffer.buffer_id];
TouchBuffer(buffer);
@@ -649,7 +808,9 @@ void BufferCache<P>::BindHostIndexBuffer() {
const u32 size = index_buffer.size;
SynchronizeBuffer(buffer, index_buffer.cpu_addr, size);
if constexpr (HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) {
- runtime.BindIndexBuffer(buffer, offset, size);
+ const u32 new_offset = offset + maxwell3d.regs.index_array.first *
+ maxwell3d.regs.index_array.FormatSizeInBytes();
+ runtime.BindIndexBuffer(buffer, new_offset, size);
} else {
runtime.BindIndexBuffer(maxwell3d.regs.draw.topology, maxwell3d.regs.index_array.format,
maxwell3d.regs.index_array.first, maxwell3d.regs.index_array.count,
@@ -863,7 +1024,7 @@ void BufferCache<P>::UpdateIndexBuffer() {
const GPUVAddr gpu_addr_end = index_array.EndAddress();
const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr_begin);
const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin);
- const u32 draw_size = index_array.count * index_array.FormatSizeInBytes();
+ const u32 draw_size = (index_array.count + index_array.first) * index_array.FormatSizeInBytes();
const u32 size = std::min(address_size, draw_size);
if (size == 0 || !cpu_addr) {
index_buffer = NULL_BINDING;
@@ -1010,16 +1171,16 @@ void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, VAddr cpu_addr, u32 s
Buffer& buffer = slot_buffers[buffer_id];
buffer.MarkRegionAsGpuModified(cpu_addr, size);
- const bool is_accuracy_high = Settings::IsGPULevelHigh();
+ const IntervalType base_interval{cpu_addr, cpu_addr + size};
+ common_ranges.add(base_interval);
+
+ const bool is_accuracy_high =
+ Settings::values.gpu_accuracy.GetValue() == Settings::GPUAccuracy::High;
const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue();
- if (!is_accuracy_high || !is_async) {
- return;
- }
- if (std::ranges::find(uncommitted_downloads, buffer_id) != uncommitted_downloads.end()) {
- // Already inserted
+ if (!is_async && !is_accuracy_high) {
return;
}
- uncommitted_downloads.push_back(buffer_id);
+ uncommitted_ranges.add(base_interval);
}
template <class P>
@@ -1103,7 +1264,6 @@ void BufferCache<P>::JoinOverlap(BufferId new_buffer_id, BufferId overlap_id,
if (!copies.empty()) {
runtime.CopyBuffer(slot_buffers[new_buffer_id], overlap, copies);
}
- ReplaceBufferDownloads(overlap_id, new_buffer_id);
DeleteBuffer(overlap_id);
}
@@ -1244,14 +1404,28 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, VAddr cpu_addr, u64 si
boost::container::small_vector<BufferCopy, 1> copies;
u64 total_size_bytes = 0;
u64 largest_copy = 0;
- buffer.ForEachDownloadRange(cpu_addr, size, [&](u64 range_offset, u64 range_size) {
- copies.push_back(BufferCopy{
- .src_offset = range_offset,
- .dst_offset = total_size_bytes,
- .size = range_size,
- });
- total_size_bytes += range_size;
- largest_copy = std::max(largest_copy, range_size);
+ buffer.ForEachDownloadRangeAndClear(cpu_addr, size, [&](u64 range_offset, u64 range_size) {
+ const VAddr buffer_addr = buffer.CpuAddr();
+ const auto add_download = [&](VAddr start, VAddr end) {
+ const u64 new_offset = start - buffer_addr;
+ const u64 new_size = end - start;
+ copies.push_back(BufferCopy{
+ .src_offset = new_offset,
+ .dst_offset = total_size_bytes,
+ .size = new_size,
+ });
+ // Align up to avoid cache conflicts
+ constexpr u64 align = 256ULL;
+ constexpr u64 mask = ~(align - 1ULL);
+ total_size_bytes += (new_size + align - 1) & mask;
+ largest_copy = std::max(largest_copy, new_size);
+ };
+
+ const VAddr start_address = buffer_addr + range_offset;
+ const VAddr end_address = start_address + range_size;
+ ForEachWrittenRange(start_address, range_size, add_download);
+ const IntervalType subtract_interval{start_address, end_address};
+ common_ranges.subtract(subtract_interval);
});
if (total_size_bytes == 0) {
return;
@@ -1316,18 +1490,6 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id) {
}
template <class P>
-void BufferCache<P>::ReplaceBufferDownloads(BufferId old_buffer_id, BufferId new_buffer_id) {
- const auto replace = [old_buffer_id, new_buffer_id](std::vector<BufferId>& buffers) {
- std::ranges::replace(buffers, old_buffer_id, new_buffer_id);
- if (auto it = std::ranges::find(buffers, new_buffer_id); it != buffers.end()) {
- buffers.erase(std::remove(it + 1, buffers.end(), new_buffer_id), buffers.end());
- }
- };
- replace(uncommitted_downloads);
- std::ranges::for_each(committed_downloads, replace);
-}
-
-template <class P>
void BufferCache<P>::NotifyBufferDeletion() {
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
dirty_uniform_buffers.fill(~u32{0});
@@ -1349,15 +1511,9 @@ typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr s
if (!cpu_addr || size == 0) {
return NULL_BINDING;
}
- // HACK(Rodrigo): This is the number of bytes bound in host beyond the guest API's range.
- // It exists due to some games like Astral Chain operate out of bounds.
- // Binding the whole map range would be technically correct, but games have large maps that make
- // this approach unaffordable for now.
- static constexpr u32 arbitrary_extra_bytes = 0xc000;
- const u32 bytes_to_map_end = static_cast<u32>(gpu_memory.BytesToMapEnd(gpu_addr));
const Binding binding{
.cpu_addr = *cpu_addr,
- .size = std::min(size + arbitrary_extra_bytes, bytes_to_map_end),
+ .size = size,
.buffer_id = BufferId{},
};
return binding;